test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries
Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
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102 changed files with 2867 additions and 3407 deletions
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@ -23,25 +23,17 @@ export async function dismissWizardIfPresent(page: Page): Promise<void> {
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}
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/**
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* Wait for pcbnew to boot: 2D canvas visible, element registry populated, the
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* first-run wizard dismissed, and the main PcbFrame registered & visible.
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* Wait for pcbnew to boot: 2D canvas visible and the main PcbFrame registered &
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* visible. pcbnew.html seeds the config so the first-run wizard never opens —
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* PcbFrame becoming visible is the single deterministic "editor is up" signal, so
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* no wizard dismissal and no fixed settle sleeps are needed.
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*/
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export async function waitForPcbnew(page: Page): Promise<void> {
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await expect(page.locator('#canvas')).toBeVisible({ timeout: 90000 });
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await page.waitForFunction(() => !!window.wxElementRegistry, null, { timeout: 90000 });
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// Registry object ≠ app booted: wait for real UI entries (wizard or main
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// frame) before dismissing — CI boots slower and the dismiss loop is bounded.
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await page.waitForFunction(() => {
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const registry = window.wxElementRegistry;
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return !!registry && registry.findAll({}).length > 0;
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}, null, { timeout: 150000 });
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await page.waitForTimeout(2500);
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await dismissWizardIfPresent(page);
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await page.waitForFunction(() => {
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const registry = window.wxElementRegistry;
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if (!registry) return false;
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return registry.findAll({ visible: true })
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.some((el) => el.name === 'PcbFrame');
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}, null, { timeout: 90000 });
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await page.waitForTimeout(1500);
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}, null, { timeout: 150000 });
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}
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