README updates:
- Document WebGL GAL integration in kicad/common/gal/webgl/
- Add Test Scripts section with all 4 GAL scripts
- Add WebGL Integration section explaining the architecture
- Update Directory Structure to include wasm/ and baseline-webgl/
- Add Comparison Thresholds section
Baseline updates:
- Refresh 20 WebGL baseline images after KiCad integration
- Minor anti-aliasing differences from previous baselines
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Establish baseline screenshots for WebGL GAL implementation before
migrating it from test harness into KiCad's build system.
Current status: 7/27 scenarios passing (20 different from native):
- Alpha-blending: FIXED (blending now correct)
- Transform-API: EXCLUDED (dead code)
- Other scenarios: Work in progress
This baseline will be used by test-gal-webgl.sh to detect regressions
during the migration process. Goal is to preserve current rendering
fidelity while integrating WebGL GAL into KiCad source tree.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>