13 lines
239 B
C
13 lines
239 B
C
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// Auto-generated shader header from smaa_base.glsl
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#ifndef GLSL_SMAA_BASE_H
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#define GLSL_SMAA_BASE_H
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#include <string>
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namespace KIGFX {
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namespace BUILTIN_SHADERS {
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extern std::string glsl_smaa_base;
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}
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}
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#endif // GLSL_SMAA_BASE_H
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