Main-repo side of a multi-part WIP covering the KiCad WASM tool-selection
and nested-Asyncify work. Submodule commits are in kicad@f6e9239aaa
(libcontext hygiene) and wxwidgets@bb80f91e8b (auibar registration +
dialog diagnostics).
## scripts/common/inject-dyncall-shims.sh
Wrap Asyncify.handleSleep / allocateData to save-and-restore Asyncify.currData
around each EM_ASYNC_JS sleep. This fixes the nested Asyncify collision where
a fiber swap that fired during a modal's event loop clobbered currData, and
the modal's later doRewind used the fiber's buffer and hit "RuntimeError:
index out of bounds". Root cause documented as Emscripten Issue #9153
(wontfix upstream).
Diagnostic-rewind logging (forcedBottomOfCallStack, callStack traces) is
retained to help future debugging of Asyncify state corruption.
## tests/
- tests/playwright-kicad.config.ts: add `channel: 'chrome'` for the
chromium project so --project=chromium --headed uses system Chrome
(real GPU) instead of SwiftShader on ARM Mac. Also switch trace to
retain-on-failure + screenshot on-failure for easier E2E debugging.
- tests/kicad/pcbnew.spec.ts: replace `tool.checked` assertions with a
label-suffix check (`[checked]`) since our auibar registration encodes
checked state in the label (no schema change to the registry).
- tests/apps/Makefile.wasm: add `coroutine-nested` build target + include
it in the all: list.
- tests/apps/standalone/coroutine/: kicad_coroutine_harness.h + test app
reproducing KiCad COROUTINE semantics against real libcontext.
- tests/apps/standalone/coroutine-nested/: nested_test.cpp reproduces the
EM_ASYNC_JS-modal + fiber-swap nesting bug in isolation. 8 scenarios
from baseline_modal_alone through nested_fibers_inside_modal.
- tests/e2e/coroutine.spec.ts + coroutine-nested.spec.ts: Playwright specs
that load the standalone apps and assert all case cases pass via
[COROUTINE_TEST] SUMMARY log parsing.
## research/ and features/browser-tools/
Three background docs capturing the investigation trajectory:
- features/browser-tools/0001-kicad-wasm-tool-activation-investigation.md
Early investigation: why tools don't activate; initial dynCall-empty-
callback hypothesis.
- features/browser-tools/0002-wasm-coroutine-deep-dive.md
Deep dive on Asyncify internals, fiber API, QEMU's coroutine-wasm
reference implementation.
- features/browser-tools/0003-wxauitoolbar-registration-fix.md
The narrow fix: why wxAuiToolBar needs a registration block, where to
add it, what the fallback plan is.
- research/threading_1.md: corrected root-cause analysis after reading
runtime logs — nested-Asyncify currData collision, Emscripten #9153.
- research/threading_2.md: extended research on alternative approaches
(JSPI/WasmFX/state-machines) and why they don't help here.
## Submodule pointer updates
kicad: f6e9239aaa (wip: libcontext WASM hygiene cleanup)
wxwidgets: bb80f91e8b (wip: wxAuiToolBar element-registry registration +
dialog diagnostics)
## Open threads not yet in scope
- Firefox/Chrome divergent behavior: "indirect call signature mismatch"
traps in Firefox vs renderer crash in system Chrome (tracked in
plans/peaceful-hugging-pnueli.md and the research docs).
- E2E pixel-diff for Draw Lines fails because the test's diff region does
not cover where the line is actually drawn; tool activation works, the
line is visible in test-results/pcbnew-draw-lines-02-after-drawing.png.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Set KICAD_BUILD_3D_VIEWER_WASM=OFF in build script
- Add comprehensive 3D canvas stubs (~500 lines) including:
- EDA_3D_CANVAS with wxWidgets event table
- BOARD_ADAPTER, EDA_3D_VIEWER_SETTINGS
- PANEL_PREVIEW_3D_MODEL with all event handlers
- DIALOG_SELECT_3DMODEL
- TRACK_BALL camera
- BBOX_2D, BBOX_3D, BVH_CONTAINER_2D
- OGL_ATT_LIST::GetAttributesList
- Add 3D scenegraph stubs for VRML export
- Update KiCad submodule with WASM guards
- Update WebGL GAL implementation plan to COMPLETE status
All 4 phases of the WebGL GAL implementation are now complete:
- Phase 1: Native test harness (28 scenarios)
- Phase 2: WebGL GAL implementation (~27,800 lines)
- Phase 3: Complete API coverage
- Phase 4: KiCad integration with 3D viewer stubs
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add complete test infrastructure for WebGL GAL visual regression testing:
- scripts/test-gal-regression.sh: Master script that builds both backends,
runs tests, and performs two-level comparison (native vs baseline,
webgl vs native)
- scripts/build-gal-webgl-test.sh: WASM build using Makefile with em++
- tests/gal-regression/wasm/: WebGL test harness (stub WEBGL_GAL)
- tests/e2e/gal-webgl.spec.ts: Playwright test for screenshot capture
Fix Homebrew Emscripten environment in scripts/common/env.sh:
- Set EMSDK_PYTHON for Python 3.10+ (em++ reads this, not $PYTHON)
- Add bundled LLVM to PATH (Emscripten needs its clang with WASM backend)
Verified: Native vs Baseline passes (28/28), WebGL generates blank
screenshots as expected (WEBGL_GAL implementation is Phase 2).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add a standalone test application that compiles KiCad's actual OPENGL_GAL
against system wxWidgets to generate baseline screenshots for comparing
native OpenGL rendering against WebGL rendering in the browser.
Architecture:
- Compiles 18 KiCad GAL source files from the kicad submodule
- Uses template-based private member accessor (safer than #define private public)
- Generates shader C++ files from GLSL (10 shader pairs for SMAA AA)
- Minimal stubs for KiCad dependencies (PGM_BASE, ADVANCED_CFG, etc.)
Test coverage:
- 11 scenarios testing ~19% of GAL API
- basic-lines, line-widths, circles, arcs, rectangles, polygons
- alpha-blending, transforms, grid-cursor, segments, complex-scene
Key insights documented:
- GAL uses world-to-screen transformation requiring 1:1 pixel mapping
- FBO reading required for clean screenshots on macOS
- Layer depth needed for proper z-ordering in complex scenes
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Rename docs/ to features/ with per-feature folders. Add script to generate
patches for root repo and submodules.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>