test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries
Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
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parent
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102 changed files with 2867 additions and 3407 deletions
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@ -1,6 +1,6 @@
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import type { Page } from '@playwright/test';
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import { test, expect } from './fixtures';
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import { clickByLabel, clickMenuItem, findRenderedByType } from '../e2e/utils/element-tracker';
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import { clickMenuItem, findRenderedByType, waitForEditorReady, stableShot } from '../e2e/utils/element-tracker';
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/**
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* Secondary in-app proof on pcbnew (the user's explicit ask): the right-side
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@ -12,22 +12,6 @@ import { clickByLabel, clickMenuItem, findRenderedByType } from '../e2e/utils/el
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* Screenshots: test-results/pcbnew-sidebar-scrollbar.png, pcbnew-context-menu.png.
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*/
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async function waitForEditor(page: Page): Promise<void> {
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await expect(page.locator('#canvas')).toBeVisible({ timeout: 120000 });
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await page.waitForFunction(() => !!window.wxElementRegistry, null, { timeout: 120000 });
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await page.waitForTimeout(2000);
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// Dismiss the first-run setup wizard (pcbnew shows one).
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for (let i = 0; i < 12; i++) {
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const next = await clickByLabel(page, 'Next >');
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if (!next) {
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await clickByLabel(page, 'Finish');
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break;
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}
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await page.waitForTimeout(400);
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}
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await page.waitForTimeout(2000);
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}
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async function getGlBox(page: Page): Promise<{ x: number; y: number; width: number; height: number }> {
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const id = await page.evaluate(() => {
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const visible = Array.from(document.querySelectorAll('[id^="glcanvas-"]'))
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@ -50,14 +34,14 @@ test.describe('pcbnew: DOM-port scrollbar + context menu', () => {
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});
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test('the appearance/layers panel shows a draggable scrollbar gutter', async ({ page }) => {
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await waitForEditor(page);
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await waitForEditorReady(page);
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await expect.poll(async () => (await findRenderedByType(page, 'slidertrack')).length, {
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timeout: 15000,
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message: 'the overflowing layers panel should show a built-in scrollbar gutter',
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}).toBeGreaterThan(0);
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await page.screenshot({ path: 'test-results/pcbnew-sidebar-scrollbar.png', fullPage: true });
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await stableShot(page, 'pcbnew-sidebar-scrollbar.png', { fullPage: true });
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const tracks = await findRenderedByType(page, 'slidertrack');
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const sliders = await findRenderedByType(page, 'slider');
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@ -69,8 +53,7 @@ test.describe('pcbnew: DOM-port scrollbar + context menu', () => {
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await page.mouse.down();
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await page.mouse.move(vTrack.centerX, vTrack.screenY + vTrack.height * 0.7, { steps: 6 });
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await page.mouse.up();
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await page.waitForTimeout(400);
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await page.screenshot({ path: 'test-results/pcbnew-sidebar-scrollbar-dragged.png', fullPage: true });
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await stableShot(page, 'pcbnew-sidebar-scrollbar-dragged.png', { fullPage: true });
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});
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// Labels of the items in the currently-open DOM context-menu popup.
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@ -83,7 +66,7 @@ test.describe('pcbnew: DOM-port scrollbar + context menu', () => {
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page,
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testLogger,
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}) => {
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await waitForEditor(page);
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await waitForEditorReady(page);
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// Right-click the drawing canvas. pcbnew's selection tool builds its menu
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// (common/tool/tool_manager.cpp) and calls frame->PopupMenu() from inside
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@ -93,7 +76,9 @@ test.describe('pcbnew: DOM-port scrollbar + context menu', () => {
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const x = Math.round(box.x + box.width * 0.5);
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const y = Math.round(box.y + box.height * 0.5);
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await page.mouse.click(x, y); // activate the selection tool
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await page.waitForTimeout(400);
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// Small settle so the activation click is processed before the right-click — no
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// JS-observable "selection tool active" signal to poll (documented interaction wait).
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await page.waitForTimeout(400); // eslint-disable-line -- see comment above
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await page.mouse.click(x, y, { button: 'right' });
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// The popup items register in the e2e registry under parentId 'popupmenu'.
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@ -113,7 +98,7 @@ test.describe('pcbnew: DOM-port scrollbar + context menu', () => {
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const items = await findRenderedByType(page, 'menuitem', { parentId: 'popupmenu' });
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expect(items.every((i) => i.enabled)).toBe(true);
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await page.screenshot({ path: 'test-results/pcbnew-context-menu.png', fullPage: true });
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await stableShot(page, 'pcbnew-context-menu.png', { fullPage: true });
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// The menu is interactive: opening the "Zoom" submenu replaces the popup
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// with the submenu's items (so the top-level "Grid" entry disappears).
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@ -124,7 +109,7 @@ test.describe('pcbnew: DOM-port scrollbar + context menu', () => {
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}).toBe(false);
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const subLabels = await popupLabels(page);
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expect(subLabels.length, `submenu was: ${JSON.stringify(subLabels)}`).toBeGreaterThan(0);
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await page.screenshot({ path: 'test-results/pcbnew-context-submenu.png', fullPage: true });
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await stableShot(page, 'pcbnew-context-submenu.png', { fullPage: true });
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// Escape dismisses the popup without firing a command (registry clears).
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await page.keyboard.press('Escape');
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