feat: 🎸 wxWidgets dialog/frame DOM header
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7 changed files with 432 additions and 8 deletions
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@ -985,3 +985,18 @@ secondary-glcanvas: $(S)/secondary-glcanvas/secondary-glcanvas_test.html
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# Include the new app in the default `all` build (prerequisites accumulate).
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all: $(S)/secondary-glcanvas/secondary-glcanvas_test.html
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# --- secondary-frame chrome probe (GL-enabled) --------------------------------
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# Isolation harness for the "secondary top-level frame has no usable title bar"
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# behaviour (KiCad 3D viewer / footprint editor). Reuses LDFLAGS_GL defined in the
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# secondary-glcanvas block above. See tests/e2e/secondary-frame-chrome.spec.ts.
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$(S)/secondary-frame-chrome/secondary-frame-chrome_test.o: $(S)/secondary-frame-chrome/secondary-frame-chrome_test.cpp
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$(CXX) -c $(CXXFLAGS) $< -o $@
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$(S)/secondary-frame-chrome/secondary-frame-chrome_test.html: $(S)/secondary-frame-chrome/secondary-frame-chrome_test.o $(WX_CORE_LIB) $(JS_FILES)
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$(CXX) $< $(LDFLAGS_GL) --pre-js $(JS) --shell-file $(HTML) -o $@
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secondary-frame-chrome: $(S)/secondary-frame-chrome/secondary-frame-chrome_test.html
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.PHONY: secondary-frame-chrome
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all: $(S)/secondary-frame-chrome/secondary-frame-chrome_test.html
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@ -0,0 +1,215 @@
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// Isolation harness for the "secondary top-level frame has no usable title bar"
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// behaviour seen with KiCad's 3D viewer / footprint editor in the WASM DOM port.
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//
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// Background: the wx DOM port draws a NON-main top-level window's chrome — a 22px
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// title bar with a drag region + an "X" (the canvas-drawn minimize button) — onto
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// the window's OWN 2D canvas, gated on HasTitleBar() == !IsMainFrame() (see
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// src/wasm/toplevel.cpp). The main frame (wxTopLevelWindows[0]) has no chrome (the
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// page is its window). KiCad's 3D viewer is a SECONDARY top-level wxFrame
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// (non-main), sized wxDefaultSize -> full screen, carrying a wxGLCanvas that
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// createGLCanvas lifts to z-index 2147483647 (above its own chrome). By the code
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// such a frame SHOULD have a working title bar; in practice it can't be dragged or
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// closed. This app reproduces those conditions in pure wxWidgets so the behaviour
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// can be probed in isolation (no KiCad, no Docker).
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//
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// Buttons open secondary windows in three configs for A/B comparison:
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// - Full GL Frame : wxDefaultSize (full screen) + wxGLCanvas (faithful 3D viewer)
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// - Small Frame : fixed size, no GL (chrome-only control)
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// - Modeless Dialog: fixed-size wxDialog (known-working chrome)
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//
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// Pair with the temporary [TLW] logging in src/wasm/toplevel.cpp, which reports
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// HasTitleBar / NC paint / title-bar mouse hits per window, and the e2e spec
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// tests/e2e/secondary-frame-chrome.spec.ts which drives the drag/close probes.
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#include "wx/wxprec.h"
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/glcanvas.h"
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#include "wx/artprov.h"
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#include "wx/toolbar.h"
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#include <cstdio>
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#endif
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namespace
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{
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// Default-attribute wxGLCanvas; the wasm port's ConvertWXAttrsToWebGL fills in
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// WebGL2 + preserveDrawingBuffer. No GL drawing needed — createGLCanvas (which
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// assigns the z-index) runs at construction, like KiCad's EDA_3D_CANVAS.
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wxGLCanvas* MakeGLCanvas( wxWindow* parent )
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{
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wxGLAttributes attrs;
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attrs.PlatformDefaults().Defaults().EndList();
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return new wxGLCanvas( parent, attrs, wxID_ANY, wxDefaultPosition, wxDefaultSize );
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}
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void LogWindow( const char* tag, wxTopLevelWindow* w )
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{
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const wxSize sz = w->GetSize();
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printf( "[CHROME-TEST] %s: IsMainFrame=%d size=%dx%d\n",
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tag, (int) w->IsMainFrame(), sz.x, sz.y );
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fflush( stdout );
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}
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} // namespace
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// Faithful 3D-viewer analog: a SECONDARY top-level frame, default-sized (resolved
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// to full screen in the wasm port) with a wxGLCanvas filling its client area plus
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// a status bar (the 3D viewer has one).
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class FullGLFrame : public wxFrame
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{
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public:
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FullGLFrame()
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: wxFrame( nullptr, wxID_ANY, "Full GL Frame" )
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{
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CreateStatusBar();
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SetStatusText( "secondary GL frame" );
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wxBoxSizer* sizer = new wxBoxSizer( wxVERTICAL );
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sizer->Add( MakeGLCanvas( this ), 1, wxEXPAND );
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SetSizer( sizer );
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LogWindow( "FullGLFrame", this );
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}
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};
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// Richer 3D-viewer analog: adds the chrome the real EDA_3D_VIEWER_FRAME carries —
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// a menu bar, a top toolbar, a left side panel (APPEARANCE_CONTROLS_3D), a status
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// bar — on top of a full-size GL canvas. Tests whether any of those DOM elements
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// steals the title-bar (NC) region's clicks.
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class RichGLFrame : public wxFrame
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{
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public:
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RichGLFrame()
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: wxFrame( nullptr, wxID_ANY, "Rich GL Frame" )
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{
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wxMenuBar* menuBar = new wxMenuBar();
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wxMenu* fileMenu = new wxMenu();
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fileMenu->Append( wxID_EXIT, "E&xit" );
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menuBar->Append( fileMenu, "&File" );
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SetMenuBar( menuBar );
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wxToolBar* toolBar = CreateToolBar();
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toolBar->AddTool( wxID_ZOOM_IN, "Zoom", wxArtProvider::GetBitmap( wxART_PLUS ) );
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toolBar->AddTool( wxID_HOME, "Reset", wxArtProvider::GetBitmap( wxART_GO_HOME ) );
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toolBar->Realize();
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CreateStatusBar();
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SetStatusText( "rich secondary GL frame" );
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wxBoxSizer* sizer = new wxBoxSizer( wxHORIZONTAL );
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wxPanel* side = new wxPanel( this, wxID_ANY, wxDefaultPosition, wxSize( 180, -1 ) );
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new wxStaticText( side, wxID_ANY, "Appearance", wxPoint( 8, 8 ) );
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sizer->Add( side, 0, wxEXPAND );
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sizer->Add( MakeGLCanvas( this ), 1, wxEXPAND );
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SetSizer( sizer );
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LogWindow( "RichGLFrame", this );
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}
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};
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// Chrome-only control: a fixed-size secondary frame with no GL canvas.
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class SmallFrame : public wxFrame
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{
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public:
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SmallFrame()
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: wxFrame( nullptr, wxID_ANY, "Small Frame", wxPoint( 180, 300 ), wxSize( 360, 280 ) )
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{
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wxPanel* panel = new wxPanel( this );
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new wxStaticText( panel, wxID_ANY, "Small secondary frame (no GL)", wxPoint( 16, 16 ) );
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LogWindow( "SmallFrame", this );
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}
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};
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// Known-working baseline: a modeless wxDialog (same chrome path as Preferences /
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// Print, which the user reports ARE draggable and X-closable).
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class BaselineDialog : public wxDialog
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{
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public:
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explicit BaselineDialog( wxWindow* parent )
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: wxDialog( parent, wxID_ANY, "Modeless Dialog", wxPoint( 560, 300 ), wxSize( 360, 280 ) )
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{
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new wxStaticText( this, wxID_ANY, "Dialog: drag + X should work", wxPoint( 16, 16 ) );
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LogWindow( "BaselineDialog", this );
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}
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};
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class MainFrame : public wxFrame
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{
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public:
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MainFrame()
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: wxFrame( nullptr, wxID_ANY, "Main Frame", wxDefaultPosition, wxSize( 800, 600 ) )
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{
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wxPanel* panel = new wxPanel( this );
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wxBoxSizer* sizer = new wxBoxSizer( wxVERTICAL );
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auto addButton =
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[&]( const wxString& label, void ( MainFrame::*handler )( wxCommandEvent& ) )
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{
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wxButton* button = new wxButton( panel, wxID_ANY, label );
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button->Bind( wxEVT_BUTTON, handler, this );
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sizer->Add( button, 0, wxALL, 8 );
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};
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addButton( "Open Full GL Frame", &MainFrame::OnFullGL );
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addButton( "Open Rich GL Frame", &MainFrame::OnRichGL );
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addButton( "Open Small Frame", &MainFrame::OnSmall );
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addButton( "Open Modeless Dialog", &MainFrame::OnDialog );
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// A GL canvas in the MAIN frame too, so a secondary GL canvas is created
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// "while another GL canvas is already visible" — the condition that lifts
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// it to z-index 2147483647 over the chrome (mirrors pcbnew's GAL canvas).
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sizer->Add( MakeGLCanvas( panel ), 1, wxEXPAND );
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panel->SetSizer( sizer );
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LogWindow( "MainFrame", this );
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}
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private:
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void OnFullGL( wxCommandEvent& WXUNUSED( evt ) ) { ( new FullGLFrame() )->Show( true ); }
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void OnRichGL( wxCommandEvent& WXUNUSED( evt ) ) { ( new RichGLFrame() )->Show( true ); }
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void OnSmall( wxCommandEvent& WXUNUSED( evt ) ) { ( new SmallFrame() )->Show( true ); }
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void OnDialog( wxCommandEvent& WXUNUSED( evt ) ) { ( new BaselineDialog( this ) )->Show( true ); }
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};
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class SecondaryFrameChromeApp : public wxApp
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{
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public:
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bool OnInit() override
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{
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if( !wxApp::OnInit() )
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return false;
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#ifdef __EMSCRIPTEN__
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// The bare test shell (template.html) lays out #window-container BELOW the
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// full-size main #canvas in normal flow, so secondary windows render off
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// the bottom of the page (and body overflow is hidden, so you can't scroll
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// to them). The real standalone app overlays it. Overlay it here so the
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// opened frames are visible for MANUAL interaction. The window divs are
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// pointer-events:none and this container is 0x0, so it does not block
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// clicks to the main canvas or steal events. (Does not affect the
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// Playwright probe, which uses wx-screen coords via #canvas.)
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EM_ASM( {
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var wc = document.getElementById( 'window-container' );
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if( wc )
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{
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wc.style.position = 'absolute';
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wc.style.top = '0px';
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wc.style.left = '0px';
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}
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} );
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#endif
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( new MainFrame() )->Show( true );
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return true;
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}
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};
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wxIMPLEMENT_APP( SecondaryFrameChromeApp );
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@ -128,6 +128,20 @@ test.describe('Modal dialog border + drag (pcbjam #22)', () => {
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expect(await tryLoadApp(page), 'App should load').toBe(true);
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await waitForRegistry(page);
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// The bare test shell lays out #window-container BELOW the full-size main
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// canvas, so the modal (and its DOM title bar) render off the bottom of the
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// viewport — the real app shells overlay it. Overlay it here so the DOM title
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// bar is reachable by the pointer (the old canvas bar was reached indirectly
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// via #canvas registry coords; the DOM bar must be clicked where it renders).
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await page.evaluate(() => {
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const wc = document.getElementById('window-container');
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if (wc) {
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wc.style.position = 'absolute';
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wc.style.top = '0';
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wc.style.left = '0';
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}
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});
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await clickByLabel(page, 'Custom Dialog');
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await waitForModalRect(page); // wait for the .window.toplevel to exist
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await page.waitForTimeout(400);
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);
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await page.screenshot({ path: 'test-results/modal-02-before-drag.png', fullPage: true });
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// Grab the title-bar strip (top TITLE_BAR_HEIGHT=22px), away from the close
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// button at top-right. The wasm pointer-move handler is asyncified, so dwell
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// after the first move to let the hovered window settle before pressing
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// (same pattern the GAL draw tests need).
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const startX = dlgBefore.centerX;
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const startY = dlgBefore.screenY + 8;
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// The dialog now drags via its real DOM title bar (`.window-titlebar`):
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// pointer events on it → wx_window_move → wxWindow::Move. So grab the element
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// at its actual on-screen position (getBoundingClientRect), NOT the registry
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// coords the old canvas title bar needed. Center is over the title text, clear
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// of the close × at the right.
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const titlebar = page.locator(`${MODAL_SEL} .window-titlebar`);
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const tbox = await titlebar.boundingBox();
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expect(tbox, 'modal should have a DOM title bar').not.toBeNull();
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const startX = tbox!.x + tbox!.width / 2;
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const startY = tbox!.y + tbox!.height / 2;
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await page.mouse.move(startX, startY);
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await page.waitForTimeout(350);
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await page.mouse.down();
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100
tests/e2e/secondary-frame-chrome.spec.ts
Normal file
100
tests/e2e/secondary-frame-chrome.spec.ts
Normal file
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@ -0,0 +1,100 @@
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import { test, expect, waitForApp } from './utils/fixtures';
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import { clickByLabel, waitForRegistry } from './utils/element-tracker';
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/**
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* Validates the real-DOM title bar for secondary (non-main) wxFrames in the WASM
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* DOM port — the fix for the "3D-viewer can't be dragged / can't be X-closed" bug.
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*
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* Root cause (confirmed): a non-main window's title bar used to be canvas-painted
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* and pointer-events:none, so its clicks had to reach the central #canvas mouse
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* router; an overlapping pointer-events:auto DOM control from another frame stole
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* them. The fix gives ALL non-main top-level windows (secondary frames AND
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* dialogs) a real DOM `.window-titlebar` (drag + `.window-titlebar-close`) that
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* wins hit-testing via normal stacking.
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*
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* Drag dispatches real pointer events on the title bar (→ wx_window_move →
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* wxWindow::Move); close clicks the × (→ wx_window_close → wx Close(); for a
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* modal dialog this ends the modal loop via EndModal).
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*/
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const URL = '/standalone/secondary-frame-chrome/secondary-frame-chrome_test.html';
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test.describe('secondary-frame DOM title bar (drag / close)', () => {
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test('frames and dialogs get a draggable, closable DOM title bar', async ({ page }) => {
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await page.goto(URL);
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await waitForApp(page);
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await waitForRegistry(page);
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const listWindows = () =>
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page.evaluate(() =>
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Array.from(document.querySelectorAll('#window-container [id^="window-"]')).map((e) => e.id));
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const styleRect = (id: string) =>
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page.evaluate((wid) => {
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const el = document.getElementById(wid) as HTMLElement | null;
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if (!el) return null;
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const n = (v: string) => parseInt(v || '0', 10) || 0;
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return { left: n(el.style.left), top: n(el.style.top), width: n(el.style.width), height: n(el.style.height) };
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}, id);
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async function openWindow(buttonLabel: string): Promise<string> {
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const before = await listWindows();
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expect(await clickByLabel(page, buttonLabel), `"${buttonLabel}" should be clickable`).toBe(true);
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await page.waitForFunction(
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(b: string[]) => Array.from(document.querySelectorAll('#window-container [id^="window-"]')).some((e) => !b.includes(e.id)),
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before, { timeout: 15000 });
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const after = await listWindows();
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const id = after.find((w) => !before.includes(w));
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expect(id, `${buttonLabel} should open a new window`).toBeTruthy();
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await page.waitForTimeout(200);
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return id as string;
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}
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// Returns true if the window moved after a title-bar drag.
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async function dragViaTitlebar(winId: string): Promise<boolean> {
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const bar = page.locator(`#${winId} .window-titlebar`);
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const box = await bar.boundingBox();
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if (!box) return false;
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const before = await styleRect(winId);
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const sx = box.x + box.width / 2;
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const sy = box.y + box.height / 2;
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await page.mouse.move(sx, sy);
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await page.mouse.down();
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await page.mouse.move(sx, sy + 90, { steps: 10 });
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await page.mouse.up();
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await page.waitForTimeout(250);
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const after = await styleRect(winId);
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return !!before && !!after && (Math.abs(after.top - before.top) > 5 || Math.abs(after.left - before.left) > 5);
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}
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async function closeViaTitlebar(winId: string): Promise<boolean> {
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await page.locator(`#${winId} .window-titlebar-close`).click();
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await page.waitForTimeout(400);
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return page.evaluate((wid) => {
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const el = document.getElementById(wid);
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return !el || getComputedStyle(el).display === 'none';
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}, winId);
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}
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// All non-main top-level windows — secondary frames AND dialogs — must
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// have a DOM title bar, be draggable by it, and close via its × button.
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for (const label of [
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'Open Full GL Frame',
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'Open Rich GL Frame',
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'Open Small Frame',
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'Open Modeless Dialog',
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]) {
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const id = await openWindow(label);
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const hasBar = await page.locator(`#${id} .window-titlebar`).count();
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expect(hasBar, `${label} should have a DOM title bar`).toBe(1);
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// Root-cause check: even with main-frame DOM controls present, the title
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// bar is the top hit-test element at its own location.
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const moved = await dragViaTitlebar(id);
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expect(moved, `${label} should be draggable by its DOM title bar`).toBe(true);
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const closed = await closeViaTitlebar(id);
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expect(closed, `${label} should close via its × button`).toBe(true);
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}
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});
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});
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@ -284,4 +284,80 @@ test.describe('3D viewer from pcbnew', () => {
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.filter((l) => l.includes('Aborted('));
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expect(aborts, `WASM aborted while opening the 3D viewer:\n${aborts.join('\n\n')}`).toEqual([]);
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});
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/**
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* Regression gate for "the 3D viewer can't be dragged / can't be X-closed".
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*
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* The viewer is a non-main wxFrame; it now gets a real DOM `.window-titlebar`
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* (drag + `.window-titlebar-close`) instead of a canvas-painted, pointer-
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* events:none bar whose clicks an overlapping main-frame DOM control stole.
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* This drives the REAL viewer: it must have a DOM title bar, that bar must be
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* the top hit-test element at its own location (even with the main editor's
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* pointer-events:auto controls present), dragging it must move the frame, and
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* the × must close it.
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*/
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test('real 3D viewer has a draggable, X-closable DOM title bar', async ({ page, testLogger }) => {
|
||||
await page.goto('/kicad/pcbnew.html');
|
||||
await waitForPcbnew(page);
|
||||
await loadBoard(page, testLogger);
|
||||
|
||||
const winsBefore = await page.evaluate(() =>
|
||||
Array.from(document.querySelectorAll('#window-container [id^="window-"]')).map((e) => e.id));
|
||||
const glBefore = await countGlCanvases(page);
|
||||
await openThreeDViewer(page, glBefore);
|
||||
await page.waitForTimeout(1500);
|
||||
|
||||
const winId = await page.evaluate((before: string[]) => {
|
||||
const all = Array.from(document.querySelectorAll('#window-container [id^="window-"]')).map((e) => e.id);
|
||||
return all.find((id) => !before.includes(id)) ?? all[all.length - 1] ?? null;
|
||||
}, winsBefore);
|
||||
expect(winId, 'the 3D viewer should open a new top-level window').toBeTruthy();
|
||||
await page.screenshot({ path: 'test-results/3d-viewer-titlebar.png', scale: 'device' });
|
||||
|
||||
// It must have a real DOM title bar (the frames-only fix covers the viewer).
|
||||
const bar = page.locator(`#${winId} .window-titlebar`);
|
||||
expect(await bar.count(), 'the 3D viewer (a wxFrame) should have a DOM title bar').toBe(1);
|
||||
|
||||
// Root-cause check: the title bar is the top hit-test element at its own
|
||||
// location, despite the main pcbnew frame's pointer-events:auto controls
|
||||
// (which used to intercept and break drag/close).
|
||||
const box = await bar.boundingBox();
|
||||
expect(box, 'the title bar should have a layout box').not.toBeNull();
|
||||
const cx = box!.x + box!.width / 2;
|
||||
const cy = box!.y + box!.height / 2;
|
||||
const topEl = await page.evaluate(([x, y]) => {
|
||||
const el = document.elementFromPoint(x, y) as HTMLElement | null;
|
||||
return el ? el.className.toString() : 'null';
|
||||
}, [cx, cy]);
|
||||
expect(topEl, `the top element at the title bar must be the title bar (was "${topEl}")`)
|
||||
.toContain('window-titlebar');
|
||||
|
||||
// Drag the title bar → the frame moves (wx_window_move → wxWindow::Move).
|
||||
const styleTop = (wid: string) =>
|
||||
page.evaluate((id) => {
|
||||
const el = document.getElementById(id) as HTMLElement | null;
|
||||
return el ? (parseInt(el.style.top || '0', 10) || 0) : null;
|
||||
}, wid);
|
||||
const beforeTop = await styleTop(winId as string);
|
||||
await page.mouse.move(cx, cy);
|
||||
await page.mouse.down();
|
||||
await page.mouse.move(cx, cy + 80, { steps: 10 });
|
||||
await page.mouse.up();
|
||||
await page.waitForTimeout(300);
|
||||
const afterTop = await styleTop(winId as string);
|
||||
expect(afterTop, 'dragging the title bar should move the 3D viewer frame').not.toBe(beforeTop);
|
||||
|
||||
// Close via the × (wx_window_close → wx Close() → OnCloseWindow).
|
||||
await page.locator(`#${winId} .window-titlebar-close`).click();
|
||||
await page.waitForTimeout(600);
|
||||
const gone = await page.evaluate((wid) => {
|
||||
const el = document.getElementById(wid);
|
||||
return !el || getComputedStyle(el).display === 'none';
|
||||
}, winId);
|
||||
expect(gone, 'the × should close the 3D viewer').toBe(true);
|
||||
|
||||
// Opening/dragging/closing didn't blow up the runtime.
|
||||
const aborts = [...testLogger.consoleLogs, ...testLogger.errors].filter((l) => l.includes('Aborted('));
|
||||
expect(aborts, `WASM aborted during the title-bar test:\n${aborts.join('\n\n')}`).toEqual([]);
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit 9a1a269fdd9079921029ecf6e2dce89dece98fc8
|
||||
Subproject commit c6a7e00bcaa39023be0be126a28f8f1acb9a2d67
|
||||
|
|
@ -1 +1 @@
|
|||
Subproject commit 67f28fb3354a1830f004c989db9638205816c665
|
||||
Subproject commit 2152871eba88232b60bc424460c73f7c406a3837
|
||||
Loading…
Reference in a new issue