bump kicad: unbind GL_ARRAY_BUFFER after raytracer-blit setup (ab62afa4732)
The blit's one-time setup leaked its quad-VBO GL_ARRAY_BUFFER binding (not VAO state); the raytracing->OpenGL switch-back reload then captured client-memory gl*Pointer addresses as offsets into that 48-byte buffer and baked them into the recorded display lists — every frame INVALID_OPERATION, viewer blank until canvas recreation. Found via a bounded routed-draw diagnostic on the live repro; verified by driving two full real-Chrome round-trips (back-to-OpenGL frame hashes byte-identical to pre-toggle). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Subproject commit d6e3dc1a87a0565fc5cfab55d42420e72fc48f87
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Subproject commit ab62afa4732bf2b4c26cf185e4b08b2912edae01
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