🌈 Colorful Playground (#37)

* glb (color-assimp2 branch) + model-viewer

* color support + customizable output format

* cleanup

* disable monaco on iOS

* reinstate STL viewer when output is stl

* default to stl

* fix iOS editor

* script to build openscad-wasm from a branch / local repo

* update fork link + build instructions

* Update build-openscad-wasm.sh

* Update initial-state.ts

* update openscad3 refs

* update wasm build script

* Update Dockerfile.wasm

* add jszip dep

* multimaterial: color conversion + 3MF face painting

* ignore ts error about compression apis

* Update tsconfig.json

* multimaterial support w/ extruder colors input component

* fix wasm build script

* symlinks for openscad.{js,wasm} under src

* fix error line shift for bundled files

* remove obsolete build script

* set OPENSCADPATH env var

* render-colors feature renamed

* Customizer + prepare Multi-asset support

* hide customizer button if unselected, hide it if no params,

* Create build-openscad-wasm.sh

* update build script

* complete sound

* fetchSource util

* wider rotation allowance

* use CSG-modules.scad as default

* Update CustomizerPanel.tsx

* Update index.html

* capture save, allow Ctrl+Shift+Save to save project

* customizer: fieldsets are better than accordion

* expand customizer tabs by default

* tooltip for reset buttons

* pretty c++ exceptions

* Delete inline-openscad-worker.ts

* shuffle ux

* use uzip instead of jszip for 3mf materialization

* handle legacy links

* update links to fork

* use render-modifiers feature from color-assimp2 in preview mode

* include NopSCADlib's STL files in archive

* bind global f5 / f6

* update homepage back to openscad2

* styling fixes (editor alpha, customizer margins)

* Add help link for customizer

* fix customizer sliders (also need to show value input)

* fix vector customizer component

* style fallback editor

* shorter logs button

* customizer: rm reset button tooltip

* customizer: allow dnd on viewer below, tweak background

* add lights to modelviewer using an env image (gltf lights hard to plug across assimp for now)

* update customizer styles

* Update .gitignore

* add license for UZIP.js (MIT)

* Update skybox-lights.jpg

* Update actions.ts

* include NopSCADlib's STLs

* Update LICENSE.md

* include YAPP_Box examples

* limit customizer height

* Update skybox-lights.jpg

* Update skybox-lights.jpg

* Update openscad-worker.ts

* build-openscad-wasm.sh fix: docker won't mount files outside home directory

* Use Google CDN instead of unpkg for modelviewer

* tmp updates before merge

* Add ccache support to build-openscad-wasm.sh

* Fix makefile

* Update README.md

* Fix ts imports

* Delete build-openscad-wasm.sh

* Crude off -> glb converter

* Remove assimp related code

* gltf diffs

* Build using head openscad

* readme: Update build prerequisites

* make: attempt to build wasm binary in parallel first

* Remove 3mf extruder color mapping & fix render / export flows (render all 3d to off)

* off2glb: triangulate faces + add default color

* Add simple e2e puppeteer test

* ci: update pinned build to master output artefact

* Update Makefile

* Update test.yml

* Update test.yml

* Update test.yml

* Update test.yml

* ci: use relative node version names

* Update test.yml

* state: Remove renderFormat, introduce is2D

* disable service worker in devel mode

* remove dead code

* build: fix NODE_ENV define

* ci: simplify env vars

* cleanups

* Update README.md
This commit is contained in:
Olivier Chafik 2024-12-22 22:41:35 +00:00 • committed by GitHub
commit f3cb9ae3f9
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40 changed files with 1266 additions and 540 deletions

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@ -47,11 +47,17 @@ Prerequisites:
* wget
* GNU make
* npm
* Docker able to run amd64 containers. If running on a different platform (including Silicon Mac), you can add support for amd64 images through QEMU with:
```bash
docker run --privileged --rm tonistiigi/binfmt --install all
```
Local dev:
```bash
make public
npm install
npm start
# http://localhost:4000/
```
@ -60,6 +66,7 @@ Local prod (test both the different inlining and serving under a prefix):
```bash
make public
npm install
npm run start:prod
# http://localhost:3000/dist/
```
@ -68,7 +75,8 @@ Deployment (edit "homepage" in `package.json` to match your deployment root!):
```bash
make public
npm run build
npm install
NODE_ENV=production npm run build
rm -fR ../ochafik.github.io/openscad2 && cp -R dist ../ochafik.github.io/openscad2
# Now commit and push changes, wait for site update and enjoy!