README updates:
- Document WebGL GAL integration in kicad/common/gal/webgl/
- Add Test Scripts section with all 4 GAL scripts
- Add WebGL Integration section explaining the architecture
- Update Directory Structure to include wasm/ and baseline-webgl/
- Add Comparison Thresholds section
Baseline updates:
- Refresh 20 WebGL baseline images after KiCad integration
- Minor anti-aliasing differences from previous baselines
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Changes:
- Exclude gal-transform-api.png from native/WebGL comparison since
Transform() is dead code in KiCad (never called, has no effect)
- Add verbose diagnostic output showing pixel difference details,
content bounds, and sample pixels for failing scenarios
- Update README to document that Transform() is dead code in both
native and WebGL implementations
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add comprehensive README documenting all 28 GAL test scenarios
- Document known limitation: DrawBitmap uses legacy OpenGL immediate
mode (glBegin/glEnd) incompatible with shader-based test harness
- Add shader accessor for DrawBitmap workaround attempt
- Clean up debug code from bitmap scenario
The DrawBitmap limitation is acceptable because:
- It's primarily used for reference images in schematics
- WebGL port will need its own bitmap rendering implementation
- All other 69 GAL methods are fully tested
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>