refactor(webgl): Move WebGL GAL from test harness to KiCad source tree
Migrate WebGL GAL implementation from tests/gal-regression/wasm/webgl/ to kicad/common/gal/webgl/ and kicad/include/gal/webgl/. This integrates the WebGL GAL properly into KiCad's build system: - Update test Makefile to use sources from kicad/ instead of local copies - Update build scripts for new source locations - Add test-gal-webgl.sh script for running WebGL regression tests - Update Docker to Emscripten 4.0.22 The WebGL GAL passes all 28 regression tests (matching baseline). Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@ -320,24 +320,18 @@ build_webgl() {
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log_header "Building WebGL Test"
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if [ ! -f "$SCRIPT_DIR/build-gal-webgl-test.sh" ]; then
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log_step "WebGL build script not found (Phase 2)"
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return 0
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fi
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# Check if Emscripten is available
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if ! command -v emcmake &> /dev/null; then
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log_step "Emscripten not available - WebGL build requires emsdk or Docker"
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log_step "Skipping WebGL build (run inside Docker or activate emsdk first)"
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log_step "WebGL build script not found"
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return 0
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fi
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# Delegate to build-gal-webgl-test.sh (handles Emscripten check, clean build, etc.)
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log_step "Running scripts/build-gal-webgl-test.sh..."
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if "$SCRIPT_DIR/build-gal-webgl-test.sh"; then
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log_success "WebGL build succeeded"
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else
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log_error "WebGL build failed (Emscripten may need Python 3.10+)"
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log_step "Try running inside Docker or with a compatible emsdk"
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log_error "WebGL build failed"
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log_step "Check if KiCad is built first: docker/build.sh"
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return 0 # Don't fail the whole test, just skip WebGL
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fi
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}
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