feat: ✨ enable the 3D viewer in the WASM port (WIP)
Builds KiCad's 3D viewer for the browser (opt in with BUILD_3D_VIEWER=ON) and wires up the legacy-GL emulation it needs. - build-kicad-target.sh / docker/build.sh: BUILD_3D_VIEWER → -DKICAD_BUILD_3D_VIEWER_WASM=ON + -sLEGACY_GL_EMULATION + the GL js-library. - wasm/shims/gl_immediate_shim.js: display-list emulation (record/replay board layers), fixed-function + GLU stubs, throw-guards for unsupported pnames, and per-context GLImmediate init for the viewer's SECOND WebGL context. - tests/kicad/3d-viewer.spec.ts + utils/pcbnew-ready.ts: open View → 3D Viewer. - bumps the kicad submodule (EMSCRIPTEN-guarded GL changes). WIP: the viewer window + UI render and geometry draws (glError=0x0), but the board is not yet visibly rendered — GLImmediate's FFP shader program isn't linked on the viewer's 2nd WebGL context. Full status + next steps in features/feat/add-3d-view/notes.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@ -87,6 +87,9 @@ const PCBNEW_FAMILY_SPECS = [
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// boots pcbnew.html — must run on V8 (chromium-ci); on Firefox/x86 CI the
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// ~190M module OOMs at instantiation and #canvas never appears (run 27626037849).
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'**/pcbnew-move.spec.ts',
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// 3D viewer specs boot pcbnew.html (3D-enabled build) — same V8 routing.
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'**/3d-viewer.spec.ts',
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'**/footprint-3d-preview.spec.ts',
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];
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const appsDir = 'apps';
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