e2e/CI: dual-engine suites, per-engine screenshots, SwiftShader retired, prod web suite, CI-coverage gate
Squash of experiment/ff-big-modules vs main.
Big-module routing removed: native-EH shrank kicad_editor below
SpiderMonkey's x86-64 code budget (runs 29355049705/29356152413 green on
stock Firefox), so BIG_MODULE_SPECS routing and the baseline-only-JIT
crutch are gone — kicad-firefox and kicad-chromium both run the full
suite, with the module compiled the way real users' browsers compile it.
Per-engine screenshots end to end: stableShot/shotPath write
test-results/<engine>/<name>.png; baselines move to
baseline-screenshots/{chromium,firefox}/ and the whole tools/screenshots
pipeline (compare/promote/manifest/spec-map/changelog/Discord) keys on
<engine>/<name>. Previously Firefox and Chromium renders of one spec
overwrote each other and Firefox renders were never actually gated.
Seeded from CI run 29421380806 (92 new firefox baselines, +24 chromium
web-suite shots); manifest generated from the baseline tree.
One merged playwright.config.ts (kicad/asyncify/coroutine/perf as
projects); ~25 dead npm scripts dropped. The web suite is gated in CI for
the first time ever (4 rotted specs fixed, 5 broken lib-bridge specs
triaged as fixme in docs/features/web-e2e-rot/); cheap lint step after
npm ci; last 26 blind-sleep violations fixed.
SwiftShader retired: CI Chromium renders WebGL on ANGLE → Mesa llvmpipe
(--use-gl=angle --use-angle=gl --ignore-gpu-blocklist; the blocklist flag
is mandatory — llvmpipe is blocklisted and WebGL is silently unavailable
without it) in BOTH configs. Under WORKERS=4 congestion SwiftShader
transiently failed the first post-board-load draw and the recovery
cascade ended in a silent permanent Cairo fallback — that engine flip was
the "~1.2% changedRatio both directions" occ-export baseline flake.
Validated 160/160 across two 80-repeat rigs; full analysis in
docs/features/wx-parity-bugs/occ-export-context-eviction.md. Chromium
baselines shift slightly on llvmpipe — promote once from the first green
run. Deflakes the new coverage exposed: presence baselines settle before
capture; presence fixtures declare current file formats; perf gets its
own outputDir so CI evidence survives; occ-export settles the board paint
before the export dialog; menu-item waits (waitForRenderedByLabel before
clickMenuItem) in 4 specs + the TESTING.md rule.
Web suite runs the PROD build, in parallel: webServer becomes backend
`start` + the standalone's e2e:preview (build-preview.mjs: link-wasm →
stash the public/wasm symlink aside during vite build, build-demo.mjs's
move — then vite preview as the persistent server). The wasm middleware
serves /wasm/* in preview and emits COOP/COEP/CORP itself (a pthread
worker script's own response must carry COEP or Chrome kills it with
ERR_BLOCKED_BY_RESPONSE). VITE_* flags bake at build time;
VITE_ALLOW_USER_OVERRIDE joins turbo globalEnv. fullyParallel + default
workers: 5.2m → 1.4m. Determinism fixes the parallel run exposed:
shared-page specs become serial groups; locks.spec grabs alice's exact
item via the new kicadCollabTestSelectByUuid hook (cross-tab "first
footprint" order is not a ysync invariant); quit specs poll page.url()
(quit supersedes its own navigation — NS_BINDING_ABORTED on Firefox).
Suite: 51 passed / 12 skipped / 0 failed in 1.6m.
CI-coverage gate (lint:ci-coverage): every tests/**/*.spec.ts must be
reachable from the npm scripts the workflows invoke — scraped from
.github/workflows/, resolved through package.json, coverage asked from
playwright --list itself. Rules: uncovered-spec + orphan-project (with a
documented LOCAL_ONLY_PROJECTS allowlist). Gating next to
lint:determinism; 138 spec files / 13 projects accounted for.
Product fixes kept from the investigations (reachable on real GPUs too):
wx 7799fd1be5 — paint flags clear before dispatch + Invalidate always
propagates; kicad 3dcfea5e45 — SwiftShader pass-boundary flush +
per-instance font texture + first-frame GL-error drain (GAL recovery
recovers instead of falling back to Cairo) + the user-facing eeschema
switch navigates again under __EMSCRIPTEN__ (project-sync's
FaceRegistered gate had rerouted it into the hidden sync player; caught
by the newly-gated web suite).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018eUxiPApHgGiu9NFyQfhAq
This commit is contained in:
parent
8a20f69c5e
commit
63ed1f3c1f
556 changed files with 2470 additions and 1389 deletions
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@ -2,9 +2,11 @@ import { defineConfig, devices } from '@playwright/test';
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/**
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* E2E config for the React WEB APP (web/standalone editor at :3048 + the
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* @pcbjam/backend-example reference backend at :3060), as opposed to
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* playwright-kicad.config.ts which drives the standalone tool harness HTMLs
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* under tests/apps/kicad.
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* @pcbjam/backend-example reference backend at :3060), as opposed to the
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* merged playwright.config.ts which drives the standalone tool harness HTMLs
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* under tests/apps. Kept separate because this suite runs a different server
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* stack (`pnpm dev` two-server turbo), its own globalSetup health checks and a
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* fixed base URL.
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*
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* These tests exercise the real web open paths: navigate to /:scope/projects/:name/<file>,
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* let WasmTool boot the tool in-document (boot.ts), drive the project into MEMFS
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@ -12,12 +14,16 @@ import { defineConfig, devices } from '@playwright/test';
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* editor loaded wizard-free.
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*
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* The backend serves a single project off the local filesystem — no DB, no
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* seeding. The webServer block reuses an already-running stack (`pnpm dev` from
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* web/) or cold-starts it with the env below, pointing PROJECT_DIR at the
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* seeding. The suite runs against the PRODUCTION stack: the standalone is
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* `vite build`-built and served by `vite preview` (build-preview.mjs — wasm
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* stays out of dist/, served same-origin at /wasm via the serveWasm plugin),
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* and the backend runs its no-watch `start` script. Locally an already-running
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* stack on the ports is reused as before (the common dev case); CI always
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* cold-starts both servers with the env below, pointing PROJECT_DIR at the
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* committed tests/fixtures/demo project (slug "demo").
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*
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* Firefox is the reliable headless target on ARM Mac (Chromium SwiftShader WebGL
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* bug); use --project=chromium (system Chrome) for headed debugging.
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* All projects use the BUNDLED browsers so the suite runs identically on CI
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* (no system-Chrome channel; ANGLE/Mesa-llvmpipe GL for GPU-less runners).
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*/
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const FRONTEND_URL = process.env.WEB_APP_URL ?? 'http://localhost:3048';
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@ -31,15 +37,49 @@ const FRONTEND_PORT = new URL(FRONTEND_URL).port || '3048';
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const BACKEND_URL = process.env.BACKEND_URL ?? 'http://localhost:3060';
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const BACKEND_PORT = new URL(BACKEND_URL).port || '3060';
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// Bundled Chromium on GPU-less CI: WebGL via ANGLE over desktop GL (Mesa
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// llvmpipe under the Xvfb display CI provides) — NOT SwiftShader, which under
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// multi-worker contention transiently fails WebGL calls and drove KiCad's GAL
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// error-recovery into silent Cairo fallbacks (the occ-export flake; see
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// docs/features/wx-parity-bugs/occ-export-context-eviction.md). Keep this in
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// lockstep with CHROMIUM_CI_ARGS in playwright.config.ts. --ignore-gpu-blocklist
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// is mandatory: llvmpipe is on Chromium's software-GL blocklist and WebGL is
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// silently unavailable without it.
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const CHROMIUM_CI_ARGS = process.env.CI
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? {
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launchOptions: {
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args: ['--use-gl=angle', '--use-angle=gl', '--ignore-gpu-blocklist'],
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},
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}
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: {};
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// Headless Firefox can't create a GL context on GPU-less CI VMs — run headed
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// under Xvfb (the CI step wraps in xvfb-run) with the no-GPU blocklist bypassed,
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// same as the kicad-firefox project in playwright.config.ts.
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const FIREFOX_CI_OPTS = process.env.CI
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? {
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headless: false,
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launchOptions: { firefoxUserPrefs: { 'webgl.force-enabled': true } },
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}
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: {};
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export default defineConfig({
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globalSetup: './web/global-setup-web.ts',
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testDir: './web',
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fullyParallel: false,
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// On CI, keep Playwright's start-of-run cleanup away from test-results/ — the
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// engine-scoped gate screenshots of the main e2e invocation accumulate there.
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outputDir: process.env.CI ? 'pw-artifacts/web' : 'test-results',
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fullyParallel: true,
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forbidOnly: !!process.env.CI,
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retries: process.env.CI ? 1 : 0,
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// KiCad WASM is process-global (one runtime per page) and each tool wasm is
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// 40–200 MB; run serially to avoid loading several giant runtimes at once.
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workers: 1,
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// retries:0 — same determinism doctrine as the merged config (the suite's
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// blind sleeps were replaced with condition waits when it was wired into CI).
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retries: 0,
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// Parallel workers (Playwright default ≈ 50% of cores), same as the merged
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// config — the kicad suite already runs 4 workers of giant wasm runtimes on
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// the same class of CI runner. Cross-worker isolation holds: each worker is
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// its own browser instance, so BroadcastChannel rooms and IndexedDB stores
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// never cross, and presence/comments specs mint per-run users via ?user=.
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workers: undefined,
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reporter: 'html',
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timeout: 180000, // tool wasm download + boot + open can take minutes
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@ -51,49 +91,75 @@ export default defineConfig({
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projects: [
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{
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name: 'firefox',
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name: 'web-firefox',
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testIgnore: /mobile-.*\.spec\.ts/,
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use: { ...devices['Desktop Firefox'], viewport: { width: 1280, height: 720 } },
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use: {
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...devices['Desktop Firefox'],
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viewport: { width: 1280, height: 720 },
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...FIREFOX_CI_OPTS,
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},
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},
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{
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name: 'chromium',
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name: 'web-chromium',
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testIgnore: /mobile-.*\.spec\.ts/,
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use: { channel: 'chrome', viewport: { width: 1280, height: 720 } },
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use: {
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...devices['Desktop Chrome'],
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viewport: { width: 1280, height: 720 },
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...CHROMIUM_CI_ARGS,
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},
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},
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{
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// Canvas-only mobile mode (features/mobile). Mobile emulation is
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// Chromium-only, and headless SwiftShader WebGL is broken on ARM Mac (see
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// header) — run this project headed locally: --project=mobile-chromium --headed.
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name: 'mobile-chromium',
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// Canvas-only mobile mode (features/mobile): Pixel 7 emulation on the
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// bundled Chromium (mobile emulation is Chromium-only).
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name: 'web-mobile',
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testMatch: /mobile-.*\.spec\.ts/,
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use: { ...devices['Pixel 7'], channel: 'chrome' },
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use: { ...devices['Pixel 7'], ...CHROMIUM_CI_ARGS },
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},
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],
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webServer: {
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// Best-effort: reuse the dev stack if it's already up (the common case);
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// otherwise cold-start turbo dev with the env a fresh checkout needs
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// (turbo passes these through, so no hand-copied .env files required).
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command: 'pnpm --dir ../web dev',
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url: FRONTEND_URL,
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reuseExistingServer: true,
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timeout: 120000,
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env: {
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...process.env,
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// resolved against web/backend/ (the backend's cwd)
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PROJECT_DIR: '../../tests/fixtures/demo',
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PORT: BACKEND_PORT,
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VITE_API_BASE_URL: BACKEND_URL,
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CORS_ORIGIN: FRONTEND_URL,
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STANDALONE_PORT: FRONTEND_PORT,
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// The missing-file tool-switch spec builds a browser-local (IDB) project
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// through the home page — same flag the dev/demo stacks set
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// (scripts/dev-gpl.mjs). Only effective on cold starts: with
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// reuseExistingServer an already-running stack must have set it itself.
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VITE_LOCAL_PROJECTS: 'idb',
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// e2e identity isolation: presence/comments specs mint per-run users via
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// `?user=` — only builds that set this honor the param (0009).
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VITE_ALLOW_USER_OVERRIDE: '1',
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// Two independent prod servers, started in parallel and health-checked on
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// their URLs. cwd (not --dir/--filter from tests/): corepack resolves pnpm
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// from the packageManager pin in web/package.json only when the process
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// STARTS in web/ — launched from tests/ it falls back to latest pnpm, which
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// needs a newer Node than CI's. Locally an already-running stack is reused
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// (the common dev case — note that stack must have set the VITE_* flags
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// below itself, and a dev server is accepted too).
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webServer: [
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{
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// Reference backend, prod mode (tsx src/server.ts, no watch).
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command: 'pnpm --filter @pcbjam/backend-example start',
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cwd: '../web',
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url: `${BACKEND_URL}/health`,
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reuseExistingServer: !process.env.CI,
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timeout: 180000,
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env: {
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...process.env,
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// resolved against web/backend/ (the backend's cwd)
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PROJECT_DIR: '../../tests/fixtures/demo',
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PORT: BACKEND_PORT,
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CORS_ORIGIN: FRONTEND_URL,
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},
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},
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},
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{
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// Standalone editor: vite build → vite preview (build-preview.mjs).
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// The VITE_* flags are baked in at BUILD time here (the dev server used
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// to read them live): API base, the browser-local IDB project store the
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// missing-file tool-switch spec needs, and per-run e2e identity via
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// ?user= (0009). turbo.json lists them in globalEnv so the build cache
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// re-keys when they change.
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command: 'pnpm --filter @pcbjam/standalone e2e:preview',
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cwd: '../web',
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url: FRONTEND_URL,
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reuseExistingServer: !process.env.CI,
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// Cold build (turbo: shared + sync-client + standalone) + preview boot.
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timeout: 600000,
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env: {
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...process.env,
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STANDALONE_PORT: FRONTEND_PORT,
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VITE_API_BASE_URL: BACKEND_URL,
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VITE_LOCAL_PROJECTS: 'idb',
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VITE_ALLOW_USER_OVERRIDE: '1',
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},
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},
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],
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});
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