pcbjam/tests/kicad/appearance.spec.ts

189 lines
8.1 KiB
TypeScript
Raw Normal View History

// Appearance panel (right side of pcbnew): Layers/Objects/Nets notebook.
// Regression coverage for the DOM-port fixes: native tab switching (all
// three tabs and back), wheel scrolling inside the scrolled pages with
// viewport clipping, and rows surviving tab round-trips. Screenshots are
// written to test-results/appearance-*.png for visual review.
import { test, expect, Page } from '@playwright/test';
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
import { waitForEditorReady, stableShot } from '../e2e/utils/element-tracker';
declare global {
interface Window {
wxElementRegistry: any;
wxDomPort?: boolean;
wxDomControls?: Map<number, HTMLElement>;
}
}
type Tab = { label: string; subType: string; centerX: number; centerY: number };
// The appearance notebook's tabs: rendered 'tab' elements with real
// coordinates (other, hidden notebooks register at 0,0).
async function appearanceTabs(page: Page): Promise<Tab[]> {
return page.evaluate(() => {
const out: any[] = [];
window.wxElementRegistry.renderedElements.forEach((e: any) => {
if (e.elementType === 'tab' && e.centerX > 0 &&
['Layers', 'Objects', 'Nets'].includes(e.label)) {
out.push({ label: e.label, subType: e.subType,
centerX: e.centerX, centerY: e.centerY });
}
});
return out;
});
}
async function selectTab(page: Page, label: string): Promise<void> {
const tabs = await appearanceTabs(page);
const tab = tabs.find(t => t.label === label);
expect(tab, `appearance tab ${label}`).toBeTruthy();
await page.mouse.click(tab!.centerX, tab!.centerY);
await expect.poll(async () => {
const after = await appearanceTabs(page);
return after.find(t => t.label === label)?.subType;
}, { timeout: 5000, intervals: [200] }).toBe('selected');
}
2026-06-16 09:33:32 +02:00
// DOM port only: viewport tops of row labels inside the appearance pane
// (spans are real elements there; the canvas port draws them as pixels).
2026-06-16 09:33:32 +02:00
// Returns the layout-box top regardless of clipping — used to track row
// MOVEMENT under scrolling, where rows legitimately clip at the pane edges.
async function rowLabelTops(page: Page, labels: string[]): Promise<Record<string, number | null>> {
return page.evaluate((wanted: string[]) => {
const out: Record<string, number | null> = {};
for (const w of wanted) out[w] = null;
if (!window.wxDomControls) return out;
for (const [, el] of window.wxDomControls) {
if (el.tagName === 'SPAN' && wanted.includes(el.textContent || '')) {
out[el.textContent as string] = Math.round(el.getBoundingClientRect().top);
}
}
return out;
}, labels);
}
2026-06-16 09:33:32 +02:00
// Whether each row label is genuinely PAINTED (not merely present in the DOM).
// A bare getBoundingClientRect is not enough: when the layers scrolled window
// collapses on a tab round-trip the rows keep their layout box but are fully
// removed by an ancestor's clip-path. clip-path also affects hit-testing, so we
// sample points down each row's box and treat it as visible only if the row (or
// its own content) is actually returned by elementsFromPoint somewhere. This is
// what makes the "pages came back blank" regression fail the assertion below.
async function rowsVisible(page: Page, labels: string[]): Promise<Record<string, boolean>> {
return page.evaluate((wanted: string[]) => {
const out: Record<string, boolean> = {};
for (const w of wanted) out[w] = false;
if (!window.wxDomControls) return out;
const visible = (el: HTMLElement): boolean => {
const cs = getComputedStyle(el);
if (cs.display === 'none' || cs.visibility === 'hidden') return false;
const r = el.getBoundingClientRect();
if (r.width < 1 || r.height < 1) return false;
const cx = r.left + r.width / 2;
const ys = [r.top + 1, r.top + r.height / 2, r.bottom - 1];
return ys.some(y => {
const hits = document.elementsFromPoint(cx, y);
return hits.some(h => h === el || el.contains(h));
});
};
for (const [, el] of window.wxDomControls) {
const txt = el.textContent || '';
if (el.tagName === 'SPAN' && wanted.includes(txt) && visible(el))
out[txt] = true;
}
return out;
}, labels);
}
test.describe('Appearance panel (Layers/Objects/Nets)', () => {
test.beforeEach(async ({ page }) => {
await page.goto('/kicad/pcbnew.html');
});
test('tabs switch through all three pages and back', async ({ page }) => {
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await waitForEditorReady(page);
const tabs = await appearanceTabs(page);
expect(tabs.map(t => t.label).sort()).toEqual(['Layers', 'Nets', 'Objects']);
expect(tabs.find(t => t.label === 'Layers')?.subType).toBe('selected');
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await stableShot(page, 'appearance-00-layers.png');
await selectTab(page, 'Objects');
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await stableShot(page, 'appearance-01-objects.png');
await selectTab(page, 'Nets');
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await stableShot(page, 'appearance-02-nets.png');
// and back to the start
await selectTab(page, 'Layers');
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await stableShot(page, 'appearance-03-layers-again.png');
2026-06-16 09:33:32 +02:00
// Layer rows must survive the tab round-trip (regression pcbjam#8:
// pages came back blank after switching away and back — the rows stayed
// in the DOM but their scrolled window collapsed and clip-pathed them
// all away, so this must assert real paint, not just DOM presence).
const vis = await rowsVisible(page, ['F.Cu', 'B.Cu']);
expect(vis['F.Cu'], 'F.Cu row visible after tab round-trip').toBe(true);
expect(vis['B.Cu'], 'B.Cu row visible after tab round-trip').toBe(true);
});
test('layer list scrolls with the wheel and clips at the pane', async ({ page }) => {
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await waitForEditorReady(page);
const tabs = await appearanceTabs(page);
const layersTab = tabs.find(t => t.label === 'Layers');
expect(layersTab).toBeTruthy();
// hover INSIDE the layer list (just below the tab strip)
const hoverX = layersTab!.centerX;
const hoverY = layersTab!.centerY + 120;
await page.mouse.move(hoverX, hoverY);
refactor: collapse dual-mode plumbing — the DOM port is the only WASM build The canvas (wxUniversal) mode is gone (wxwidgets submodule); remove every piece of side-by-side plumbing so there is exactly one build and one test flow: - scripts/build-wxuniversal-wasm.sh -> scripts/build-wx-wasm.sh; no --dom/--enable-universal; builds into build-wasm/wxwidgets - build-wasm-test.sh: no DOM_BUILD / apps-dom rsync mirror / PORT=dom; apps build straight into tests/apps (Makefile.wasm PORT conditionals collapsed; wx.js + wx-dom.js always pre-js) - docker/build.sh, build-kicad-target.sh, env.sh: WX_PORT / -dom / -universal suffixes removed; kicad builds to kicad-<app>, outputs to output/; wx.js/wx-dom.js copied from the real source path (/workspace/wxwidgets/build/wasm — the old build-wasm path never existed and silently failed) - setup-kicad-wasm.sh: single target dir; the perl wx-dom.js injection is gone — the 7 checked-in kicad pages now reference wx-dom.js directly - playwright configs serve apps/; fixtures drop the test-results/dom and logs/wxwidgets/dom namespacing; boot.spec asserts wxDomPort unconditionally; pcbnew.spec uses one reference image; appearance.spec assertions unconditional - compare/update-baseline-screenshots.sh: --port removed - tests/gal-regression/wasm/Makefile: links build-wasm/wxwidgets and carries wx-dom.js as a second pre-js — the gal-webgl suite (30 specs) now actually builds and runs here (it needed host-side boost+glm via scripts/deps; the bundle had been missing, timing the whole spec out) - tests: clickCanvas() dispatches via page.mouse (DOM widgets legitimately cover the canvas; locator actionability refused the click); the comprehensive spec drives wxChoice through its native <select> (browser-owned popup cannot be coordinate-clicked) - docs: README/CLAUDE.md/build.md script names and dirs; features/wx-dom-port README reframed (DOM is THE port), visual-notes bugs 26-28; FindwxWidgets.cmake config label drops 'wasmuniv' - wxwidgets submodule -> 9dbacc9448 (DOM-only port, fork diff shrunk) Gate: full wx e2e suite 292 passed / 1 skipped / 0 failed — first run ever with the gal-webgl specs green (28 scenarios + load + sequential). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:18:16 +02:00
const before = await rowLabelTops(page, ['B.Cu', 'F.Mask']);
await page.mouse.wheel(0, 240);
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
// stableShot stabilizes the scroll render before comparing — after it
// returns the DOM row positions are final (replaces a fixed 800ms sleep).
await stableShot(page, 'appearance-10-layers-scrolled.png');
refactor: collapse dual-mode plumbing — the DOM port is the only WASM build The canvas (wxUniversal) mode is gone (wxwidgets submodule); remove every piece of side-by-side plumbing so there is exactly one build and one test flow: - scripts/build-wxuniversal-wasm.sh -> scripts/build-wx-wasm.sh; no --dom/--enable-universal; builds into build-wasm/wxwidgets - build-wasm-test.sh: no DOM_BUILD / apps-dom rsync mirror / PORT=dom; apps build straight into tests/apps (Makefile.wasm PORT conditionals collapsed; wx.js + wx-dom.js always pre-js) - docker/build.sh, build-kicad-target.sh, env.sh: WX_PORT / -dom / -universal suffixes removed; kicad builds to kicad-<app>, outputs to output/; wx.js/wx-dom.js copied from the real source path (/workspace/wxwidgets/build/wasm — the old build-wasm path never existed and silently failed) - setup-kicad-wasm.sh: single target dir; the perl wx-dom.js injection is gone — the 7 checked-in kicad pages now reference wx-dom.js directly - playwright configs serve apps/; fixtures drop the test-results/dom and logs/wxwidgets/dom namespacing; boot.spec asserts wxDomPort unconditionally; pcbnew.spec uses one reference image; appearance.spec assertions unconditional - compare/update-baseline-screenshots.sh: --port removed - tests/gal-regression/wasm/Makefile: links build-wasm/wxwidgets and carries wx-dom.js as a second pre-js — the gal-webgl suite (30 specs) now actually builds and runs here (it needed host-side boost+glm via scripts/deps; the bundle had been missing, timing the whole spec out) - tests: clickCanvas() dispatches via page.mouse (DOM widgets legitimately cover the canvas; locator actionability refused the click); the comprehensive spec drives wxChoice through its native <select> (browser-owned popup cannot be coordinate-clicked) - docs: README/CLAUDE.md/build.md script names and dirs; features/wx-dom-port README reframed (DOM is THE port), visual-notes bugs 26-28; FindwxWidgets.cmake config label drops 'wasmuniv' - wxwidgets submodule -> 9dbacc9448 (DOM-only port, fork diff shrunk) Gate: full wx e2e suite 292 passed / 1 skipped / 0 failed — first run ever with the gal-webgl specs green (28 scenarios + load + sequential). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:18:16 +02:00
const after = await rowLabelTops(page, ['B.Cu', 'F.Mask']);
expect(after['B.Cu'], 'B.Cu moved up after wheel scroll')
.toBeLessThan(before['B.Cu']!);
expect(after['F.Mask'], 'F.Mask moved up after wheel scroll')
.toBeLessThan(before['F.Mask']!);
// scroll back up restores the start of the list
await page.mouse.wheel(0, -480);
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await stableShot(page, 'appearance-11-layers-scrolled-back.png');
refactor: collapse dual-mode plumbing — the DOM port is the only WASM build The canvas (wxUniversal) mode is gone (wxwidgets submodule); remove every piece of side-by-side plumbing so there is exactly one build and one test flow: - scripts/build-wxuniversal-wasm.sh -> scripts/build-wx-wasm.sh; no --dom/--enable-universal; builds into build-wasm/wxwidgets - build-wasm-test.sh: no DOM_BUILD / apps-dom rsync mirror / PORT=dom; apps build straight into tests/apps (Makefile.wasm PORT conditionals collapsed; wx.js + wx-dom.js always pre-js) - docker/build.sh, build-kicad-target.sh, env.sh: WX_PORT / -dom / -universal suffixes removed; kicad builds to kicad-<app>, outputs to output/; wx.js/wx-dom.js copied from the real source path (/workspace/wxwidgets/build/wasm — the old build-wasm path never existed and silently failed) - setup-kicad-wasm.sh: single target dir; the perl wx-dom.js injection is gone — the 7 checked-in kicad pages now reference wx-dom.js directly - playwright configs serve apps/; fixtures drop the test-results/dom and logs/wxwidgets/dom namespacing; boot.spec asserts wxDomPort unconditionally; pcbnew.spec uses one reference image; appearance.spec assertions unconditional - compare/update-baseline-screenshots.sh: --port removed - tests/gal-regression/wasm/Makefile: links build-wasm/wxwidgets and carries wx-dom.js as a second pre-js — the gal-webgl suite (30 specs) now actually builds and runs here (it needed host-side boost+glm via scripts/deps; the bundle had been missing, timing the whole spec out) - tests: clickCanvas() dispatches via page.mouse (DOM widgets legitimately cover the canvas; locator actionability refused the click); the comprehensive spec drives wxChoice through its native <select> (browser-owned popup cannot be coordinate-clicked) - docs: README/CLAUDE.md/build.md script names and dirs; features/wx-dom-port README reframed (DOM is THE port), visual-notes bugs 26-28; FindwxWidgets.cmake config label drops 'wasmuniv' - wxwidgets submodule -> 9dbacc9448 (DOM-only port, fork diff shrunk) Gate: full wx e2e suite 292 passed / 1 skipped / 0 failed — first run ever with the gal-webgl specs green (28 scenarios + load + sequential). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:18:16 +02:00
const restored = await rowLabelTops(page, ['B.Cu']);
expect(restored['B.Cu'], 'B.Cu back at its original position')
.toBe(before['B.Cu']);
});
test('objects page scrolls with the wheel', async ({ page }) => {
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await waitForEditorReady(page);
await selectTab(page, 'Objects');
const tabs = await appearanceTabs(page);
const objectsTab = tabs.find(t => t.label === 'Objects')!;
await page.mouse.move(objectsTab.centerX, objectsTab.centerY + 120);
refactor: collapse dual-mode plumbing — the DOM port is the only WASM build The canvas (wxUniversal) mode is gone (wxwidgets submodule); remove every piece of side-by-side plumbing so there is exactly one build and one test flow: - scripts/build-wxuniversal-wasm.sh -> scripts/build-wx-wasm.sh; no --dom/--enable-universal; builds into build-wasm/wxwidgets - build-wasm-test.sh: no DOM_BUILD / apps-dom rsync mirror / PORT=dom; apps build straight into tests/apps (Makefile.wasm PORT conditionals collapsed; wx.js + wx-dom.js always pre-js) - docker/build.sh, build-kicad-target.sh, env.sh: WX_PORT / -dom / -universal suffixes removed; kicad builds to kicad-<app>, outputs to output/; wx.js/wx-dom.js copied from the real source path (/workspace/wxwidgets/build/wasm — the old build-wasm path never existed and silently failed) - setup-kicad-wasm.sh: single target dir; the perl wx-dom.js injection is gone — the 7 checked-in kicad pages now reference wx-dom.js directly - playwright configs serve apps/; fixtures drop the test-results/dom and logs/wxwidgets/dom namespacing; boot.spec asserts wxDomPort unconditionally; pcbnew.spec uses one reference image; appearance.spec assertions unconditional - compare/update-baseline-screenshots.sh: --port removed - tests/gal-regression/wasm/Makefile: links build-wasm/wxwidgets and carries wx-dom.js as a second pre-js — the gal-webgl suite (30 specs) now actually builds and runs here (it needed host-side boost+glm via scripts/deps; the bundle had been missing, timing the whole spec out) - tests: clickCanvas() dispatches via page.mouse (DOM widgets legitimately cover the canvas; locator actionability refused the click); the comprehensive spec drives wxChoice through its native <select> (browser-owned popup cannot be coordinate-clicked) - docs: README/CLAUDE.md/build.md script names and dirs; features/wx-dom-port README reframed (DOM is THE port), visual-notes bugs 26-28; FindwxWidgets.cmake config label drops 'wasmuniv' - wxwidgets submodule -> 9dbacc9448 (DOM-only port, fork diff shrunk) Gate: full wx e2e suite 292 passed / 1 skipped / 0 failed — first run ever with the gal-webgl specs green (28 scenarios + load + sequential). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:18:16 +02:00
const before = await rowLabelTops(page, ['Ratsnest']);
await page.mouse.wheel(0, 240);
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
await stableShot(page, 'appearance-20-objects-scrolled.png');
test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries Make the Playwright e2e + kicad suites deterministic so screenshot flake stops tracing to timing races. - Blind page.waitForTimeout -> condition waits (expect.poll, web-first assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp). Remaining sleeps are documented interaction dwells (annotated). - Defensive "if element exists" branches -> loud asserts; label-fallback chains -> normalized clickMenuItemByText. First-run wizard for/if loops removed by seeding calculator/gerbview/pcbnew HTMLs. - Screenshots: new stableShot(page, name) settles the render in-page (canvas hash over rAF) then writes a raw PNG to test-results/ for the existing offline gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot, which did inline compare + its own baselines and had decoupled the specs from the real gate. scale:'css' pinned. - retries: 0 in both configs. - Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind sleeps / toHaveScreenshot / inline retries / swallowed catches in specs; documented exceptions carry a marker. Rules in tests/TESTING.md. Assertions, coverage, and renders unchanged (semantic-equivalence reviewed; captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance). Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00
// Ratsnest may not be registered depending on board state; only assert its
// movement when it's present (optional-data guard, not a flow race).
refactor: collapse dual-mode plumbing — the DOM port is the only WASM build The canvas (wxUniversal) mode is gone (wxwidgets submodule); remove every piece of side-by-side plumbing so there is exactly one build and one test flow: - scripts/build-wxuniversal-wasm.sh -> scripts/build-wx-wasm.sh; no --dom/--enable-universal; builds into build-wasm/wxwidgets - build-wasm-test.sh: no DOM_BUILD / apps-dom rsync mirror / PORT=dom; apps build straight into tests/apps (Makefile.wasm PORT conditionals collapsed; wx.js + wx-dom.js always pre-js) - docker/build.sh, build-kicad-target.sh, env.sh: WX_PORT / -dom / -universal suffixes removed; kicad builds to kicad-<app>, outputs to output/; wx.js/wx-dom.js copied from the real source path (/workspace/wxwidgets/build/wasm — the old build-wasm path never existed and silently failed) - setup-kicad-wasm.sh: single target dir; the perl wx-dom.js injection is gone — the 7 checked-in kicad pages now reference wx-dom.js directly - playwright configs serve apps/; fixtures drop the test-results/dom and logs/wxwidgets/dom namespacing; boot.spec asserts wxDomPort unconditionally; pcbnew.spec uses one reference image; appearance.spec assertions unconditional - compare/update-baseline-screenshots.sh: --port removed - tests/gal-regression/wasm/Makefile: links build-wasm/wxwidgets and carries wx-dom.js as a second pre-js — the gal-webgl suite (30 specs) now actually builds and runs here (it needed host-side boost+glm via scripts/deps; the bundle had been missing, timing the whole spec out) - tests: clickCanvas() dispatches via page.mouse (DOM widgets legitimately cover the canvas; locator actionability refused the click); the comprehensive spec drives wxChoice through its native <select> (browser-owned popup cannot be coordinate-clicked) - docs: README/CLAUDE.md/build.md script names and dirs; features/wx-dom-port README reframed (DOM is THE port), visual-notes bugs 26-28; FindwxWidgets.cmake config label drops 'wasmuniv' - wxwidgets submodule -> 9dbacc9448 (DOM-only port, fork diff shrunk) Gate: full wx e2e suite 292 passed / 1 skipped / 0 failed — first run ever with the gal-webgl specs green (28 scenarios + load + sequential). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:18:16 +02:00
if (before['Ratsnest'] !== null) {
const after = await rowLabelTops(page, ['Ratsnest']);
expect(after['Ratsnest'], 'Ratsnest row moved after wheel scroll')
.toBeLessThan(before['Ratsnest']!);
}
});
});