pcbjam/tests/3d-regression/native/kicad_stubs_3d.h

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/**
* Include shim for the native 3D-renderer test build.
* kiglad.h must precede wx/glcanvas.h so GL symbols come from the vendored
* glad loader instead of the (deprecated) Apple GL headers.
*/
#ifndef KICAD_STUBS_3D_H
#define KICAD_STUBS_3D_H
#include <kicad_gl/kiglad.h>
#include <wx/wx.h>
#include <wx/glcanvas.h>
#endif // KICAD_STUBS_3D_H