pcbjam/tests/tools/screenshots/README.md

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feat(tests): screenshot regression + Discord review, perf-tracked New tooling in tests/tools/screenshots/ (TypeScript via tsx): - compare.ts: one pixelmatch engine (AA-excluded), connected-component "where to look" boxes, old|new+boxes|heatmap triptych, per-engine floors. - promote.ts: churn-free updater — overwrite a baseline only when decoded pixels differ beyond the floor, copying CI bytes verbatim (no re-encode churn); pulls a CI run via `gh run download` or a local --from dir. - post-discord.ts: always-on CI-on-main report (SHA + e2e status + the track-only runtime-perf table), then screenshot triptychs, batched + size-capped + flood-collapsed + 429-aware. - perf-report.ts: perf table with Δ vs the previous main run (via gh). - changelog.ts: no-build git-history baseline differ (Discord trigger B). - noise.ts / gen-manifest.ts: calibration + manifest generation. CI wiring: - wasm-build.yml: post-test step runs the gate + report on the already- produced test-results (no extra build); report-only (continue-on-error), posts only on push to main, inert without DISCORD_WEBHOOK_URL. - ci-ubicloud.yml: secrets: inherit (pass the webhook through). - screenshot-changelog.yml: ~30s no-build changelog on baseline changes. screenshot-manifest.json: canonical 354-name set + best-effort engine tags (313 chromium-swiftshader / 41 firefox-llvmpipe). Normalize scale:'device'->'css' across 18 spec files (no-op at CI DSF=1) so committed baselines are uniformly css-scaled. Design: CI's Linux render is the single source of truth; no pinned container (accept rare env drift -> re-promote); dev commits via promote. Replaces the byte-cmp compare-screenshots.sh + file-size-proxy update-baseline-screenshots.sh (kept for now until the first re-baseline). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:01:15 +02:00
# Screenshot regression + Discord review tooling
One comparison engine + a churn-free updater + a Discord reporter for the e2e
screenshots. Design and rationale: `~/.claude/plans/…snowglobe.md` (or ask).
**Source of truth = CI's Linux render.** The dev never authors baselines on the
Mac (Mac fonts/GL ≠ CI). Instead, CI renders on every push; when a render change
is intentional you *promote* CI's artifact into the committed baselines. The
environment isn't pinned — if the host's Mesa/fonts drift, the gate lights up in
Discord and you just re-promote (broad + low-intensity change ⇒ likely drift).
e2e/CI: dual-engine suites, per-engine screenshots, SwiftShader retired, prod web suite, CI-coverage gate Squash of experiment/ff-big-modules vs main. Big-module routing removed: native-EH shrank kicad_editor below SpiderMonkey's x86-64 code budget (runs 29355049705/29356152413 green on stock Firefox), so BIG_MODULE_SPECS routing and the baseline-only-JIT crutch are gone — kicad-firefox and kicad-chromium both run the full suite, with the module compiled the way real users' browsers compile it. Per-engine screenshots end to end: stableShot/shotPath write test-results/<engine>/<name>.png; baselines move to baseline-screenshots/{chromium,firefox}/ and the whole tools/screenshots pipeline (compare/promote/manifest/spec-map/changelog/Discord) keys on <engine>/<name>. Previously Firefox and Chromium renders of one spec overwrote each other and Firefox renders were never actually gated. Seeded from CI run 29421380806 (92 new firefox baselines, +24 chromium web-suite shots); manifest generated from the baseline tree. One merged playwright.config.ts (kicad/asyncify/coroutine/perf as projects); ~25 dead npm scripts dropped. The web suite is gated in CI for the first time ever (4 rotted specs fixed, 5 broken lib-bridge specs triaged as fixme in docs/features/web-e2e-rot/); cheap lint step after npm ci; last 26 blind-sleep violations fixed. SwiftShader retired: CI Chromium renders WebGL on ANGLE → Mesa llvmpipe (--use-gl=angle --use-angle=gl --ignore-gpu-blocklist; the blocklist flag is mandatory — llvmpipe is blocklisted and WebGL is silently unavailable without it) in BOTH configs. Under WORKERS=4 congestion SwiftShader transiently failed the first post-board-load draw and the recovery cascade ended in a silent permanent Cairo fallback — that engine flip was the "~1.2% changedRatio both directions" occ-export baseline flake. Validated 160/160 across two 80-repeat rigs; full analysis in docs/features/wx-parity-bugs/occ-export-context-eviction.md. Chromium baselines shift slightly on llvmpipe — promote once from the first green run. Deflakes the new coverage exposed: presence baselines settle before capture; presence fixtures declare current file formats; perf gets its own outputDir so CI evidence survives; occ-export settles the board paint before the export dialog; menu-item waits (waitForRenderedByLabel before clickMenuItem) in 4 specs + the TESTING.md rule. Web suite runs the PROD build, in parallel: webServer becomes backend `start` + the standalone's e2e:preview (build-preview.mjs: link-wasm → stash the public/wasm symlink aside during vite build, build-demo.mjs's move — then vite preview as the persistent server). The wasm middleware serves /wasm/* in preview and emits COOP/COEP/CORP itself (a pthread worker script's own response must carry COEP or Chrome kills it with ERR_BLOCKED_BY_RESPONSE). VITE_* flags bake at build time; VITE_ALLOW_USER_OVERRIDE joins turbo globalEnv. fullyParallel + default workers: 5.2m → 1.4m. Determinism fixes the parallel run exposed: shared-page specs become serial groups; locks.spec grabs alice's exact item via the new kicadCollabTestSelectByUuid hook (cross-tab "first footprint" order is not a ysync invariant); quit specs poll page.url() (quit supersedes its own navigation — NS_BINDING_ABORTED on Firefox). Suite: 51 passed / 12 skipped / 0 failed in 1.6m. CI-coverage gate (lint:ci-coverage): every tests/**/*.spec.ts must be reachable from the npm scripts the workflows invoke — scraped from .github/workflows/, resolved through package.json, coverage asked from playwright --list itself. Rules: uncovered-spec + orphan-project (with a documented LOCAL_ONLY_PROJECTS allowlist). Gating next to lint:determinism; 138 spec files / 13 projects accounted for. Product fixes kept from the investigations (reachable on real GPUs too): wx 7799fd1be5 — paint flags clear before dispatch + Invalidate always propagates; kicad 3dcfea5e45 — SwiftShader pass-boundary flush + per-instance font texture + first-frame GL-error drain (GAL recovery recovers instead of falling back to Cairo) + the user-facing eeschema switch navigates again under __EMSCRIPTEN__ (project-sync's FaceRegistered gate had rerouted it into the hidden sync player; caught by the newly-gated web suite). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018eUxiPApHgGiu9NFyQfhAq
2026-07-17 12:10:40 +02:00
**Everything is per-engine.** Specs write `test-results/<engine>/<name>.png`
(engine derived from the running browser via `stableShot`/`shotPath`); baselines
live in `baseline-screenshots/<engine>/`; the canonical key everywhere in this
tooling is `<engine>/<name>` and captions/attachments carry the engine label.
The same spec on chromium + firefox is two independent gated screenshots.
feat(tests): screenshot regression + Discord review, perf-tracked New tooling in tests/tools/screenshots/ (TypeScript via tsx): - compare.ts: one pixelmatch engine (AA-excluded), connected-component "where to look" boxes, old|new+boxes|heatmap triptych, per-engine floors. - promote.ts: churn-free updater — overwrite a baseline only when decoded pixels differ beyond the floor, copying CI bytes verbatim (no re-encode churn); pulls a CI run via `gh run download` or a local --from dir. - post-discord.ts: always-on CI-on-main report (SHA + e2e status + the track-only runtime-perf table), then screenshot triptychs, batched + size-capped + flood-collapsed + 429-aware. - perf-report.ts: perf table with Δ vs the previous main run (via gh). - changelog.ts: no-build git-history baseline differ (Discord trigger B). - noise.ts / gen-manifest.ts: calibration + manifest generation. CI wiring: - wasm-build.yml: post-test step runs the gate + report on the already- produced test-results (no extra build); report-only (continue-on-error), posts only on push to main, inert without DISCORD_WEBHOOK_URL. - ci-ubicloud.yml: secrets: inherit (pass the webhook through). - screenshot-changelog.yml: ~30s no-build changelog on baseline changes. screenshot-manifest.json: canonical 354-name set + best-effort engine tags (313 chromium-swiftshader / 41 firefox-llvmpipe). Normalize scale:'device'->'css' across 18 spec files (no-op at CI DSF=1) so committed baselines are uniformly css-scaled. Design: CI's Linux render is the single source of truth; no pinned container (accept rare env drift -> re-promote); dev commits via promote. Replaces the byte-cmp compare-screenshots.sh + file-size-proxy update-baseline-screenshots.sh (kept for now until the first re-baseline). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:01:15 +02:00
## Files
- `config.ts` — thresholds, baseline dirs, per-engine floors (calibrate!), clustering knobs.
- `image-ops.ts` — PNG load/save, pixelmatch diff (AA-excluded), connected-component boxes, triptych compositing, size-cap resize.
e2e/CI: dual-engine suites, per-engine screenshots, SwiftShader retired, prod web suite, CI-coverage gate Squash of experiment/ff-big-modules vs main. Big-module routing removed: native-EH shrank kicad_editor below SpiderMonkey's x86-64 code budget (runs 29355049705/29356152413 green on stock Firefox), so BIG_MODULE_SPECS routing and the baseline-only-JIT crutch are gone — kicad-firefox and kicad-chromium both run the full suite, with the module compiled the way real users' browsers compile it. Per-engine screenshots end to end: stableShot/shotPath write test-results/<engine>/<name>.png; baselines move to baseline-screenshots/{chromium,firefox}/ and the whole tools/screenshots pipeline (compare/promote/manifest/spec-map/changelog/Discord) keys on <engine>/<name>. Previously Firefox and Chromium renders of one spec overwrote each other and Firefox renders were never actually gated. Seeded from CI run 29421380806 (92 new firefox baselines, +24 chromium web-suite shots); manifest generated from the baseline tree. One merged playwright.config.ts (kicad/asyncify/coroutine/perf as projects); ~25 dead npm scripts dropped. The web suite is gated in CI for the first time ever (4 rotted specs fixed, 5 broken lib-bridge specs triaged as fixme in docs/features/web-e2e-rot/); cheap lint step after npm ci; last 26 blind-sleep violations fixed. SwiftShader retired: CI Chromium renders WebGL on ANGLE → Mesa llvmpipe (--use-gl=angle --use-angle=gl --ignore-gpu-blocklist; the blocklist flag is mandatory — llvmpipe is blocklisted and WebGL is silently unavailable without it) in BOTH configs. Under WORKERS=4 congestion SwiftShader transiently failed the first post-board-load draw and the recovery cascade ended in a silent permanent Cairo fallback — that engine flip was the "~1.2% changedRatio both directions" occ-export baseline flake. Validated 160/160 across two 80-repeat rigs; full analysis in docs/features/wx-parity-bugs/occ-export-context-eviction.md. Chromium baselines shift slightly on llvmpipe — promote once from the first green run. Deflakes the new coverage exposed: presence baselines settle before capture; presence fixtures declare current file formats; perf gets its own outputDir so CI evidence survives; occ-export settles the board paint before the export dialog; menu-item waits (waitForRenderedByLabel before clickMenuItem) in 4 specs + the TESTING.md rule. Web suite runs the PROD build, in parallel: webServer becomes backend `start` + the standalone's e2e:preview (build-preview.mjs: link-wasm → stash the public/wasm symlink aside during vite build, build-demo.mjs's move — then vite preview as the persistent server). The wasm middleware serves /wasm/* in preview and emits COOP/COEP/CORP itself (a pthread worker script's own response must carry COEP or Chrome kills it with ERR_BLOCKED_BY_RESPONSE). VITE_* flags bake at build time; VITE_ALLOW_USER_OVERRIDE joins turbo globalEnv. fullyParallel + default workers: 5.2m → 1.4m. Determinism fixes the parallel run exposed: shared-page specs become serial groups; locks.spec grabs alice's exact item via the new kicadCollabTestSelectByUuid hook (cross-tab "first footprint" order is not a ysync invariant); quit specs poll page.url() (quit supersedes its own navigation — NS_BINDING_ABORTED on Firefox). Suite: 51 passed / 12 skipped / 0 failed in 1.6m. CI-coverage gate (lint:ci-coverage): every tests/**/*.spec.ts must be reachable from the npm scripts the workflows invoke — scraped from .github/workflows/, resolved through package.json, coverage asked from playwright --list itself. Rules: uncovered-spec + orphan-project (with a documented LOCAL_ONLY_PROJECTS allowlist). Gating next to lint:determinism; 138 spec files / 13 projects accounted for. Product fixes kept from the investigations (reachable on real GPUs too): wx 7799fd1be5 — paint flags clear before dispatch + Invalidate always propagates; kicad 3dcfea5e45 — SwiftShader pass-boundary flush + per-instance font texture + first-frame GL-error drain (GAL recovery recovers instead of falling back to Cairo) + the user-facing eeschema switch navigates again under __EMSCRIPTEN__ (project-sync's FaceRegistered gate had rerouted it into the hidden sync player; caught by the newly-gated web suite). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018eUxiPApHgGiu9NFyQfhAq
2026-07-17 12:10:40 +02:00
- `compare.ts` — the comparison engine: classify per-engine baselines vs `test-results/<engine>/``test-results/screenshot-diff/report.json` + triptych/heatmap PNGs. `--pair` diffs two files.
feat(tests): screenshot regression + Discord review, perf-tracked New tooling in tests/tools/screenshots/ (TypeScript via tsx): - compare.ts: one pixelmatch engine (AA-excluded), connected-component "where to look" boxes, old|new+boxes|heatmap triptych, per-engine floors. - promote.ts: churn-free updater — overwrite a baseline only when decoded pixels differ beyond the floor, copying CI bytes verbatim (no re-encode churn); pulls a CI run via `gh run download` or a local --from dir. - post-discord.ts: always-on CI-on-main report (SHA + e2e status + the track-only runtime-perf table), then screenshot triptychs, batched + size-capped + flood-collapsed + 429-aware. - perf-report.ts: perf table with Δ vs the previous main run (via gh). - changelog.ts: no-build git-history baseline differ (Discord trigger B). - noise.ts / gen-manifest.ts: calibration + manifest generation. CI wiring: - wasm-build.yml: post-test step runs the gate + report on the already- produced test-results (no extra build); report-only (continue-on-error), posts only on push to main, inert without DISCORD_WEBHOOK_URL. - ci-ubicloud.yml: secrets: inherit (pass the webhook through). - screenshot-changelog.yml: ~30s no-build changelog on baseline changes. screenshot-manifest.json: canonical 354-name set + best-effort engine tags (313 chromium-swiftshader / 41 firefox-llvmpipe). Normalize scale:'device'->'css' across 18 spec files (no-op at CI DSF=1) so committed baselines are uniformly css-scaled. Design: CI's Linux render is the single source of truth; no pinned container (accept rare env drift -> re-promote); dev commits via promote. Replaces the byte-cmp compare-screenshots.sh + file-size-proxy update-baseline-screenshots.sh (kept for now until the first re-baseline). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:01:15 +02:00
- `promote.ts` — churn-free updater: pull a CI run's shots (`gh run download`) or `--from DIR`; overwrite a baseline only when pixels differ beyond the floor (verbatim bytes, no re-encode) → no git churn.
- `perf-report.ts` — renders the track-only runtime-perf table (loadMs/openMs/FPS) with Δ vs the previous main run (fetched via `gh`).
- `post-discord.ts` — the always-on CI-on-main report: SHA + e2e status + perf table, then screenshot triptychs (batched, size-capped, flood-collapsed).
- `changelog.ts` — Discord trigger B: git-history diff of committed baseline PNGs (no build/GPU).
- `noise.ts` — calibration: diff two identical-input renders → per-engine noise floor.
e2e/CI: dual-engine suites, per-engine screenshots, SwiftShader retired, prod web suite, CI-coverage gate Squash of experiment/ff-big-modules vs main. Big-module routing removed: native-EH shrank kicad_editor below SpiderMonkey's x86-64 code budget (runs 29355049705/29356152413 green on stock Firefox), so BIG_MODULE_SPECS routing and the baseline-only-JIT crutch are gone — kicad-firefox and kicad-chromium both run the full suite, with the module compiled the way real users' browsers compile it. Per-engine screenshots end to end: stableShot/shotPath write test-results/<engine>/<name>.png; baselines move to baseline-screenshots/{chromium,firefox}/ and the whole tools/screenshots pipeline (compare/promote/manifest/spec-map/changelog/Discord) keys on <engine>/<name>. Previously Firefox and Chromium renders of one spec overwrote each other and Firefox renders were never actually gated. Seeded from CI run 29421380806 (92 new firefox baselines, +24 chromium web-suite shots); manifest generated from the baseline tree. One merged playwright.config.ts (kicad/asyncify/coroutine/perf as projects); ~25 dead npm scripts dropped. The web suite is gated in CI for the first time ever (4 rotted specs fixed, 5 broken lib-bridge specs triaged as fixme in docs/features/web-e2e-rot/); cheap lint step after npm ci; last 26 blind-sleep violations fixed. SwiftShader retired: CI Chromium renders WebGL on ANGLE → Mesa llvmpipe (--use-gl=angle --use-angle=gl --ignore-gpu-blocklist; the blocklist flag is mandatory — llvmpipe is blocklisted and WebGL is silently unavailable without it) in BOTH configs. Under WORKERS=4 congestion SwiftShader transiently failed the first post-board-load draw and the recovery cascade ended in a silent permanent Cairo fallback — that engine flip was the "~1.2% changedRatio both directions" occ-export baseline flake. Validated 160/160 across two 80-repeat rigs; full analysis in docs/features/wx-parity-bugs/occ-export-context-eviction.md. Chromium baselines shift slightly on llvmpipe — promote once from the first green run. Deflakes the new coverage exposed: presence baselines settle before capture; presence fixtures declare current file formats; perf gets its own outputDir so CI evidence survives; occ-export settles the board paint before the export dialog; menu-item waits (waitForRenderedByLabel before clickMenuItem) in 4 specs + the TESTING.md rule. Web suite runs the PROD build, in parallel: webServer becomes backend `start` + the standalone's e2e:preview (build-preview.mjs: link-wasm → stash the public/wasm symlink aside during vite build, build-demo.mjs's move — then vite preview as the persistent server). The wasm middleware serves /wasm/* in preview and emits COOP/COEP/CORP itself (a pthread worker script's own response must carry COEP or Chrome kills it with ERR_BLOCKED_BY_RESPONSE). VITE_* flags bake at build time; VITE_ALLOW_USER_OVERRIDE joins turbo globalEnv. fullyParallel + default workers: 5.2m → 1.4m. Determinism fixes the parallel run exposed: shared-page specs become serial groups; locks.spec grabs alice's exact item via the new kicadCollabTestSelectByUuid hook (cross-tab "first footprint" order is not a ysync invariant); quit specs poll page.url() (quit supersedes its own navigation — NS_BINDING_ABORTED on Firefox). Suite: 51 passed / 12 skipped / 0 failed in 1.6m. CI-coverage gate (lint:ci-coverage): every tests/**/*.spec.ts must be reachable from the npm scripts the workflows invoke — scraped from .github/workflows/, resolved through package.json, coverage asked from playwright --list itself. Rules: uncovered-spec + orphan-project (with a documented LOCAL_ONLY_PROJECTS allowlist). Gating next to lint:determinism; 138 spec files / 13 projects accounted for. Product fixes kept from the investigations (reachable on real GPUs too): wx 7799fd1be5 — paint flags clear before dispatch + Invalidate always propagates; kicad 3dcfea5e45 — SwiftShader pass-boundary flush + per-instance font texture + first-frame GL-error drain (GAL recovery recovers instead of falling back to Cairo) + the user-facing eeschema switch navigates again under __EMSCRIPTEN__ (project-sync's FaceRegistered gate had rerouted it into the hidden sync player; caught by the newly-gated web suite). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018eUxiPApHgGiu9NFyQfhAq
2026-07-17 12:10:40 +02:00
- `gen-manifest.ts` — regenerate `screenshot-manifest.json` (canonical {name, engine} list) from the committed per-engine baseline tree; `--check` (gating in CI) fails if it drifts.
- `spec-map.ts` — best-effort screenshot-name → spec-file attribution for captions (scans `stableShot`/`shotPath` literals).
feat(tests): screenshot regression + Discord review, perf-tracked New tooling in tests/tools/screenshots/ (TypeScript via tsx): - compare.ts: one pixelmatch engine (AA-excluded), connected-component "where to look" boxes, old|new+boxes|heatmap triptych, per-engine floors. - promote.ts: churn-free updater — overwrite a baseline only when decoded pixels differ beyond the floor, copying CI bytes verbatim (no re-encode churn); pulls a CI run via `gh run download` or a local --from dir. - post-discord.ts: always-on CI-on-main report (SHA + e2e status + the track-only runtime-perf table), then screenshot triptychs, batched + size-capped + flood-collapsed + 429-aware. - perf-report.ts: perf table with Δ vs the previous main run (via gh). - changelog.ts: no-build git-history baseline differ (Discord trigger B). - noise.ts / gen-manifest.ts: calibration + manifest generation. CI wiring: - wasm-build.yml: post-test step runs the gate + report on the already- produced test-results (no extra build); report-only (continue-on-error), posts only on push to main, inert without DISCORD_WEBHOOK_URL. - ci-ubicloud.yml: secrets: inherit (pass the webhook through). - screenshot-changelog.yml: ~30s no-build changelog on baseline changes. screenshot-manifest.json: canonical 354-name set + best-effort engine tags (313 chromium-swiftshader / 41 firefox-llvmpipe). Normalize scale:'device'->'css' across 18 spec files (no-op at CI DSF=1) so committed baselines are uniformly css-scaled. Design: CI's Linux render is the single source of truth; no pinned container (accept rare env drift -> re-promote); dev commits via promote. Replaces the byte-cmp compare-screenshots.sh + file-size-proxy update-baseline-screenshots.sh (kept for now until the first re-baseline). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:01:15 +02:00
## npm scripts (run from `tests/`)
```
npm run screenshots:check # gate: baselines vs test-results → report.json (exit 0; add --fail-on-change to gate)
npm run screenshots:promote -- --run <ci-run-id> # churn-free re-baseline from a CI run (or --from DIR)
npm run screenshots:report -- --e2e pass # post the CI report to Discord (main+push only; needs DISCORD_WEBHOOK_URL)
npm run screenshots:changelog # post the baseline changelog (main+push only)
npm run screenshots:noise -- run1/ run2/ # calibrate floors
npm run screenshots:manifest # regenerate the manifest (--check to verify it's fresh)
```
## Activation checklist
e2e/CI: dual-engine suites, per-engine screenshots, SwiftShader retired, prod web suite, CI-coverage gate Squash of experiment/ff-big-modules vs main. Big-module routing removed: native-EH shrank kicad_editor below SpiderMonkey's x86-64 code budget (runs 29355049705/29356152413 green on stock Firefox), so BIG_MODULE_SPECS routing and the baseline-only-JIT crutch are gone — kicad-firefox and kicad-chromium both run the full suite, with the module compiled the way real users' browsers compile it. Per-engine screenshots end to end: stableShot/shotPath write test-results/<engine>/<name>.png; baselines move to baseline-screenshots/{chromium,firefox}/ and the whole tools/screenshots pipeline (compare/promote/manifest/spec-map/changelog/Discord) keys on <engine>/<name>. Previously Firefox and Chromium renders of one spec overwrote each other and Firefox renders were never actually gated. Seeded from CI run 29421380806 (92 new firefox baselines, +24 chromium web-suite shots); manifest generated from the baseline tree. One merged playwright.config.ts (kicad/asyncify/coroutine/perf as projects); ~25 dead npm scripts dropped. The web suite is gated in CI for the first time ever (4 rotted specs fixed, 5 broken lib-bridge specs triaged as fixme in docs/features/web-e2e-rot/); cheap lint step after npm ci; last 26 blind-sleep violations fixed. SwiftShader retired: CI Chromium renders WebGL on ANGLE → Mesa llvmpipe (--use-gl=angle --use-angle=gl --ignore-gpu-blocklist; the blocklist flag is mandatory — llvmpipe is blocklisted and WebGL is silently unavailable without it) in BOTH configs. Under WORKERS=4 congestion SwiftShader transiently failed the first post-board-load draw and the recovery cascade ended in a silent permanent Cairo fallback — that engine flip was the "~1.2% changedRatio both directions" occ-export baseline flake. Validated 160/160 across two 80-repeat rigs; full analysis in docs/features/wx-parity-bugs/occ-export-context-eviction.md. Chromium baselines shift slightly on llvmpipe — promote once from the first green run. Deflakes the new coverage exposed: presence baselines settle before capture; presence fixtures declare current file formats; perf gets its own outputDir so CI evidence survives; occ-export settles the board paint before the export dialog; menu-item waits (waitForRenderedByLabel before clickMenuItem) in 4 specs + the TESTING.md rule. Web suite runs the PROD build, in parallel: webServer becomes backend `start` + the standalone's e2e:preview (build-preview.mjs: link-wasm → stash the public/wasm symlink aside during vite build, build-demo.mjs's move — then vite preview as the persistent server). The wasm middleware serves /wasm/* in preview and emits COOP/COEP/CORP itself (a pthread worker script's own response must carry COEP or Chrome kills it with ERR_BLOCKED_BY_RESPONSE). VITE_* flags bake at build time; VITE_ALLOW_USER_OVERRIDE joins turbo globalEnv. fullyParallel + default workers: 5.2m → 1.4m. Determinism fixes the parallel run exposed: shared-page specs become serial groups; locks.spec grabs alice's exact item via the new kicadCollabTestSelectByUuid hook (cross-tab "first footprint" order is not a ysync invariant); quit specs poll page.url() (quit supersedes its own navigation — NS_BINDING_ABORTED on Firefox). Suite: 51 passed / 12 skipped / 0 failed in 1.6m. CI-coverage gate (lint:ci-coverage): every tests/**/*.spec.ts must be reachable from the npm scripts the workflows invoke — scraped from .github/workflows/, resolved through package.json, coverage asked from playwright --list itself. Rules: uncovered-spec + orphan-project (with a documented LOCAL_ONLY_PROJECTS allowlist). Gating next to lint:determinism; 138 spec files / 13 projects accounted for. Product fixes kept from the investigations (reachable on real GPUs too): wx 7799fd1be5 — paint flags clear before dispatch + Invalidate always propagates; kicad 3dcfea5e45 — SwiftShader pass-boundary flush + per-instance font texture + first-frame GL-error drain (GAL recovery recovers instead of falling back to Cairo) + the user-facing eeschema switch navigates again under __EMSCRIPTEN__ (project-sync's FaceRegistered gate had rerouted it into the hidden sync player; caught by the newly-gated web suite). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018eUxiPApHgGiu9NFyQfhAq
2026-07-17 12:10:40 +02:00
- [x] `screenshot-manifest.json` generated ({name, engine} authoritative — derived from the per-engine baseline tree).
feat(tests): screenshot regression + Discord review, perf-tracked New tooling in tests/tools/screenshots/ (TypeScript via tsx): - compare.ts: one pixelmatch engine (AA-excluded), connected-component "where to look" boxes, old|new+boxes|heatmap triptych, per-engine floors. - promote.ts: churn-free updater — overwrite a baseline only when decoded pixels differ beyond the floor, copying CI bytes verbatim (no re-encode churn); pulls a CI run via `gh run download` or a local --from dir. - post-discord.ts: always-on CI-on-main report (SHA + e2e status + the track-only runtime-perf table), then screenshot triptychs, batched + size-capped + flood-collapsed + 429-aware. - perf-report.ts: perf table with Δ vs the previous main run (via gh). - changelog.ts: no-build git-history baseline differ (Discord trigger B). - noise.ts / gen-manifest.ts: calibration + manifest generation. CI wiring: - wasm-build.yml: post-test step runs the gate + report on the already- produced test-results (no extra build); report-only (continue-on-error), posts only on push to main, inert without DISCORD_WEBHOOK_URL. - ci-ubicloud.yml: secrets: inherit (pass the webhook through). - screenshot-changelog.yml: ~30s no-build changelog on baseline changes. screenshot-manifest.json: canonical 354-name set + best-effort engine tags (313 chromium-swiftshader / 41 firefox-llvmpipe). Normalize scale:'device'->'css' across 18 spec files (no-op at CI DSF=1) so committed baselines are uniformly css-scaled. Design: CI's Linux render is the single source of truth; no pinned container (accept rare env drift -> re-promote); dev commits via promote. Replaces the byte-cmp compare-screenshots.sh + file-size-proxy update-baseline-screenshots.sh (kept for now until the first re-baseline). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:01:15 +02:00
- [x] `scale:'device'``'css'` normalized (no-op at CI's DSF=1).
1. Add the `DISCORD_WEBHOOK_URL` repo secret — until then everything is inert.
2. Calibrate: run the suite twice in CI, `screenshots:noise` the two dirs, set `FLOORS` in `config.ts`.
3. First re-baseline: `promote` a clean CI run's render, commit (expect a big, one-time chrome-font diff vs the Mac baselines).
4. Delete the old `scripts/{compare,update-baseline}-screenshots.sh`.
5. Once floors are proven stable, flip the gate to `--fail-on-change`.