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# KiCad WASM Tests
Playwright tests for verifying the wxWidgets WASM port.
## Prerequisites
- Node.js 18+
- Emscripten SDK (for building)
## Building the Test App
```bash
../scripts/build-wasm-test.sh
```
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This builds `wasm-app/minimal_test.{html,js,wasm}` and standalone test apps.
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## Running Tests
```bash
npm install
npm test
```
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To run specific tests:
```bash
npx playwright test menu.spec.ts # Run menu tests only
npx playwright test --grep "wxTimer" # Run tests matching pattern
```
## Test Structure
```
tests/
├── e2e/ # Playwright test specs
│ ├── utils/ # Shared test utilities
│ │ ├── fixtures.ts # Playwright fixtures with auto-logging
│ │ └── test-utils.ts # Logging and helper functions
│ ├── menu.spec.ts # wxMenuBar tests
│ ├── timer.spec.ts # wxTimer tests
│ ├── dialog.spec.ts # wxDialog/wxMessageBox tests
│ ├── tree.spec.ts # wxTreeCtrl tests
│ ├── grid.spec.ts # wxGrid/wxSpinCtrl/wxSearchCtrl tests
│ ├── opengl.spec.ts # OpenGL tab tests
│ ├── wxwidgets.spec.ts # Comprehensive UI interaction tests
│ └── ...
├── logs/ # Test logs (auto-generated)
├── test-results/ # Screenshots (auto-generated)
├── baseline-screenshots/ # Reference screenshots for comparison
├── wasm-app/ # Built WASM test applications
│ ├── minimal_test.html # Main test app
│ └── standalone/ # Individual component test apps
└── playwright.config.ts # Playwright configuration
```
## Logging
Each test automatically captures:
- Console logs with timestamps and log levels
- Page errors with full stack traces
Log files are written to `logs/` after each test:
- `<test-name>.log` - All console output
- `<test-name>.errors.log` - Errors only (created if errors occurred)
Example log format:
```
[2025-11-29T19:39:42.165Z] [LOG] [EVENT] Application started
[2025-11-29T19:39:42.733Z] [WARNING] GPU stall due to ReadPixels
[2025-11-29T19:39:42.801Z] [ERROR] Some error message
```
## Screenshots
Tests capture screenshots to `test-results/` . Compare against baselines:
```bash
../scripts/compare-screenshots.sh
```
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## Viewing the App Directly
Start a local server in the wasm-app directory:
```bash
cd wasm-app
npx serve .
```
Then open http://localhost:3000/minimal_test.html in your browser.
Alternative using Python:
```bash
cd wasm-app
python3 -m http.server 8000
```
Then open http://localhost:8000/minimal_test.html
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## Test Categories
| Spec File | Tests | Description |
|-----------|-------|-------------|
| `wxwidgets.spec.ts` | Comprehensive | Full UI interaction, stability, OpenGL |
| `menu.spec.ts` | wxMenuBar | Menu bar visibility and interactions |
| `timer.spec.ts` | wxTimer | Timer start/stop/reset functionality |
| `dialog.spec.ts` | wxDialog | Message boxes and custom dialogs |
| `tree.spec.ts` | wxTreeCtrl | Tree control with expand/collapse |
| `grid.spec.ts` | wxGrid | Grid, SpinCtrl, SearchCtrl |
| `opengl.spec.ts` | OpenGL | GL tests (immediate mode, vertex arrays) |
| `aui.spec.ts` | wxAuiManager | Dockable panels |
| `clipboard.spec.ts` | wxClipboard | Copy/paste operations |
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| `dataview.spec.ts` | wxDataViewCtrl | List and tree data views (Zone Manager-like) |
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| `filedialog.spec.ts` | wxFileDialog | File open/save dialogs |
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| `htmlwin.spec.ts` | wxHtmlWindow | HTML rendering (About dialogs, error formatting) |
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| `layout.spec.ts` | wxSplitter | Splitter and scrolled windows |
| `toolbar.spec.ts` | wxToolBar | Toolbar buttons and status bar |
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## Debugging WASM Crashes
When a test fails with a WASM crash (e.g., "memory access out of bounds"), you can build with debug symbols to get meaningful stack traces:
### Debug Build
```bash
# Build test apps with DWARF symbols and source maps
../scripts/build-wasm-test.sh --debug
```
This enables:
- `-g` for DWARF debug info
- `-gsource-map` for browser source maps
- `-O0` for no optimization (preserves debugging context)
### Reading Stack Traces
With a debug build, WASM stack traces show actual function names:
**Before (release build):**
```
RuntimeError: memory access out of bounds
at wasm-function[102]:0xfdf8
at wasm-function[99]:0xe6e0
```
**After (debug build):**
```
RuntimeError: memory access out of bounds
at grid_test.wasm.GridTestFrame::LogEvent(wxString const&)
at grid_test.wasm.GridTestFrame::OnGridCellSelect(wxGridEvent&)
at grid_test.wasm.wxEventFunctorMethod<...>::operator()
```
### Using LLVM Tools
For deeper analysis, use Emscripten's LLVM tools:
```bash
LLVM_DIR="/opt/homebrew/Cellar/emscripten/4.0.20/libexec/llvm/bin"
# Check if WASM has DWARF info
$LLVM_DIR/llvm-dwarfdump --debug-info wasm-app/standalone/grid/grid_test.wasm
# Disassemble with function names
$LLVM_DIR/llvm-objdump -d grid_test.wasm | head -200
```
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## Button Finder Utility
The wxWidgets WASM apps render to a canvas, so UI tests need to click at specific pixel coordinates. The button-finder utility scans a test app to find clickable button positions.
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**Note:** This utility is excluded from regular test runs (`npm test` ). Use the dedicated config to run it.
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### Usage
```bash
cd tests
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# Use the dedicated button-finder config (recommended)
APP_URL=/standalone/clipboard/clipboard_test.html npx playwright test --config=playwright-button-finder.config.ts
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# Scan with custom region (faster - focus on likely button area)
APP_URL=/standalone/dialog/dialog_test.html START_Y=150 END_Y=300 STEP=8 npx playwright test --config=playwright-button-finder.config.ts
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# Scan dataview test app for button positions
APP_URL=/standalone/dataview/dataview_test.html STEP=8 START_Y=80 END_Y=180 npx playwright test --config=playwright-button-finder.config.ts
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# Scan htmlwin test app
APP_URL=/standalone/htmlwin/htmlwin_test.html STEP=8 START_Y=80 END_Y=160 npx playwright test --config=playwright-button-finder.config.ts
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```
### Available Test Apps
| App URL | Description |
|---------|-------------|
| `/standalone/clipboard/clipboard_test.html` | Copy, Paste, Check, Clear buttons |
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| `/standalone/dataview/dataview_test.html` | wxDataViewListCtrl and wxDataViewTreeCtrl (Zone Manager-like data) |
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| `/standalone/dialog/dialog_test.html` | Info, Yes/No, Error, Custom dialog buttons |
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| `/standalone/htmlwin/htmlwin_test.html` | wxHtmlWindow with various HTML content |
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| `/standalone/tree/tree_test.html` | Expand All, Collapse All, etc. |
| `/standalone/menu/menu_test.html` | Menu bar testing |
| `/standalone/grid/grid_test.html` | Grid controls |
| `/standalone/aui/aui_test.html` | AUI panel controls |
| `/standalone/toolbar/toolbar_test.html` | Toolbar buttons |
| `/standalone/timer/timer_test.html` | Timer controls |
| `/standalone/filedialog/filedialog_test.html` | File dialog buttons |
| `/standalone/layout/layout_test.html` | Layout controls |
### Environment Variables
| Variable | Default | Description |
|----------|---------|-------------|
| `APP_URL` | (required) | URL path to scan |
| `STEP` | `10` | Pixel step size for scanning (smaller = more accurate but slower) |
| `START_X` | `0` | X coordinate to start scanning |
| `END_X` | canvas width | X coordinate to end scanning |
| `START_Y` | `0` | Y coordinate to start scanning |
| `END_Y` | canvas height | Y coordinate to end scanning |
### Output
The utility outputs:
- Button positions with labels (from console log keywords)
- Generated test code snippets
- Results JSON file at `test-results/button-finder-results.json`
Example output:
```
RESULTS: Found 4 buttons
Button positions (relative to canvas):
Copy at (352, 196)
Log: [CLIPBOARD_EVENT] Attempting to copy text to clipboard...
Paste at (600, 196)
Log: [CLIPBOARD_EVENT] Attempting to paste from clipboard...
```
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## Known Issues
- **Timer tests**: May fail due to timing sensitivity
- **Tree tests**: Button click positions may vary