27 lines
842 B
CMake
27 lines
842 B
CMake
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# FindGLEW.cmake - Stub for WASM builds
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# GLEW is not needed for WASM/WebGL builds - OpenGL ES / WebGL is used directly
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# Emscripten provides OpenGL ES 2.0/3.0 support through WebGL
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if(EMSCRIPTEN)
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message(STATUS "GLEW stubbed for WASM build (using Emscripten WebGL)")
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# Set variables to indicate GLEW is "found" (stubbed)
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set(GLEW_FOUND TRUE)
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set(GLEW_LIBRARY "")
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set(GLEW_LIBRARIES "")
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set(GLEW_INCLUDE_DIR "")
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set(GLEW_INCLUDE_DIRS "")
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# For WASM/WebGL, we use OpenGL ES 2.0 via Emscripten
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# The flags are added in linker options
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# -sUSE_WEBGL2=1 or -sFULL_ES2=1 / -sFULL_ES3=1
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mark_as_advanced(
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GLEW_FOUND
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GLEW_LIBRARY
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GLEW_INCLUDE_DIR
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)
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else()
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# For non-WASM builds, use the system FindGLEW
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include(${CMAKE_ROOT}/Modules/FindGLEW.cmake OPTIONAL)
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endif()
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