e2e/CI: dual-engine suites, per-engine screenshots, SwiftShader retired, prod web suite, CI-coverage gate

Squash of experiment/ff-big-modules vs main.

Big-module routing removed: native-EH shrank kicad_editor below
SpiderMonkey's x86-64 code budget (runs 29355049705/29356152413 green on
stock Firefox), so BIG_MODULE_SPECS routing and the baseline-only-JIT
crutch are gone — kicad-firefox and kicad-chromium both run the full
suite, with the module compiled the way real users' browsers compile it.

Per-engine screenshots end to end: stableShot/shotPath write
test-results/<engine>/<name>.png; baselines move to
baseline-screenshots/{chromium,firefox}/ and the whole tools/screenshots
pipeline (compare/promote/manifest/spec-map/changelog/Discord) keys on
<engine>/<name>. Previously Firefox and Chromium renders of one spec
overwrote each other and Firefox renders were never actually gated.
Seeded from CI run 29421380806 (92 new firefox baselines, +24 chromium
web-suite shots); manifest generated from the baseline tree.

One merged playwright.config.ts (kicad/asyncify/coroutine/perf as
projects); ~25 dead npm scripts dropped. The web suite is gated in CI for
the first time ever (4 rotted specs fixed, 5 broken lib-bridge specs
triaged as fixme in docs/features/web-e2e-rot/); cheap lint step after
npm ci; last 26 blind-sleep violations fixed.

SwiftShader retired: CI Chromium renders WebGL on ANGLE → Mesa llvmpipe
(--use-gl=angle --use-angle=gl --ignore-gpu-blocklist; the blocklist flag
is mandatory — llvmpipe is blocklisted and WebGL is silently unavailable
without it) in BOTH configs. Under WORKERS=4 congestion SwiftShader
transiently failed the first post-board-load draw and the recovery
cascade ended in a silent permanent Cairo fallback — that engine flip was
the "~1.2% changedRatio both directions" occ-export baseline flake.
Validated 160/160 across two 80-repeat rigs; full analysis in
docs/features/wx-parity-bugs/occ-export-context-eviction.md. Chromium
baselines shift slightly on llvmpipe — promote once from the first green
run. Deflakes the new coverage exposed: presence baselines settle before
capture; presence fixtures declare current file formats; perf gets its
own outputDir so CI evidence survives; occ-export settles the board paint
before the export dialog; menu-item waits (waitForRenderedByLabel before
clickMenuItem) in 4 specs + the TESTING.md rule.

Web suite runs the PROD build, in parallel: webServer becomes backend
`start` + the standalone's e2e:preview (build-preview.mjs: link-wasm →
stash the public/wasm symlink aside during vite build, build-demo.mjs's
move — then vite preview as the persistent server). The wasm middleware
serves /wasm/* in preview and emits COOP/COEP/CORP itself (a pthread
worker script's own response must carry COEP or Chrome kills it with
ERR_BLOCKED_BY_RESPONSE). VITE_* flags bake at build time;
VITE_ALLOW_USER_OVERRIDE joins turbo globalEnv. fullyParallel + default
workers: 5.2m → 1.4m. Determinism fixes the parallel run exposed:
shared-page specs become serial groups; locks.spec grabs alice's exact
item via the new kicadCollabTestSelectByUuid hook (cross-tab "first
footprint" order is not a ysync invariant); quit specs poll page.url()
(quit supersedes its own navigation — NS_BINDING_ABORTED on Firefox).
Suite: 51 passed / 12 skipped / 0 failed in 1.6m.

CI-coverage gate (lint:ci-coverage): every tests/**/*.spec.ts must be
reachable from the npm scripts the workflows invoke — scraped from
.github/workflows/, resolved through package.json, coverage asked from
playwright --list itself. Rules: uncovered-spec + orphan-project (with a
documented LOCAL_ONLY_PROJECTS allowlist). Gating next to
lint:determinism; 138 spec files / 13 projects accounted for.

Product fixes kept from the investigations (reachable on real GPUs too):
wx 7799fd1be5 — paint flags clear before dispatch + Invalidate always
propagates; kicad 3dcfea5e45 — SwiftShader pass-boundary flush +
per-instance font texture + first-frame GL-error drain (GAL recovery
recovers instead of falling back to Cairo) + the user-facing eeschema
switch navigates again under __EMSCRIPTEN__ (project-sync's
FaceRegistered gate had rerouted it into the hidden sync player; caught
by the newly-gated web suite).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018eUxiPApHgGiu9NFyQfhAq
This commit is contained in:
Viktor Vaczi 2026-07-17 12:10:40 +02:00
commit 63ed1f3c1f
556 changed files with 2470 additions and 1389 deletions

View file

@ -1,6 +1,6 @@
import type { Page } from '@playwright/test';
import { test, expect } from './fixtures';
import { clickMenuBarItem, clickMenuItem, waitForEditorReady, waitUntil, stableShot } from '../e2e/utils/element-tracker';
import { clickMenuBarItem, clickMenuItem, waitForEditorReady, waitForRenderedByLabel, waitUntil, stableShot, settledShot } from '../e2e/utils/element-tracker';
import { injectFromSubmodule } from './utils/fs-inject';
import { waitForBoardLoaded } from './utils/board-ready';
@ -48,6 +48,9 @@ async function loadBoard(page: Page, testLogger: { consoleLogs: string[]; errors
expect(await clickMenuBarItem(page, 'File'), 'File menu should be findable').toBe(true);
await waitForMenuItems(page);
// Items register progressively while the popup paints — wait for the one
// we click (clickMenuItem is single-shot; the >3-items gate isn't enough).
await waitForRenderedByLabel(page, 'Open...', { elementType: 'menuitem' });
expect(await clickMenuItem(page, 'Open...'), 'Open… menu item should be findable').toBe(true);
await page.waitForFunction(() => {
@ -113,14 +116,24 @@ test.describe('OCC export via occ_service worker', () => {
await page.goto('/kicad/pcbnew.html');
await waitForEditorReady(page);
await loadBoard(page, testLogger);
// Board-loaded ≠ board-painted: once the export dialog's modal pump takes
// over, the GAL may never repaint behind it — whichever paint state the
// canvas had at menu-open time is what the dialog screenshots freeze.
// Settle the pixels first so occ-export-{dialog,done}.png always capture
// the painted board (this bistability flagged occ-export-done between two
// identical-code CI runs).
await settledShot(page.locator('#canvas'), expect);
expect(occFetches, 'occ_service must NOT be fetched before the export').toHaveLength(0);
// File → Export → STEP/GLB/…
expect(await clickMenuBarItem(page, 'File'), 'File menu').toBe(true);
await waitForMenuItems(page);
await waitForRenderedByLabel(page, 'Export', { elementType: 'menuitem' });
expect(await clickMenuItem(page, 'Export'), 'Export submenu').toBe(true);
await waitForMenuItems(page);
// Wait for the SUBMENU's item — waitForMenuItems(>3) is satisfied by
// the still-rendered File menu items before the submenu paints.
await waitForRenderedByLabel(page, 'STEP/GLB/BREP/XAO/PLY/STL...', { elementType: 'menuitem' });
expect(await clickMenuItem(page, 'STEP/GLB/BREP/XAO/PLY/STL...'),
'STEP export menu item').toBe(true);