Suite went 64 failed → 291 passed / 0 failed:
- Makefile.wasm: compile with -MMD -MP and include .d files — stale objects
relinked against a newer wx lib crashed apps at startup with "function
signature mismatch" after any header/vtable change
- playwright(.coroutine).config.ts: pin the server port for the whole run
(resolvePort from playwright-kicad.config.ts); the 60s freshness window made
workers restarted after a failure rotate to a dead port (ERR_CONNECTION_REFUSED
cascade across ~50 tests)
- drop legacy-GL testing: KiCad renders via WebGL GAL (gal-webgl.spec.ts);
remove minimal_test's OpenGL tab/GLTestCanvas, opengl.spec.ts, GL z-order
describes, -sLEGACY_GL_EMULATION + gl_immediate_shim.js from the test build,
and the orphaned GL baselines
- coroutine-pthread repro apps join the `all` target (make clean used to delete
them while all never rebuilt them); clean no longer eats checked-in JS like
worker_dom_stub.js
- bump wxwidgets: guard module-eval document access so wx+pthread apps
(threadpool tests) survive Web Worker eval
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Replace test.skip() with proper expect() assertions when app fails to load
- Remove button-finder utility (no longer needed with element registry)
- Remove kicad tests (tested separately)
- Add findByName/clickByName helpers for bitmap buttons
- Fix element lookups: use clickByName for bitmap buttons, clickTreeItem
for treebook pages, selectComboItem for wxChoice items
- Add SetName() to shape buttons in bitmapbuttons_test.cpp
- Remove verbose logging from print and threadpool tests
- Update README to reflect current test infrastructure
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Replace hardcoded pixel coordinates with semantic element lookups in tests.
The element registry (added to wxWidgets) tracks all wxWindow instances,
enabling tests to find buttons by label text instead of pixel positions.
Changes:
- Add element-tracker.ts with clickByLabel, findByLabel, findByType, etc.
- Migrate clipboard, dialog, timer, filedialog, logerror tests to use registry
- Update fixtures.ts to export element-tracker utilities
- Update README with element registry documentation
- Update wxwidgets submodule with registry implementation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Test 3 previously untested KiCad-critical wxWidgets controls:
- wxDataViewCtrl: List/tree views for Zone Manager, Net Inspector (10 tests)
- wxHtmlWindow: HTML rendering for About dialogs, error formatting (8 tests)
- wxStyledTextCtrl: Syntax highlighting for DRC rules, Python console (10 tests)
Also add button-finder config and update docs. All 119 tests passing.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
wxClipboard:
- Update wxwidgets submodule with full wxClipboard implementation
- Add clipboard async functions to ASYNCIFY_IMPORTS in Makefile.wasm
- Update clipboard tests with correct button positions
- Add clipboard permissions to playwright config
- Update WHATWORKS.md to mark wxClipboard as working
Button Finder Utility:
- Add parametric button-finder.spec.ts for scanning canvas apps
- Utility scans for clickable buttons by detecting console log responses
- Excluded from regular test runs via testIgnore
- Supports APP_URL, START_Y, END_Y, STEP environment variables
- Document usage in tests/README.md
All 91 tests pass.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
The wxGrid test was crashing with "memory access out of bounds" due to
an initialization order bug in grid_test.cpp: during CreateGrid(), wxGrid
fires cell selection events which triggered the OnGridCellSelect handler
that called m_log->AppendText() before m_log was initialized.
Fix: Add null check in LogEvent() to guard against events firing before
m_log is created.
Also adds --debug flag to build-wasm-test.sh for debugging WASM crashes:
- Builds with DWARF symbols (-g) and source maps (-gsource-map)
- No optimization (-O0) preserves debugging context
- Stack traces show actual function names instead of wasm-function[N]
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Extract common logging code to tests/e2e/utils/
- fixtures.ts: Playwright fixture with automatic log capture
- test-utils.ts: Logging utilities and helper functions
- Each test now automatically captures:
- Console logs with timestamps and log levels
- Page errors with full stack traces
- Log files written per test to tests/logs/
- <test-name>.log for all console output
- <test-name>.errors.log only when errors occur
- Update all 13 spec files to use shared fixtures
- Update README with test structure and logging docs
- Net reduction of ~700 lines by removing duplicated code
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add tests/ directory with Playwright e2e tests
- Add minimal wxWidgets WASM test application
- Add build script for test app (scripts/build-wasm-test.sh)
- Update wxWidgets submodule with WASM build fixes
- Update .gitignore for test artifacts
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>