# Benchmark: native-EH vs JS-EH (eeschema + pcbnew) Measured 2026-07-01. Quantifies the WASM exception-handling migration (`c1ef489`, native `-fwasm-exceptions`) vs its parent (`b8c8dee`, legacy `-fexceptions`) for **eeschema** and **pcbnew**, across the post-link `wasm-opt` level (`-O1` vs `-O2`), in Chrome + Firefox, **headless and headed**. ## TL;DR - **native-EH ships much less to download** — eeschema.wasm gzip **28.9 vs 37.2 MB (−22%)**; pcbnew.wasm gzip **52.4 vs 70.6 MB (−26%, −18 MB)**. pcbnew (bigger, far more exception-heavy) shows the *stronger* win, in both % and absolute MB. - **native-EH loads ~30–35% faster** (Chrome cold) and **opens documents 20–35% faster**, with the gap **widening under CPU throttle** — i.e. it genuinely executes less CPU per operation. - **native-EH sustains higher interaction FPS** under throttle (clearest in headed/real-GPU runs). - **Ship post-link `-O1`, not `-O2`.** `-O1` is the smaller *download* (it compresses better), **~4–15× faster to build**, and faster to load. `-O2` even has a pathology: **native pcbnew `-O2` takes ~11 s to load in Firefox** (vs 3.8 s for `-O1`). `-O2` buys nothing that matters. - **headed ≠ headless** and both are informative: headed = real GPU/compositor (FPS pinned near the 120 Hz cap, throttle-resilient); headless = CPU-bound (FPS collapses under throttle, exposing raw render cost). Load/open are ~mode-independent. ## Setup & methodology | | native-EH | JS-EH | |---|---|---| | commit | `c1ef489` (the migration) | `b8c8dee` (its parent) | | C++ exceptions | `-fwasm-exceptions` (legacy encoding) | `-fexceptions` (JS invoke + emscripten SjLj) | | kicad submodule | `032540ab` | `032540ab` (**identical**) | | wxWidgets | `67f28fb3` | `cca8eed9` | | emsdk | 4.0.2 | 4.0.2 | | Binaryen (asyncify + shrink) | **v130** | **v130** (forced; see caveats) | - **Clean, cold, from-scratch builds** (per-version Docker Compose project → empty build-cache volume → deps incl. OpenCASCADE rebuilt; ccache verified 0% on the first build). Isolated git worktree, branch per submodule, main checkout untouched. - **Debug builds (`-O1` compile).** Release (`-O2` compile) can't be built on this 64 GB machine — after asyncify a few functions carry tens of thousands of spilled locals and the mandatory `wasm-opt` CoalesceLocals shrink OOMs >64 GB even at 1 core (CI uses a 128 GB box). Debug is what the product ships anyway, so it's the representative artifact. Both sides carry `-DDEBUG` identically, so the native-vs-js deltas are valid; absolute FPS is lower than a release build. - **pcbnew built with `BUILD_3D_VIEWER=ON` on both sides** (real CPU raytracer linked). The migration commit flips the 3D viewer on by default; holding it ON for both isolates the EH variable while testing the real, 3D-capable pcbnew. eeschema has no 3D viewer. - **O1/O2 axis = post-link `wasm-opt` level** on the same opt-independent asyncified base. Compile is `-O1` (debug) for all cells. - **Machine**: Apple-Silicon Mac, 64 GB. Docker 10 CPU. Core counts identical across versions: container compile `-j10`; asyncify `BINARYEN_CORES=8`; shrink `BINARYEN_CORES=2` (RAM ceiling — the build container is stopped for the host post-process; measured shrink peaks: e.g. js-pcb-O1 = 32 GB). - **Runtime**: headless + headed Chromium (CDP CPU throttling 1/4/6×) and Firefox (load only — throttling is Chromium-only), served locally with COOP/COEP. Cold load = navigation → fully-booted editor (visible `#canvas` + populated wx registry + editor Frame + `kicadOpenFile` + GL canvas), median of 5 fresh contexts (all cells 5/5 OK). Interaction workload = the bundled `demo.kicad_sch` / `demo.kicad_pcb`. Input driven on `#canvas` (the emscripten input surface). ## Build time (seconds) | stage (cores) | ee-native | ee-js | pcb-native | pcb-js | |---|---|---|---|---| | compile | 654 | 677 | 365¹ | 384¹ | | asyncify (v130, c8) | 14 | 24 | 75 | 65 | | shrink **-O1** (c2) | **191** | **292** | **198** | **421** | | shrink -O2 (c2) | 840 | 961 | **3082** | **3295** | ¹ pcbnew reused the (identical) deps; native = app-only, js includes a ccache-fast wx rebuild I had to force (a `rsync --delete` wx-source quirk removed a generated pcre table). native-EH is faster at every stage (smaller module). **`-O2` shrink is 4× (eeschema) to ~15× (pcbnew) slower than `-O1`.** ## Bundle size — app.wasm (decimal MB, = 10⁶ bytes) | | ee-native-O1 | ee-native-O2 | ee-js-O1 | ee-js-O2 | pcb-native-O1 | pcb-native-O2 | pcb-js-O1 | pcb-js-O2 | |---|---|---|---|---|---|---|---|---| | raw | 85.6 | 85.6 | 110.1 | 109.2 | 153.5 | 153.1 | 208.8 | 206.8 | | **gzip** | **28.9** | 30.0 | **37.2** | 37.8 | **52.4** | 53.9 | **70.6** | 71.4 | | brotli | 15.4 | 16.6 | 19.6 | 20.2 | 28.3 | 30.0 | 37.4 | 38.4 | - **native-EH vs JS-EH (gzip)**: eeschema −22% (−8.3 MB), **pcbnew −26% (−18.2 MB)**. JS-EH's `invoke_*` trampolines + SjLj + heavier asyncify instrumentation are the cost (asyncified module: ee 146 vs 190 MB; **pcb 250 vs 357 MB**). - **`-O1` vs `-O2`**: `-O2` yields a marginally smaller *raw* wasm but a **larger compressed** one (it cuts instructions but raises byte entropy). Since downloads are compressed, **`-O1` is the smaller download** everywhere. ## Runtime — cold load (median of 5, ms) Headless shown (headed within ~3%). **↓ is better.** | | Chrome | Firefox | |---|---|---| | ee-native-O1 | **1182** | **2656** | | ee-js-O1 | 1796 | 3172 | | ee-native-O2 | 1505 | 2622 | | ee-js-O2 | 2007 | 3098 | | pcb-native-O1 | **1689** | **3796** | | pcb-js-O1 | 2501 | 4531 | | pcb-native-O2 | 1998 | **11141 ⚠** | | pcb-js-O2 | 3060 | 4516 | - **native-EH loads ~30–35% faster on Chrome** (ee 1182 vs 1796; pcb 1689 vs 2501), ~16–20% on Firefox. - **⚠ `-O2` Firefox pathology**: native-pcb-`-O2` loads **~11 s** in Firefox (all 5 samples 10.8–11.3 s) vs **3.8 s** for `-O1` — a ~3× penalty. Firefox's wasm compiler chokes on the large `-O2` output; Chrome is unaffected (2.0 s). Another concrete reason to ship `-O1`. - `-O1` loads faster than `-O2` across the board. ## Runtime — open+render a document under CPU throttle (Chrome, openMs) Time to open+process the demo doc (parse+build+render through the EH/asyncify paths). Headless, ms @1×/4×/6×: | | 1× | 4× | 6× | |---|---|---|---| | ee-native-O1 | 695 | 1526 | 2085 | | ee-js-O1 | 878 | 2229 | 3191 | | pcb-native-O1 | 889 | 1950 | 2713 | | pcb-js-O1 | 1024 | 2585 | 3570 | **native-EH is 22% faster at 1× and ~24–35% faster at 6×** — the advantage *widens* with throttle, proving less CPU per operation (not just a smaller module). O1 vs O2 open times are near-identical (ee-native-O2 743/1643/2299; pcb-native-O2 904/2041/2846). ## Runtime — sustained pan/zoom FPS (Chrome, @1×/4×/6×) Real-input pan/zoom, frames/sec. **Headed = real GPU/compositor; headless = CPU-bound.** | | headed 1/4/6× | headless 1/4/6× | |---|---|---| | ee-native-O1 | 120 / 107 / **84** | 102 / 58 / 39 | | ee-js-O1 | 120 / 90 / **69** | 101 / 47 / 34 | | pcb-native-O1 | 120 / 115 / **84** | 82 / 15 / 10 | | pcb-js-O1 | 120 / 103 / **77** | 81 / 45 / 11 | - **Headed** (the meaningful GPU number): native-EH holds higher FPS under throttle — ee 84 vs 69 at 6× (+22%), pcb 84 vs 77 (+9%). At 1× everything pins to the ~120 Hz display cap (GPU does the work off the throttled CPU thread). - **Headless** is CPU-bound: FPS collapses under throttle, and for the big pcbnew module the numbers get noisy (10–50 fps) — treat headless FPS as a rough CPU-render indicator and `openMs` as the clean compute metric. Note even at 1× pcbnew headless is ~81 fps (below cap) — its board render is genuinely heavier than a schematic. ## Verdict 1. **The native-EH migration is a clear, broad win** — smaller download (−22% ee, **−26% pcb**), faster load (~30–35%), faster document open (widening under load), higher sustained FPS, and faster builds. Nothing regressed; every cell boots 5/5. pcbnew, the harder app, wins bigger. 2. **Ship post-link `-O1`.** Smaller *download*, 4–15× faster to build, faster to load (and no `-O2` Firefox-compile pathology), for equal runtime. `-O2`'s smaller-raw-wasm is a mirage once gzipped. ## Caveats - **Debug, not release** (release OOMs on 64 GB). Absolute FPS carries `-DDEBUG` overhead, but the native-vs-js and O1/O2 deltas are valid, and debug is what ships. - **Binaryen v130 forced on JS-EH** (as-shipped it'd use emsdk v121, whose `-O2` is ~9× slower) to isolate the EH variable from the toolchain. The v130 bump actually shipped *with* the migration. - **wxWidgets differs** (part of the migration); **kicad is byte-identical**. pcbnew held at 3D-ON on both; the as-shipped native additionally defaults 3D on (already included here for both). - Shrink ran at `cores=2` for both (RAM ceiling); absolute shrink times would drop at more cores, but the comparisons are at matched settings. ## Reproduce Throwaway worktree (`bench/native-eh` @ `c1ef489`, `bench/jseh` @ `b8c8dee`), per-version Docker projects for clean isolated deps. Per cell: `docker/build.sh --debug --full/--clean-kicad --compile-only` (pcbnew adds `BUILD_3D_VIEWER=ON`) → `ASYNCIFY_ONLY=1 BINARYEN_CORES=8 … --postprocess-only` (js-EH adds `BINARYEN_VERSION=130`) → `wasm-opt -O{1,2} [-all]` at `BINARYEN_CORES=2`. Perf via a headless/headed Playwright harness (COOP/COEP server, CDP CPU throttling).