15 lines
354 B
C
15 lines
354 B
C
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/**
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* Include shim for the native 3D-renderer test build.
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* kiglad.h must precede wx/glcanvas.h so GL symbols come from the vendored
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* glad loader instead of the (deprecated) Apple GL headers.
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*/
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#ifndef KICAD_STUBS_3D_H
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#define KICAD_STUBS_3D_H
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#include <kicad_gl/kiglad.h>
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#include <wx/wx.h>
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#include <wx/glcanvas.h>
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#endif // KICAD_STUBS_3D_H
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