/* * Shared plumbing for the per-editor collab binding TUs (eeschema_embind.cpp, * pcbnew_embind.cpp) — the frame-type-free half of the bridge: string/JSON * wire emitters to window.kicadCollab, the CallAfter+COROUTINE apply queue, * and the frame-generic test hooks. Header-only (the collab_presence_style.h * pattern), so the build script needs no extra objects and the merged * kicad_editor image links it without ODR issues. */ #pragma once #ifdef __EMSCRIPTEN__ #include #include #include #include #include #include #include #include #include #include #include namespace pcbjam_collab { inline std::string toUtf8( const wxString& s ) { return std::string( s.utf8_str() ); } /** * Run a body on the editor's main loop AND inside a COROUTINE — the exact * context native tool edits run in. CallAfter queues onto the app's * pending-event list (drained every frame by the wasm main loop, * src/wasm/evtloop.cpp); COROUTINE::Call moves the body onto its own * coroutine stack. Commits, GAL overlay work and the s-expr formatters run * through this. * * SERIALIZED (drift-trio finding #10, standalone-hardening 0008 §10): bodies * run strictly one-at-a-time through a FIFO. A body that SUSPENDS (a JSPI * suspension inside commit.Push — connectivity/GAL work) returns early from * COROUTINE::Call while its coroutine is still in flight. Without the queue * the main loop kept draining pending events and started the NEXT body — a * local commit and a remote apply then ran interleaved on shared * commit/listener state (s_applyingRemote is a single global), silently * losing applies on the actively-editing receiver and, in the worst case, * corrupting memory (fuzz S10: wasm OOB on an observer). The busy flag is * suspension-safe: while a suspended body is in flight every other drain * invocation no-ops on the flag, and the body's own coroutine tail * re-schedules the drain when it completes. */ inline std::deque>& applyQueue() { static std::deque> q; return q; } inline bool& applyBusy() { static bool busy = false; return busy; } /* The in-flight body. HEAP-allocated and pinned for the body's whole life: * when a body SUSPENDS (a JSPI suspension inside commit.Push), COROUTINE::Call * RETURNS EARLY — the later resume re-enters the coroutine through the SAME * callable at the SAME addresses. Stack-local cor/body (the original * runOnCoroutine AND the first serialized version) were destroyed on that * early return, so the resume ran through freed objects — memory corruption * downstream (finding #10b's symbolized stack). `done` is the ONLY completion * signal; Call() returning is not. */ struct ApplySlot { COROUTINE* cor = nullptr; std::function* body = nullptr; bool done = false; }; inline ApplySlot& activeApplySlot() { static ApplySlot s; return s; } inline wxEvtHandler*& applyHandler() { static wxEvtHandler* h = nullptr; return h; } inline void drainApplies(); inline void reapApply() { ApplySlot& slot = activeApplySlot(); delete slot.cor; delete slot.body; slot.cor = nullptr; slot.body = nullptr; slot.done = false; applyBusy() = false; } inline void drainApplies() { ApplySlot& slot = activeApplySlot(); if( applyBusy() ) { if( !slot.done ) return; // suspended body still in flight — its tail re-drains reapApply(); // completed since the last drain } auto& q = applyQueue(); while( !q.empty() ) { applyBusy() = true; slot.done = false; slot.body = new std::function( std::move( q.front() ) ); q.pop_front(); slot.cor = new COROUTINE( []( int ) -> int { ApplySlot& sl = activeApplySlot(); ( *sl.body )(); sl.done = true; // If we suspended, no drain is pending by the time the body // completes — schedule the reap + next body from the coroutine // tail (CallAfter only queues; safe here). if( wxEvtHandler* h = applyHandler() ) h->CallAfter( []() { drainApplies(); } ); return 0; } ); slot.cor->Call( 0 ); if( !slot.done ) return; // suspended — cor/body stay pinned for the resume reapApply(); } } inline void runOnCoroutine( wxEvtHandler* aHandler, std::function aBody ) { applyHandler() = aHandler; applyQueue().push_back( std::move( aBody ) ); aHandler->CallAfter( []() { drainApplies(); } ); } // ── C++ → JS wire emitters (no-ops without a JS listener) ─────────────────── /** Legacy scalar delta wire: window.kicadCollab.onDelta. */ inline void emitDelta( const nlohmann::json& aDelta ) { std::string s = aDelta.dump(); EM_ASM( { if( window.kicadCollab && window.kicadCollab.onDelta ) window.kicadCollab.onDelta( UTF8ToString( $0 ) ); }, s.c_str() ); } /** v2 per-item s-expr blob wire (ysync 0008): window.kicadCollab.onItems. */ inline void emitItemsWire( const nlohmann::json& aWire ) { std::string s = aWire.dump(); EM_ASM( { if( window.kicadCollab && window.kicadCollab.onItems ) window.kicadCollab.onItems( UTF8ToString( $0 ) ); }, s.c_str() ); } /** Local cursor position (presence): window.kicadCollab.onCursor. */ inline void emitCursor( double aX, double aY, bool aActive ) { EM_ASM( { if( window.kicadCollab && window.kicadCollab.onCursor ) window.kicadCollab.onCursor( $0, $1, $2 ); }, aX, aY, aActive ? 1 : 0 ); } /** Local selection payload (presence): window.kicadCollab.onSelection. */ inline void emitSelection( const std::string& aJson ) { EM_ASM( { if( window.kicadCollab && window.kicadCollab.onSelection ) window.kicadCollab.onSelection( UTF8ToString( $0 ) ); }, aJson.c_str() ); } /** Viewport transform for the DOM layers (0005): window.kicadCollab.onViewport. */ inline void emitViewport( double aCx, double aCy, double aPxPerIu, int aW, int aH ) { EM_ASM( { if( window.kicadCollab && window.kicadCollab.onViewport ) window.kicadCollab.onViewport( $0, $1, $2, $3, $4 ); }, aCx, aCy, aPxPerIu, aW, aH ); } // ── frame-generic test hooks (ysync miss 09) ──────────────────────────────── /** Run Edit>Undo exactly like the UI would (main loop + apply coroutine) — * exercises the local-ops-only undo policy and the stale-picker UUID guard. */ inline bool testUndo( EDA_BASE_FRAME* aFrame ) { if( !aFrame ) return false; runOnCoroutine( aFrame, [aFrame]() { aFrame->GetToolManager()->RunAction( ACTIONS::undo ); } ); return true; } /** Local undo stack depth — remote applies must not grow it (miss 09). */ inline int testUndoDepth( EDA_BASE_FRAME* aFrame ) { return aFrame ? aFrame->GetUndoCommandCount() : -1; } } // namespace pcbjam_collab #endif // __EMSCRIPTEN__