bump kicad: unbind GL_ARRAY_BUFFER after raytracer-blit setup (ab62afa4732)

The blit's one-time setup leaked its quad-VBO GL_ARRAY_BUFFER binding
(not VAO state); the raytracing->OpenGL switch-back reload then captured
client-memory gl*Pointer addresses as offsets into that 48-byte buffer and
baked them into the recorded display lists — every frame INVALID_OPERATION,
viewer blank until canvas recreation. Found via a bounded routed-draw
diagnostic on the live repro; verified by driving two full real-Chrome
round-trips (back-to-OpenGL frame hashes byte-identical to pre-toggle).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Istvan Matejcsok 2026-08-25 12:36:43 +02:00
commit c3bb5d2cb1

2
kicad

@ -1 +1 @@
Subproject commit d6e3dc1a87a0565fc5cfab55d42420e72fc48f87
Subproject commit ab62afa4732bf2b4c26cf185e4b08b2912edae01