diagnostics: configurable --diag logging flags + asyncify setupUIConditions fix
- build-pcbnew.sh: add --diag=<gal,coroutine,ctor,all> -> -DKICAD_DIAG_*, off by default (forwarded by docker/build.sh) - diagnostics.js: emit at console.log level (no longer error/warn); still gated by SHIM_DIAGNOSTICS=1 - apply-asyncify.sh: exclude PCB_EDIT_FRAME::setupUIConditions() from asyncify instrumentation (V8 cannot run the instrumented huge function on the rewound ctor stack -> Chrome startup stall; Firefox unaffected) - DEBUG.md: reusable WASM/asyncify/browser debugging guide, diagnostic flag docs, and a production-build (release + -O2 asyncify) recipe - tests: standalone coroutine vcall/gl repro probes - bump kicad + wxwidgets submodules (diagnostic gating / debug cleanup) Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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DEBUG.md
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# Debugging guide — KiCad / wxWidgets WASM
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A practical reference for debugging this project: the kinds of issues WASM +
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Asyncify + browser builds throw at you, the tools that actually work here, and
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the gotchas of our specific build pipeline. It is **not** a writeup of any one
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bug — for a concrete worked example see [§6](#6-a-worked-example) and the
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project memory.
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If you're new to this codebase, read [§5 (project gotchas)](#5-project-specific-gotchas)
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first — most wasted hours come from not knowing how the split build and the
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shim layer behave.
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---
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## 1. Classes of issue we hit here
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- **Engine-specific intolerance** — the same `pcbnew.wasm` runs in Firefox but
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not Chrome (or vice versa). Usually a V8-vs-SpiderMonkey difference in how an
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Asyncify-instrumented or very large function is handled.
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- **Silent stalls vs. hard crashes** — execution stops making progress with *no*
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exception, trap, or crash report. Distinguishing "crashed" from "hung" from
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"stalled" is half the battle (§2.6).
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- **Asyncify state problems** — unwind/rewind not completing, instrumentation on
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a function that shouldn't have it, or a function too large once instrumented.
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- **Shim/codegen coupling** — `inject-dyncall-shims.sh` patches Emscripten output
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by pattern; a flag change that alters codegen can silently break those patches.
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- **Tooling blind spots** — async console delivery, stripped name sections,
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Playwright hiding the renderer's stderr (§4).
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---
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## 2. Tools & techniques
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### 2.1 Stub-bisection *(the workhorse)*
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Comment out / early-`return` a suspect call, rebuild, and observe a **binary
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survives-or-fails** outcome. This is the most reliable signal we have because it
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does **not** depend on reading logs (which lag — see §4). Narrow by halving:
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disable half the suspects, see which half flips the outcome.
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- *When:* you can localize a failure to "before/after some call."
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- *Caveat:* at `-O2`, dead-code elimination removes more around an early `return`
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than you intend — keep this in mind when a stub "fixes" too much.
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### 2.2 `SHIM_DIAGNOSTICS=1` fast loop *(skip the rebuild)*
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The only host-side JS step is `inject-dyncall-shims.sh`. Re-run it on a pristine
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`pcbnew.js` while keeping the already-finalized/asyncified `pcbnew.wasm` — JS-only
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changes go from a multi-minute rebuild to seconds:
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```bash
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cp output/pcbnew.pristine.js output/pcbnew.js
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SHIM_DIAGNOSTICS=1 ./scripts/common/inject-dyncall-shims.sh output/pcbnew.js
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cd tests && npm run setup:kicad
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```
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See the `wasm-build-fast-iteration` project memory.
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### 2.3 Logging-only diagnostics module (`scripts/common/shims/diagnostics.js`)
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Injected **only** when `SHIM_DIAGNOSTICS=1` (off by default, safe to leave in
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tree). Provides hooks that need no rebuild:
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- Asyncify lifecycle: `doRewind`, `handleSleep` (unwind/rewind markers).
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- Modal lifecycle.
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- A **WebGL call tracer** (did any GL call happen before the failure?).
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- A **dynCall tracer**: wraps the shim-bound `dynCall_ii`/`dynCall_vi` to log
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`ptr`, `getWasmTableEntry(ptr).name` (the function index), and a JS stack for
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rare/large table indices. Arm it at the main rewind to bound log volume.
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- Periodic asyncify-state monitor (catch "JS task queue stopped pumping").
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Output is at `console.log` level (not error/warn). This is the JS-side tracer; the
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C++ source diagnostics are separate and flag-gated — see §2.9.
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### 2.4 Symbolizing wasm function indices
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The loaded (post-asyncify) wasm has **no `name` section**, so V8/Firefox report
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bare function indices (`func[20736]`). The Asyncify pass **preserves function
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indices**, so a symbol map taken from the *pre-asyncify* wasm is still valid:
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```bash
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# the in-container wasm-opt is a STUB; use the real one
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/emsdk/upstream/bin/wasm-opt.real <pre-asyncify pcbnew.wasm> --symbolmap=/tmp/syms.map
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# then look up the index, e.g. 20736 -> PCB_EDIT_FRAME::setupUIConditions()
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```
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Generate the map from a build that still has names (the debug build's
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pre-asyncify wasm). See §5 on names/DWARF.
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### 2.5 Cross-engine comparison
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Run the **same** diagnostics build in Firefox and Chrome and compare state at the
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**same dispatch point** (e.g. asyncify `state`/`currData` at the suspect
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`dynCall`). If both reach a point with identical state but only one proceeds, you
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have isolated an engine-specific bug and can stop looking for a logic error.
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### 2.6 Crash vs. hang vs. stall
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A failure with no exception is not necessarily a crash. Find the renderer PID and
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inspect it:
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```bash
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ps -axo pid,%cpu,%mem,command | grep -i 'Google Chrome'
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sample <rendererPID> 3 # what is the main thread doing?
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```
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- **Idle in `CFRunLoop`/`mach_msg2_trap`, ~0% CPU** → a *stall* (event loop alive,
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but nothing scheduled to run). Not a deadlock.
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- **Blocked on a futex / `Atomics.wait`** → a pthread/lock issue.
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- **Spinning at 100%** → an infinite loop.
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- **Gone + a `.ips` report** → a real signal crash.
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To see the **renderer's own stderr** and a real crash reason, launch system
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Chrome **outside Playwright** (Playwright forces `--disable-breakpad` and only
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pipes the *browser* process stderr): serve `tests/apps` with the COOP/COEP headers
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(`tests/serve.json`) and open the page in a normal Chrome with crash reporting on.
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On-load failures need no interaction to reproduce.
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### 2.7 Build-flag diagnostics
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- `-sASSERTIONS=2` turns silent UB into named errors. **But** it changes
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Emscripten codegen and can break `inject-dyncall-shims.sh`'s `sed` patterns
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(causing a *different*, red-herring failure), and it implicitly enables
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`STACK_OVERFLOW_CHECK`, whose `___set_stack_limits` our host Asyncify pass
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strips → pair it with `-sSTACK_OVERFLOW_CHECK=0`. Prefer the §2.3 dynCall
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tracer on a normal build when you can.
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- `--pass-arg=asyncify-asserts` (added to the `wasm-opt --asyncify` invocation in
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`apply-asyncify.sh`) adds Asyncify state-machine runtime checks — use it to
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validate the removelist (a wrongly-excluded function that *does* unwind is
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otherwise silent corruption).
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### 2.8 Isolated standalone probes
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`tests/apps/standalone/coroutine-pthread/` builds minimal C++ probes with the
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*real* libcontext + Asyncify + pthreads + DYNCALLS + the shim, run via
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`tests/e2e/coroutine-pthread.spec.ts`. Use these to reproduce a mechanism in
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isolation. **Reality check:** an isolated probe often *won't* reproduce a bug
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that needs the full app runtime — don't over-trust a green probe.
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### 2.9 Source diagnostic logging flags (`--diag=`)
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The KiCad C++ source carries built-in diagnostic logging, **off by default**,
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enabled per category at build time:
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```bash
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./docker/build.sh --debug --diag=gal,coroutine,ctor # or: --diag=all
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```
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| `--diag=` value | covers |
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|---|---|
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| `gal` | `[DIAG_GAL]` — GAL/WebGL pipeline (paint, context create/lock, init) |
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| `coroutine` | `[WASM_FCONTEXT]` fiber switches + `[DIAG_TOOL]`/`[DIAG_DISP]` tool dispatch |
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| `ctor` | `[DIAG_CTOR]` — `PCB_EDIT_FRAME` startup milestones |
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- Each value maps to a `-DKICAD_DIAG_*` define that gates the `KI_DIAG_*` macros
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in `kicad/include/kicad_wasm_diag.h`. All output goes to **stdout** → it shows
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as `[KICAD_OUT]` logs, never `[KICAD_ERR]` errors.
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- **Compile-time:** changing `--diag` changes `CMAKE_CXX_FLAGS`, so it forces a
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recompile (slow once per flag combo, then ccache-cached). Works with `--debug`
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or `--release`.
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- Separate from the JS shim tracer (§2.3), which stays `SHIM_DIAGNOSTICS`-gated.
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---
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## 3. Principles
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1. **Reproduce cleanly first** — a stable engine-X-fails / engine-Y-passes
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baseline before changing anything.
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2. **Fix the build infra before iterating** — a flaky build wastes every
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subsequent experiment.
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3. **Narrow by bisection**, with binary outcomes, not by staring at logs.
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4. **Turn silent failures into named ones** (assertions, asyncify-asserts) or
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into a state comparison across engines.
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5. **Know the tooling's blind spots** (§4) before trusting what it shows you.
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---
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## 4. Tooling blind spots (read before trusting output)
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- **Console is async** — `printf`/`console.*` from WASM reaches Playwright via
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CDP asynchronously; the *last delivered* line can lag the real failure point.
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Use stub-bisection for ground truth, not "the last log line."
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- **No name section** in the shipped wasm → bare indices (§2.4).
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- **Asyncify shifts code offsets** — DWARF line info is generated before the host
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Asyncify pass rewrites the code, so source-line mapping on the *shipped* wasm is
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stale. Asyncify *does* preserve function indices and names.
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- **Playwright hides the renderer** — forces `--disable-breakpad`, pipes only the
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browser process stderr (§2.6).
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- **macOS `sample`/`.ips`** see wasm frames as numeric offsets, not C++ names.
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---
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## 5. Project-specific gotchas
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- **Split build.** `docker/build.sh` compiles + links inside Docker, but the
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in-container `wasm-opt` and `wasm-emscripten-finalize` are **stubbed** (they OOM
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on the large wasm). The real `wasm-emscripten-finalize` and
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`wasm-opt --asyncify` run **on the host** afterward (`apply-finalize.sh`,
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`apply-asyncify.sh`). Real binary: `…/upstream/bin/wasm-opt.real`.
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- **Per-branch Docker volumes.** The compose project name is derived from the git
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branch, so each branch has its own build-cache volume/container. Switching
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optimization level (`-O1`↔`-O2`) busts ccache and forces a full recompile.
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- **COOP/COEP.** SharedArrayBuffer/pthreads need cross-origin isolation headers;
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serve `tests/apps` with `tests/serve.json` (`npx serve apps -c ../serve.json`).
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- **The shim layer.** `inject-dyncall-shims.sh` binds bare `dynCall_<sig>` to the
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real `DYNCALLS=1` exports and patches several Emscripten empty-stub callbacks by
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`sed` pattern — so codegen-changing flags can silently break it.
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- **Names / DWARF, concretely.** Neither build keeps a `name` section in the
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*runtime* wasm (it carries only `external_debug_info` + `target_features`). The
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**debug** build (`-O1 -g -gseparate-dwarf`) puts full DWARF in a ~1.5 GB
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`pcbnew.wasm.debug.wasm` sidecar (loaded on demand by DevTools' C/C++ extension);
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the **release** build (`-O2`, no `-g`) has neither names nor DWARF. So readable
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symbols come from the debug build's DWARF / the §2.4 symbol map, not from the
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shipped binary.
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---
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## 6. A worked example
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The **Chrome-only startup stall** (May 2026): V8 could not run the
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Asyncify-*instrumented* `PCB_EDIT_FRAME::setupUIConditions()` (a huge function
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that never actually unwinds) when it was invoked from the Asyncify-rewound
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constructor stack — a silent stall, not a crash; Firefox ran the identical wasm
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fine. Found with stub-bisection (§2.1) + the dynCall tracer (§2.3) + symbol map
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(§2.4) + cross-engine state comparison (§2.5) + `sample` (§2.6).
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Two fixes, both valid (see [§7](#7-debug-vs-production-builds)):
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1. **Targeted:** add the function to `ASYNCIFY_REMOVE` in `apply-asyncify.sh` (it
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never unwinds, so excluding it from instrumentation is correct). ← committed default.
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2. **Systemic:** run the optimization Asyncify requires (§7), which shrinks the
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instrumented function below V8's limit and removes the need for the manual entry.
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Details: the `chrome-asyncify-rewind-crash` and `bundle-size-asyncify-optimization`
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project memories, and git history of `apply-asyncify.sh`.
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---
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## 7. Debug vs. production builds
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The committed default is the **debug** build with a manual `ASYNCIFY_REMOVE`
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list — maximally debuggable, but large (~338 MB wasm / ~137 MB gzip). You can
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**always** produce a much smaller production build, and the recipe is below.
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### What the knobs do
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Two independent knobs:
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- **`-g` (debug info)** — whether a source map exists at all. Debug =
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`-g -gseparate-dwarf` (DWARF sidecar); release = none.
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- **`-O` (optimization)** — how much the code is rewritten. This is what actually
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fixes the "function too big for V8" class of bug, because Asyncify emits
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deliberately verbose instrumentation (spills every live local) and **relies on
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the optimizer to coalesce it back down**. The Emscripten/Binaryen docs are
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emphatic that you must optimize when using Asyncify.
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### Recipe: production build (release + Asyncify optimization)
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This is a documented procedure — **leave the committed code as-is** (debug +
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removelist) and apply these when you want a shippable build:
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1. **Build in release mode** (drops `-g`, compiles `-O2`):
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```bash
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./docker/build.sh # no --debug => Release
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```
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(The debug build is `./docker/build.sh --debug`.)
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2. **Add the optimization pass to Asyncify.** In
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`scripts/common/apply-asyncify.sh`, run `wasm-opt --asyncify …` as today, then
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a second pass over the result:
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```bash
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"${WASM_OPT}" -O2 "${ASYNCIFIED_WASM}" -o "${OUTPUT_WASM}"
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```
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Run it as a **separate** invocation after `--asyncify` (asyncify-then-optimize)
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so the optimizer cleans up the instrumentation; doing it sequentially also
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keeps peak RAM lower (one heavy `wasm-opt` at a time — it needs ~10–15 GB).
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3. **Drop the now-unnecessary removelist entries.** With the optimization pass,
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functions like `PCB_EDIT_FRAME::setupUIConditions()` no longer exceed V8's
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limit, so they don't need to be in `ASYNCIFY_REMOVE`. (Keep any entry that is
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still needed; validate with `asyncify-asserts`, §2.7.)
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### Measured result (May 2026)
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| build | raw wasm | gzip | source-level debugging |
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|---|---|---|---|
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| debug + removelist (committed) | 338 MB | 137 MB | full (DWARF sidecar) |
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| release + `-O2` asyncify | 187 MB | **65 MB** | none |
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The release+optimized build passed the Chrome **and** Firefox PCBnew e2e
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("select draw lines") **without** the `setupUIConditions` removelist entry — i.e.
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optimization fixes the stall systemically. Trade-off: it loses DWARF/source-level
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debugging (see §5). **Keep the debug build for investigation** — most of our
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effective tooling (`printf` milestones, the JS-side tracers in §2.3) works
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identically in release, but symbol resolution and variable inspection need the
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debug build.
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