pcbjam/wasm/README.md

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# WASM Compatibility Layer
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This directory contains WASM-specific implementations that allow KiCad to run in a
web browser while keeping our KiCad fork **as close to upstream as possible**.
## Principle
Instead of patching KiCad source files, we:
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1. Provide alternative implementations for platform-specific code (kiplatform)
2. Stub out libraries/features that can't work in the browser (libgit2, curl, nng, scripting, 3D viewer, ...)
3. Expose KiCad to JavaScript via Embind bindings
4. Override host package detection during cross-compilation (cmake find-modules)
The KiCad-side hooks for this are small `if(EMSCRIPTEN)` branches in KiCad's own
CMakeLists that pull sources from this directory — see "How it's wired" below.
## Directory Structure
```
wasm/
├── README.md # This file
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├── kiplatform/ # Platform abstraction implementations (compiled into KiCad)
│ ├── app.cpp # App lifecycle (paths, startup)
│ ├── drivers.cpp # GPU detection (returns "WebGL")
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│ ├── environment.cpp # Environment variables
│ ├── io.cpp # File I/O (WASM virtual filesystem)
│ ├── policy.cpp # Security policy (always permissive)
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│ ├── secrets.cpp # Credential storage
│ ├── sysinfo.cpp # System information
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│ ├── printing.cpp # Print support (browser print())
│ └── ui.cpp # UI helpers
├── bindings/ # Embind bindings exposing each app to JavaScript
│ ├── pcbnew_embind.cpp
│ ├── eeschema_embind.cpp
│ ├── pl_editor_embind.cpp
│ └── calculator_embind.cpp
├── stubs/ # Stub implementations + header shims for unavailable deps
│ ├── *.c / *.cpp # libgit2, curl, nng, scripting, 3D viewer, frame stubs, ...
│ ├── char_traits_uint16_workaround.h
│ └── GL/ nng/ ngspice/ # Header stubs found via include paths
└── cmake/ # CMake find-module overrides for cross-compilation
└── Find*.cmake / Use*.cmake
```
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## How it's wired
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### kiplatform — compiled into KiCad
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The `kiplatform/*.cpp` files are added directly to KiCad's kiplatform library by an
`if(EMSCRIPTEN)` branch in `kicad/libs/kiplatform/CMakeLists.txt`, which references
them as `${PROJECT_SOURCE_DIR}/../wasm/kiplatform/*.cpp`. There is no separate
`libkiplatform_wasm.a`.
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### stubs — compiled by the build script and KiCad CMakeLists
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`scripts/kicad/build-kicad-target.sh` compiles the C stubs (`libgit2_stub.c`,
`curl_stub.c`, `nng_stub.c`) and force-includes `char_traits_uint16_workaround.h`.
App-specific `*_frame_stub.cpp` / `*_scripting_stub.cpp` are picked up per app, and
the remaining `*_stub.cpp` files are pulled in by `if(EMSCRIPTEN)` branches in the
KiCad fork's own CMakeLists. Header stubs under `GL/`, `nng/`, `ngspice/` are resolved
via include paths.
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### bindings — per app
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`build-kicad-target.sh` compiles `wasm/bindings/<app>_embind.cpp` for the app being
built (apps without an embind file get an empty placeholder object).
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### cmake — module path
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`build-kicad-target.sh` passes `-DCMAKE_MODULE_PATH="${PROJECT_ROOT}/wasm/cmake"` so
the WASM find-module stubs override host package detection.
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> Coroutine/fiber support is **not** in this directory — it comes from the KiCad fork's
> `kicad/thirdparty/libcontext/libcontext.cpp` (`LIBCONTEXT_PLATFORM_wasm32`). The GLU
> tesselator comes from `kicad/libs/kimath/glu_tess/glu_tess_impl.cpp`.
## Adding New Implementations
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1. Create the implementation file in the appropriate directory (`kiplatform/`, `stubs/`, `bindings/`).
2. Wire it in: a stub C file goes in `build-kicad-target.sh`; a kiplatform/app source
goes in the relevant `if(EMSCRIPTEN)` branch of the KiCad-side CMakeLists.
3. Ensure the header interface matches KiCad's expected interface.
4. Test with a minimal build before full integration.