import { test, expect, MAIN_CANVAS, waitForWxApp } from './utils/fixtures'; import { Page } from '@playwright/test'; import { clickTab, clickByLabel, clickMenuBarItem, clickSlider, dragSliderTo, findSliderTrack, clickTextCtrl, findSingleLineTextCtrl, findMultiLineTextCtrl, clickListboxItemByIndex, stableShot, shotPath } from './utils/element-tracker'; // Capture console events with [EVENT] prefix function captureEvents(page: Page): string[] { const events: string[] = []; page.on('console', msg => { const text = msg.text(); if (text.startsWith('[EVENT]')) { events.push(text.replace('[EVENT] ', '')); } }); return events; } // Known non-critical warnings (wxWidgets and Emscripten) function isKnownWarning(error: string): boolean { return error.includes('unsupported bitmap depth') || error.includes('error creating bitmap') || error.includes('Failed to create line wrap XBM') || error.includes('invalid bitmap') || error.includes('assert') || error.includes('HEAPU8') || // Emscripten export warning error.includes('showError') || // Template function error.includes('emscripten GL emulation') || // GL emulation warnings error.includes('GL immediate mode emulation') || // GL immediate mode warning error.includes('WebGL') || // WebGL version warnings error.includes('EndModal') || // wxWidgets debug messages error.includes('Debug:'); // wxWidgets debug prefix } // Click at specific canvas coordinates. Uses page.mouse (no actionability // check): in the DOM port real elements legitimately cover the canvas, and // the click goes through the app's normal input routing either way. async function clickCanvas(page: Page, x: number, y: number) { const canvas = page.locator(MAIN_CANVAS); const box = await canvas.boundingBox(); if (!box) throw new Error('Canvas not found'); await page.mouse.click(box.x + x, box.y + y); } // Drag on canvas from one point to another async function dragCanvas(page: Page, startX: number, startY: number, endX: number, endY: number) { const canvas = page.locator(MAIN_CANVAS); const box = await canvas.boundingBox(); if (!box) throw new Error('Canvas not found'); await page.mouse.move(box.x + startX, box.y + startY); await page.mouse.down(); await page.mouse.move(box.x + endX, box.y + endY, { steps: 10 }); await page.mouse.up(); } test.describe('wxWidgets WASM - Diagnostics', () => { test('comprehensive UI interaction test', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); // Loading-state capture: raw + immediate (no settle) on purpose — this shot documents the // app mid-load, before the canvas is up, so it must NOT wait for the render to finish. await page.screenshot({ path: shotPath(page, '01-loading.png'), fullPage: true }); // Deterministic app readiness: canvas visible + wx registry populated. // Fails loudly (replaces the try/catch waitForSelector + 1s settle). await waitForWxApp(page); const canvas = page.locator('#canvas'); const box = await canvas.boundingBox(); if (!box) throw new Error('Canvas not found'); // Screenshot after load await stableShot(page, '03-after-load.png', { fullPage: true }); // === TAB 1: Controls === // Click Controls tab using element registry await clickTab(page, 'Controls'); // Click "Click Me" button using element registry await clickByLabel(page, 'Click Me'); // Click "Toggle" button using element registry await clickByLabel(page, 'Toggle'); // Click checkbox "Enable feature" using element registry await clickByLabel(page, 'Enable feature'); // Click radio button "Option B" using element registry await clickByLabel(page, 'Option B'); // Click radio button "Option C" using element registry await clickByLabel(page, 'Option C'); // Interact with slider using element tracking await clickSlider(page); // Drag slider to 80% position await dragSliderTo(page, 0.8); await stableShot(page, '04-controls-tab.png', { fullPage: true }); // === TAB 2: Text Input === // Click Text Input tab using element registry await clickTab(page, 'Text Input'); await stableShot(page, '05-text-input-tab.png', { fullPage: true }); // Click in single-line text field using element tracking const singleLine = await findSingleLineTextCtrl(page); expect(singleLine, 'Single-line text control should be tracked').not.toBeNull(); await page.mouse.click(singleLine!.centerX, singleLine!.centerY); await page.waitForTimeout(200); // eslint-disable-line -- documented interaction dwell: let focus land before typing (no registry/console observable for focus commit) await page.keyboard.type('Hello World'); // Click multiline text area using element tracking const multiLine = await findMultiLineTextCtrl(page); expect(multiLine, 'Multi-line text control should be tracked').not.toBeNull(); await page.mouse.click(multiLine!.centerX, multiLine!.centerY); await page.waitForTimeout(200); // eslint-disable-line -- documented interaction dwell: let focus land before typing (no registry/console observable for focus commit) await page.keyboard.type('Line 1\nLine 2\nLine 3'); await stableShot(page, '06-text-input-typed.png', { fullPage: true }); // === TAB 3: Drawing === // Click Drawing tab using element registry await clickTab(page, 'Drawing'); await stableShot(page, '07-drawing-tab.png', { fullPage: true }); // Draw on the canvas - multiple strokes for (let i = 0; i < 3; i++) { const startX = 100 + i * 50; const startY = 100 + i * 30; await page.mouse.move(box.x + startX, box.y + startY); await page.mouse.down(); await page.mouse.move(box.x + startX + 100, box.y + startY + 50, { steps: 10 }); await page.mouse.up(); } await stableShot(page, '08-drawing-done.png', { fullPage: true }); // === TAB 4: Lists === // Click Lists tab using element registry await clickTab(page, 'Lists'); await stableShot(page, '09-lists-tab.png', { fullPage: true }); // Click on listbox items using element registry (wxListBox uses listboxitem type) for (let i = 0; i < 5; i++) { await clickListboxItemByIndex(page, i); } await stableShot(page, '10-lists-clicked.png', { fullPage: true }); // Test the wxChoice dropdown. It renders as a native should exist').toBe(1); await choice.selectOption({ label: 'Green' }); await stableShot(page, '10b-choice-selected.png', { fullPage: true }); expect(await choice.inputValue(), 'Choice should now be Green').toBe('Green'); // === Menu interaction === // Click File menu using element registry await clickMenuBarItem(page, 'File'); await stableShot(page, '11-file-menu.png', { fullPage: true }); // Close menu with Escape await page.keyboard.press('Escape'); // Click Help menu using element registry await clickMenuBarItem(page, 'Help'); await stableShot(page, '12-help-menu.png', { fullPage: true }); // Close menu with Escape await page.keyboard.press('Escape'); // === Rapid interactions === // Click rapidly on various areas for (let i = 0; i < 30; i++) { const x = 50 + (i * 37) % 400; const y = 50 + (i * 23) % 350; await page.mouse.click(box.x + x, box.y + y); } await stableShot(page, '13-final.png', { fullPage: true }); }); }); test.describe('wxWidgets WASM - Loading', () => { test('app loads without JavaScript errors', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); // Filter out known non-critical errors const criticalErrors = testLogger.errors.filter(e => !e.includes('SharedArrayBuffer') && !e.includes('cross-origin') && !isKnownWarning(e) ); expect(criticalErrors).toHaveLength(0); }); test('canvas element is rendered with dimensions', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); const canvas = page.locator(MAIN_CANVAS); await expect(canvas).toBeVisible({ timeout: 30000 }); const box = await canvas.boundingBox(); expect(box).not.toBeNull(); expect(box?.width).toBeGreaterThan(0); expect(box?.height).toBeGreaterThan(0); }); test('loading progress completes', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await page.waitForFunction(() => { const status = document.getElementById('progress-text'); if (!status) return true; const text = status.textContent || ''; return text.toLowerCase().includes('complete') || text === '' || status.style.display === 'none'; }, { timeout: 30000 }); }); test('WASM module initializes successfully', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); const moduleExists = await page.evaluate(() => { return typeof (window as any).Module !== 'undefined'; }); expect(moduleExists).toBe(true); }); test('application started event is logged', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); // Deterministically wait for the startup event to be logged (same assertion, // no blind settle). await expect .poll(() => testLogger.consoleLogs.some(e => e.includes('Application started')), { message: 'Application started event should be logged' }) .toBe(true); }); }); test.describe('wxWidgets WASM - Canvas Interaction', () => { test('canvas receives click events', async ({ page, testLogger }) => { const events = captureEvents(page); await page.goto('/minimal_test.html'); await waitForWxApp(page); // Click on the canvas (somewhere in the middle) await clickCanvas(page, 320, 240); // Should have received the startup event at minimum // Additional click events may or may not be logged depending on what's clicked await expect .poll(() => events.length, { message: 'At least one [EVENT] should be logged' }) .toBeGreaterThanOrEqual(1); }); test('canvas receives keyboard events', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); // Focus the canvas const canvas = page.locator(MAIN_CANVAS); await canvas.focus(); // Type some text await page.keyboard.type('test'); await page.waitForTimeout(300); // eslint-disable-line -- documented interaction dwell: keystroke commit; test asserts no errors surface during keyboard input, no observable to poll // The test passes if no errors occur during keyboard input }); }); test.describe('wxWidgets WASM - Mouse Drawing', () => { test('mouse drag creates drawing stroke', async ({ page, testLogger }) => { const events = captureEvents(page); await page.goto('/minimal_test.html'); await waitForWxApp(page); // First, switch to the Drawing tab (Tab 3) // Use element registry to click the tab reliably await clickTab(page, 'Drawing'); // Deterministically confirm we're on the Drawing tab before drawing // (replaces the blind 500ms sleep + the defensive `if (onDrawingTab)` // guard that used to silently skip the assertion). await expect .poll(() => events.some(e => e.includes('Tab changed to: Drawing')), { message: 'Should switch to the Drawing tab' }) .toBe(true); // Now do a mouse drag in the drawing area await dragCanvas(page, 100, 150, 300, 250); // Should have mouse down and mouse up events await expect .poll( () => events.some(e => e.includes('Mouse down')) || events.some(e => e.includes('Mouse up')), { message: 'Drag should produce a mouse down or mouse up event' } ) .toBe(true); }); }); test.describe('wxWidgets WASM - Event Logging', () => { test('events are logged to console with [EVENT] prefix', async ({ page, testLogger }) => { const events = captureEvents(page); await page.goto('/minimal_test.html'); await waitForWxApp(page); // Should have at least the startup event await expect .poll(() => events.length, { message: 'Startup event should be logged' }) .toBeGreaterThan(0); expect(events[0]).toContain('Application started'); }); test('multiple interactions produce multiple log entries', async ({ page, testLogger }) => { const events = captureEvents(page); await page.goto('/minimal_test.html'); await waitForWxApp(page); const initialCount = events.length; // Perform multiple clicks await clickCanvas(page, 100, 100); await clickCanvas(page, 200, 100); await clickCanvas(page, 300, 100); // Should have more events now await expect .poll(() => events.length, { message: 'Interactions should not lose log entries' }) .toBeGreaterThanOrEqual(initialCount); }); }); test.describe('wxWidgets WASM - Visual Rendering', () => { test('frame renders with visible content', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); // Take a screenshot for visual verification const screenshot = await page.screenshot(); expect(screenshot.length).toBeGreaterThan(0); // The canvas should have more than just a blank color // (This is a basic check - real visual testing would use image comparison) const canvas = page.locator(MAIN_CANVAS); const box = await canvas.boundingBox(); expect(box?.width).toBeGreaterThan(100); expect(box?.height).toBeGreaterThan(100); }); test('window has reasonable dimensions', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); const canvas = page.locator(MAIN_CANVAS); const box = await canvas.boundingBox(); // The test frame is set to 640x480 in the C++ code // Canvas might be slightly different but should be close expect(box?.width).toBeGreaterThanOrEqual(400); expect(box?.height).toBeGreaterThanOrEqual(300); }); }); test.describe('wxWidgets WASM - Stability', () => { test('app remains stable after multiple interactions', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); // Perform many rapid interactions for (let i = 0; i < 20; i++) { await clickCanvas(page, 100 + i * 20, 100 + i * 10); } // App should still be responsive const canvas = page.locator(MAIN_CANVAS); await expect(canvas).toBeVisible(); // No JavaScript errors should have occurred const criticalErrors = testLogger.errors.filter(e => !e.includes('SharedArrayBuffer') && !e.includes('cross-origin') && !isKnownWarning(e) ); expect(criticalErrors).toHaveLength(0); }); test('app handles rapid mouse movements', async ({ page, testLogger }) => { await page.goto('/minimal_test.html'); await waitForWxApp(page); const canvas = page.locator(MAIN_CANVAS); const box = await canvas.boundingBox(); if (!box) throw new Error('Canvas not found'); // Rapid mouse movements for (let i = 0; i < 50; i++) { const x = box.x + 100 + Math.sin(i * 0.3) * 100; const y = box.y + 200 + Math.cos(i * 0.3) * 100; await page.mouse.move(x, y); } // App should still be responsive await expect(page.locator(MAIN_CANVAS)).toBeVisible(); }); });