test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries
Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
This commit is contained in:
parent
d9264549bf
commit
4c3a4cacd4
102 changed files with 2867 additions and 3407 deletions
|
|
@ -24,7 +24,7 @@ test.describe('pcbnew perf', () => {
|
|||
|
||||
const openMs = await measureOpenRender(page, DEMO, 'board', testLogger);
|
||||
console.log(`[perf] pcbnew open+render = ${openMs} ms`);
|
||||
await page.keyboard.press('Escape').catch(() => {});
|
||||
await page.keyboard.press('Escape').catch(() => {}); // eslint-disable-line -- best-effort Escape (may not apply in all states)
|
||||
|
||||
const cdp = await page.context().newCDPSession(page);
|
||||
const fps: { throttle: number; fps: number }[] = [];
|
||||
|
|
|
|||
Loading…
Reference in a new issue