openscad-playground/Makefile

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🌈 Colorful Playground (#37) * glb (color-assimp2 branch) + model-viewer * color support + customizable output format * cleanup * disable monaco on iOS * reinstate STL viewer when output is stl * default to stl * fix iOS editor * script to build openscad-wasm from a branch / local repo * update fork link + build instructions * Update build-openscad-wasm.sh * Update initial-state.ts * update openscad3 refs * update wasm build script * Update Dockerfile.wasm * add jszip dep * multimaterial: color conversion + 3MF face painting * ignore ts error about compression apis * Update tsconfig.json * multimaterial support w/ extruder colors input component * fix wasm build script * symlinks for openscad.{js,wasm} under src * fix error line shift for bundled files * remove obsolete build script * set OPENSCADPATH env var * render-colors feature renamed * Customizer + prepare Multi-asset support * hide customizer button if unselected, hide it if no params, * Create build-openscad-wasm.sh * update build script * complete sound * fetchSource util * wider rotation allowance * use CSG-modules.scad as default * Update CustomizerPanel.tsx * Update index.html * capture save, allow Ctrl+Shift+Save to save project * customizer: fieldsets are better than accordion * expand customizer tabs by default * tooltip for reset buttons * pretty c++ exceptions * Delete inline-openscad-worker.ts * shuffle ux * use uzip instead of jszip for 3mf materialization * handle legacy links * update links to fork * use render-modifiers feature from color-assimp2 in preview mode * include NopSCADlib's STL files in archive * bind global f5 / f6 * update homepage back to openscad2 * styling fixes (editor alpha, customizer margins) * Add help link for customizer * fix customizer sliders (also need to show value input) * fix vector customizer component * style fallback editor * shorter logs button * customizer: rm reset button tooltip * customizer: allow dnd on viewer below, tweak background * add lights to modelviewer using an env image (gltf lights hard to plug across assimp for now) * update customizer styles * Update .gitignore * add license for UZIP.js (MIT) * Update skybox-lights.jpg * Update actions.ts * include NopSCADlib's STLs * Update LICENSE.md * include YAPP_Box examples * limit customizer height * Update skybox-lights.jpg * Update skybox-lights.jpg * Update openscad-worker.ts * build-openscad-wasm.sh fix: docker won't mount files outside home directory * Use Google CDN instead of unpkg for modelviewer * tmp updates before merge * Add ccache support to build-openscad-wasm.sh * Fix makefile * Update README.md * Fix ts imports * Delete build-openscad-wasm.sh * Crude off -> glb converter * Remove assimp related code * gltf diffs * Build using head openscad * readme: Update build prerequisites * make: attempt to build wasm binary in parallel first * Remove 3mf extruder color mapping & fix render / export flows (render all 3d to off) * off2glb: triangulate faces + add default color * Add simple e2e puppeteer test * ci: update pinned build to master output artefact * Update Makefile * Update test.yml * Update test.yml * Update test.yml * Update test.yml * ci: use relative node version names * Update test.yml * state: Remove renderFormat, introduce is2D * disable service worker in devel mode * remove dead code * build: fix NODE_ENV define * ci: simplify env vars * cleanups * Update README.md
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# Pin WASM build to a version known to work
WASM_BUILD_URL=https://output.circle-artifacts.com/output/job/fdf49786-06c1-4775-aaa3-15dc089efc12/artifacts/0/wasm/OpenSCAD-2024.12.22.wasm21804-WebAssembly-web.zip
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# WASM_SNAPSHOT_JS_URL=https://files.openscad.org/snapshots/.snapshot_wasm.js
# WASM_BUILD_URL=$(shell curl ${WASM_SNAPSHOT_JS_URL} 2>/dev/null | grep https | sed -E "s/.*(https:[^']+)'.*/\1/" )
SINGLE_BRANCH_MAIN=--branch main --single-branch
SINGLE_BRANCH=--branch master --single-branch
SHALLOW=--depth 1
SHELL:=/usr/bin/env bash
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all: public
.PHONY: public
public: \
src/wasm \
public/openscad.js \
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public/openscad.wasm \
public/libraries/fonts.zip \
public/libraries/openscad.zip \
public/libraries/NopSCADlib.zip \
public/libraries/BOSL.zip \
public/libraries/BOSL2.zip \
public/libraries/boltsparts.zip \
public/libraries/OpenSCAD-Snippet.zip \
public/libraries/funcutils.zip \
public/libraries/FunctionalOpenSCAD.zip \
public/libraries/YAPP_Box.zip \
public/libraries/MCAD.zip \
public/libraries/smooth-prim.zip \
public/libraries/plot-function.zip \
public/libraries/openscad-tray.zip \
public/libraries/closepoints.zip \
public/libraries/Stemfie_OpenSCAD.zip \
public/libraries/pathbuilder.zip \
public/libraries/openscad_attachable_text3d.zip \
public/libraries/brailleSCAD.zip \
public/libraries/UB.scad.zip \
public/libraries/lasercut.zip
clean:
rm -fR libs build
rm -fR public/openscad.{js,wasm}
rm -fR public/libraries
rm -fR src/wasm
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dist/index.js: public
npm run build
🌈 Colorful Playground (#37) * glb (color-assimp2 branch) + model-viewer * color support + customizable output format * cleanup * disable monaco on iOS * reinstate STL viewer when output is stl * default to stl * fix iOS editor * script to build openscad-wasm from a branch / local repo * update fork link + build instructions * Update build-openscad-wasm.sh * Update initial-state.ts * update openscad3 refs * update wasm build script * Update Dockerfile.wasm * add jszip dep * multimaterial: color conversion + 3MF face painting * ignore ts error about compression apis * Update tsconfig.json * multimaterial support w/ extruder colors input component * fix wasm build script * symlinks for openscad.{js,wasm} under src * fix error line shift for bundled files * remove obsolete build script * set OPENSCADPATH env var * render-colors feature renamed * Customizer + prepare Multi-asset support * hide customizer button if unselected, hide it if no params, * Create build-openscad-wasm.sh * update build script * complete sound * fetchSource util * wider rotation allowance * use CSG-modules.scad as default * Update CustomizerPanel.tsx * Update index.html * capture save, allow Ctrl+Shift+Save to save project * customizer: fieldsets are better than accordion * expand customizer tabs by default * tooltip for reset buttons * pretty c++ exceptions * Delete inline-openscad-worker.ts * shuffle ux * use uzip instead of jszip for 3mf materialization * handle legacy links * update links to fork * use render-modifiers feature from color-assimp2 in preview mode * include NopSCADlib's STL files in archive * bind global f5 / f6 * update homepage back to openscad2 * styling fixes (editor alpha, customizer margins) * Add help link for customizer * fix customizer sliders (also need to show value input) * fix vector customizer component * style fallback editor * shorter logs button * customizer: rm reset button tooltip * customizer: allow dnd on viewer below, tweak background * add lights to modelviewer using an env image (gltf lights hard to plug across assimp for now) * update customizer styles * Update .gitignore * add license for UZIP.js (MIT) * Update skybox-lights.jpg * Update actions.ts * include NopSCADlib's STLs * Update LICENSE.md * include YAPP_Box examples * limit customizer height * Update skybox-lights.jpg * Update skybox-lights.jpg * Update openscad-worker.ts * build-openscad-wasm.sh fix: docker won't mount files outside home directory * Use Google CDN instead of unpkg for modelviewer * tmp updates before merge * Add ccache support to build-openscad-wasm.sh * Fix makefile * Update README.md * Fix ts imports * Delete build-openscad-wasm.sh * Crude off -> glb converter * Remove assimp related code * gltf diffs * Build using head openscad * readme: Update build prerequisites * make: attempt to build wasm binary in parallel first * Remove 3mf extruder color mapping & fix render / export flows (render all 3d to off) * off2glb: triangulate faces + add default color * Add simple e2e puppeteer test * ci: update pinned build to master output artefact * Update Makefile * Update test.yml * Update test.yml * Update test.yml * Update test.yml * ci: use relative node version names * Update test.yml * state: Remove renderFormat, introduce is2D * disable service worker in devel mode * remove dead code * build: fix NODE_ENV define * ci: simplify env vars * cleanups * Update README.md
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dist/openscad-worker.js: src/openscad-worker.ts src/wasm/openscad.js
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npx rollup -c
src/wasm: libs/openscad-wasm
rm -f src/wasm
ln -sf "$(shell pwd)/libs/openscad-wasm" src/wasm
🌈 Colorful Playground (#37) * glb (color-assimp2 branch) + model-viewer * color support + customizable output format * cleanup * disable monaco on iOS * reinstate STL viewer when output is stl * default to stl * fix iOS editor * script to build openscad-wasm from a branch / local repo * update fork link + build instructions * Update build-openscad-wasm.sh * Update initial-state.ts * update openscad3 refs * update wasm build script * Update Dockerfile.wasm * add jszip dep * multimaterial: color conversion + 3MF face painting * ignore ts error about compression apis * Update tsconfig.json * multimaterial support w/ extruder colors input component * fix wasm build script * symlinks for openscad.{js,wasm} under src * fix error line shift for bundled files * remove obsolete build script * set OPENSCADPATH env var * render-colors feature renamed * Customizer + prepare Multi-asset support * hide customizer button if unselected, hide it if no params, * Create build-openscad-wasm.sh * update build script * complete sound * fetchSource util * wider rotation allowance * use CSG-modules.scad as default * Update CustomizerPanel.tsx * Update index.html * capture save, allow Ctrl+Shift+Save to save project * customizer: fieldsets are better than accordion * expand customizer tabs by default * tooltip for reset buttons * pretty c++ exceptions * Delete inline-openscad-worker.ts * shuffle ux * use uzip instead of jszip for 3mf materialization * handle legacy links * update links to fork * use render-modifiers feature from color-assimp2 in preview mode * include NopSCADlib's STL files in archive * bind global f5 / f6 * update homepage back to openscad2 * styling fixes (editor alpha, customizer margins) * Add help link for customizer * fix customizer sliders (also need to show value input) * fix vector customizer component * style fallback editor * shorter logs button * customizer: rm reset button tooltip * customizer: allow dnd on viewer below, tweak background * add lights to modelviewer using an env image (gltf lights hard to plug across assimp for now) * update customizer styles * Update .gitignore * add license for UZIP.js (MIT) * Update skybox-lights.jpg * Update actions.ts * include NopSCADlib's STLs * Update LICENSE.md * include YAPP_Box examples * limit customizer height * Update skybox-lights.jpg * Update skybox-lights.jpg * Update openscad-worker.ts * build-openscad-wasm.sh fix: docker won't mount files outside home directory * Use Google CDN instead of unpkg for modelviewer * tmp updates before merge * Add ccache support to build-openscad-wasm.sh * Fix makefile * Update README.md * Fix ts imports * Delete build-openscad-wasm.sh * Crude off -> glb converter * Remove assimp related code * gltf diffs * Build using head openscad * readme: Update build prerequisites * make: attempt to build wasm binary in parallel first * Remove 3mf extruder color mapping & fix render / export flows (render all 3d to off) * off2glb: triangulate faces + add default color * Add simple e2e puppeteer test * ci: update pinned build to master output artefact * Update Makefile * Update test.yml * Update test.yml * Update test.yml * Update test.yml * ci: use relative node version names * Update test.yml * state: Remove renderFormat, introduce is2D * disable service worker in devel mode * remove dead code * build: fix NODE_ENV define * ci: simplify env vars * cleanups * Update README.md
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# libs/openscad/build/openscad.js: libs/openscad
# ( cd libs/openscad && ./scripts/wasm-base-docker-run.sh emcmake cmake -B build -DCMAKE_BUILD_TYPE=Release -DEXPERIMENTAL=1 )
# ( cd libs/openscad && ./scripts/wasm-base-docker-run.sh /bin/bash -c "cmake --build build -j || cmake --build build -j2 || cmake --build build" )
# libs/openscad-wasm: libs/openscad/build/openscad.js
# mkdir -p libs/openscad-wasm
# cp libs/openscad/build/openscad.* libs/openscad-wasm/
libs/openscad-wasm:
mkdir -p libs/openscad-wasm
wget ${WASM_BUILD_URL} -O libs/openscad-wasm.zip
( cd libs/openscad-wasm && unzip ../openscad-wasm.zip )
public/openscad.js: libs/openscad-wasm libs/openscad-wasm/openscad.js
ln -sf libs/openscad-wasm/openscad.js public/openscad.js
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public/openscad.wasm: libs/openscad-wasm libs/openscad-wasm/openscad.wasm
ln -sf libs/openscad-wasm/openscad.wasm public/openscad.wasm
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# Var w/ noto fonts
NOTO_FONTS=\
libs/noto/NotoNaskhArabic-Bold.ttf \
libs/noto/NotoNaskhArabic-Regular.ttf \
libs/noto/NotoSans-Bold.ttf \
libs/noto/NotoSans-Italic.ttf \
libs/noto/NotoSans-Regular.ttf \
libs/noto/NotoSansArmenian-Bold.ttf \
libs/noto/NotoSansArmenian-Regular.ttf \
libs/noto/NotoSansBalinese-Regular.ttf \
libs/noto/NotoSansBengali-Bold.ttf \
libs/noto/NotoSansBengali-Regular.ttf \
libs/noto/NotoSansDevanagari-Bold.ttf \
libs/noto/NotoSansDevanagari-Regular.ttf \
libs/noto/NotoSansEthiopic-Bold.ttf \
libs/noto/NotoSansEthiopic-Regular.ttf \
libs/noto/NotoSansGeorgian-Bold.ttf \
libs/noto/NotoSansGeorgian-Regular.ttf \
libs/noto/NotoSansGujarati-Bold.ttf \
libs/noto/NotoSansGujarati-Regular.ttf \
libs/noto/NotoSansGurmukhi-Bold.ttf \
libs/noto/NotoSansGurmukhi-Regular.ttf \
libs/noto/NotoSansHebrew-Bold.ttf \
libs/noto/NotoSansHebrew-Regular.ttf \
libs/noto/NotoSansJavanese-Regular.ttf \
libs/noto/NotoSansKannada-Bold.ttf \
libs/noto/NotoSansKannada-Regular.ttf \
libs/noto/NotoSansKhmer-Bold.ttf \
libs/noto/NotoSansKhmer-Regular.ttf \
libs/noto/NotoSansLao-Bold.ttf \
libs/noto/NotoSansLao-Regular.ttf \
libs/noto/NotoSansMongolian-Regular.ttf \
libs/noto/NotoSansMyanmar-Bold.ttf \
libs/noto/NotoSansMyanmar-Regular.ttf \
libs/noto/NotoSansOriya-Bold.ttf \
libs/noto/NotoSansOriya-Regular.ttf \
libs/noto/NotoSansSinhala-Bold.ttf \
libs/noto/NotoSansSinhala-Regular.ttf \
libs/noto/NotoSansTamil-Bold.ttf \
libs/noto/NotoSansTamil-Regular.ttf \
libs/noto/NotoSansThai-Bold.ttf \
libs/noto/NotoSansThai-Regular.ttf \
libs/noto/NotoSansTibetan-Bold.ttf \
libs/noto/NotoSansTibetan-Regular.ttf \
libs/noto/NotoSansTifinagh-Regular.ttf \
# Way too big for now, also can't make them work yet:
# libs/noto/NotoSansCJKtc-Bold.otf
# libs/noto/NotoSansCJKtc-Regular.otf
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public/libraries/fonts.zip: $(NOTO_FONTS) libs/liberation
🌈 Colorful Playground (#37) * glb (color-assimp2 branch) + model-viewer * color support + customizable output format * cleanup * disable monaco on iOS * reinstate STL viewer when output is stl * default to stl * fix iOS editor * script to build openscad-wasm from a branch / local repo * update fork link + build instructions * Update build-openscad-wasm.sh * Update initial-state.ts * update openscad3 refs * update wasm build script * Update Dockerfile.wasm * add jszip dep * multimaterial: color conversion + 3MF face painting * ignore ts error about compression apis * Update tsconfig.json * multimaterial support w/ extruder colors input component * fix wasm build script * symlinks for openscad.{js,wasm} under src * fix error line shift for bundled files * remove obsolete build script * set OPENSCADPATH env var * render-colors feature renamed * Customizer + prepare Multi-asset support * hide customizer button if unselected, hide it if no params, * Create build-openscad-wasm.sh * update build script * complete sound * fetchSource util * wider rotation allowance * use CSG-modules.scad as default * Update CustomizerPanel.tsx * Update index.html * capture save, allow Ctrl+Shift+Save to save project * customizer: fieldsets are better than accordion * expand customizer tabs by default * tooltip for reset buttons * pretty c++ exceptions * Delete inline-openscad-worker.ts * shuffle ux * use uzip instead of jszip for 3mf materialization * handle legacy links * update links to fork * use render-modifiers feature from color-assimp2 in preview mode * include NopSCADlib's STL files in archive * bind global f5 / f6 * update homepage back to openscad2 * styling fixes (editor alpha, customizer margins) * Add help link for customizer * fix customizer sliders (also need to show value input) * fix vector customizer component * style fallback editor * shorter logs button * customizer: rm reset button tooltip * customizer: allow dnd on viewer below, tweak background * add lights to modelviewer using an env image (gltf lights hard to plug across assimp for now) * update customizer styles * Update .gitignore * add license for UZIP.js (MIT) * Update skybox-lights.jpg * Update actions.ts * include NopSCADlib's STLs * Update LICENSE.md * include YAPP_Box examples * limit customizer height * Update skybox-lights.jpg * Update skybox-lights.jpg * Update openscad-worker.ts * build-openscad-wasm.sh fix: docker won't mount files outside home directory * Use Google CDN instead of unpkg for modelviewer * tmp updates before merge * Add ccache support to build-openscad-wasm.sh * Fix makefile * Update README.md * Fix ts imports * Delete build-openscad-wasm.sh * Crude off -> glb converter * Remove assimp related code * gltf diffs * Build using head openscad * readme: Update build prerequisites * make: attempt to build wasm binary in parallel first * Remove 3mf extruder color mapping & fix render / export flows (render all 3d to off) * off2glb: triangulate faces + add default color * Add simple e2e puppeteer test * ci: update pinned build to master output artefact * Update Makefile * Update test.yml * Update test.yml * Update test.yml * Update test.yml * ci: use relative node version names * Update test.yml * state: Remove renderFormat, introduce is2D * disable service worker in devel mode * remove dead code * build: fix NODE_ENV define * ci: simplify env vars * cleanups * Update README.md
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mkdir -p public/libraries
zip -r $@ -j fonts.conf libs/noto/*.ttf libs/liberation/{*.ttf,LICENSE,AUTHORS}
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libs/noto/%.ttf:
mkdir -p libs/noto
wget https://github.com/openmaptiles/fonts/raw/master/noto-sans/$(notdir $@) -O $@
libs/noto/%.otf:
mkdir -p libs/noto
wget https://github.com/openmaptiles/fonts/raw/master/noto-sans/$(notdir $@) -O $@
libs/liberation:
git clone --recurse https://github.com/shantigilbert/liberation-fonts-ttf.git ${SHALLOW} ${SINGLE_BRANCH} $@
libs/openscad:
🌈 Colorful Playground (#37) * glb (color-assimp2 branch) + model-viewer * color support + customizable output format * cleanup * disable monaco on iOS * reinstate STL viewer when output is stl * default to stl * fix iOS editor * script to build openscad-wasm from a branch / local repo * update fork link + build instructions * Update build-openscad-wasm.sh * Update initial-state.ts * update openscad3 refs * update wasm build script * Update Dockerfile.wasm * add jszip dep * multimaterial: color conversion + 3MF face painting * ignore ts error about compression apis * Update tsconfig.json * multimaterial support w/ extruder colors input component * fix wasm build script * symlinks for openscad.{js,wasm} under src * fix error line shift for bundled files * remove obsolete build script * set OPENSCADPATH env var * render-colors feature renamed * Customizer + prepare Multi-asset support * hide customizer button if unselected, hide it if no params, * Create build-openscad-wasm.sh * update build script * complete sound * fetchSource util * wider rotation allowance * use CSG-modules.scad as default * Update CustomizerPanel.tsx * Update index.html * capture save, allow Ctrl+Shift+Save to save project * customizer: fieldsets are better than accordion * expand customizer tabs by default * tooltip for reset buttons * pretty c++ exceptions * Delete inline-openscad-worker.ts * shuffle ux * use uzip instead of jszip for 3mf materialization * handle legacy links * update links to fork * use render-modifiers feature from color-assimp2 in preview mode * include NopSCADlib's STL files in archive * bind global f5 / f6 * update homepage back to openscad2 * styling fixes (editor alpha, customizer margins) * Add help link for customizer * fix customizer sliders (also need to show value input) * fix vector customizer component * style fallback editor * shorter logs button * customizer: rm reset button tooltip * customizer: allow dnd on viewer below, tweak background * add lights to modelviewer using an env image (gltf lights hard to plug across assimp for now) * update customizer styles * Update .gitignore * add license for UZIP.js (MIT) * Update skybox-lights.jpg * Update actions.ts * include NopSCADlib's STLs * Update LICENSE.md * include YAPP_Box examples * limit customizer height * Update skybox-lights.jpg * Update skybox-lights.jpg * Update openscad-worker.ts * build-openscad-wasm.sh fix: docker won't mount files outside home directory * Use Google CDN instead of unpkg for modelviewer * tmp updates before merge * Add ccache support to build-openscad-wasm.sh * Fix makefile * Update README.md * Fix ts imports * Delete build-openscad-wasm.sh * Crude off -> glb converter * Remove assimp related code * gltf diffs * Build using head openscad * readme: Update build prerequisites * make: attempt to build wasm binary in parallel first * Remove 3mf extruder color mapping & fix render / export flows (render all 3d to off) * off2glb: triangulate faces + add default color * Add simple e2e puppeteer test * ci: update pinned build to master output artefact * Update Makefile * Update test.yml * Update test.yml * Update test.yml * Update test.yml * ci: use relative node version names * Update test.yml * state: Remove renderFormat, introduce is2D * disable service worker in devel mode * remove dead code * build: fix NODE_ENV define * ci: simplify env vars * cleanups * Update README.md
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git clone --recurse https://github.com/openscad/openscad.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/openscad.zip: libs/openscad
mkdir -p public/libraries
( cd libs/openscad ; zip -r ../../public/libraries/openscad.zip `find examples -name '*.scad' | grep -v tests` )
libs/BOSL2:
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git clone --recurse https://github.com/BelfrySCAD/BOSL2.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/BOSL2.zip: libs/BOSL2
mkdir -p public/libraries
( cd libs/BOSL2 ; zip -r ../../public/libraries/BOSL2.zip *.scad LICENSE examples )
libs/BOSL:
git clone --recurse https://github.com/revarbat/BOSL.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/BOSL.zip: libs/BOSL
mkdir -p public/libraries
( cd libs/BOSL ; zip -r ../../public/libraries/BOSL.zip *.scad LICENSE )
libs/NopSCADlib:
git clone --recurse https://github.com/nophead/NopSCADlib.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/NopSCADlib.zip: libs/NopSCADlib
mkdir -p public/libraries
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( cd libs/NopSCADlib ; zip -r ../../public/libraries/NopSCADlib.zip `find . -name '*.scad'` COPYING )
libs/funcutils:
git clone --recurse https://github.com/thehans/funcutils.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/funcutils.zip: libs/funcutils
mkdir -p public/libraries
( cd libs/funcutils ; zip -r ../../public/libraries/funcutils.zip *.scad LICENSE )
libs/FunctionalOpenSCAD:
git clone --recurse https://github.com/thehans/FunctionalOpenSCAD.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/FunctionalOpenSCAD.zip: libs/FunctionalOpenSCAD
mkdir -p public/libraries
( cd libs/FunctionalOpenSCAD ; zip -r ../../public/libraries/FunctionalOpenSCAD.zip *.scad LICENSE )
libs/YAPP_Box:
git clone --recurse https://github.com/mrWheel/YAPP_Box.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/YAPP_Box.zip: libs/YAPP_Box
mkdir -p public/libraries
🌈 Colorful Playground (#37) * glb (color-assimp2 branch) + model-viewer * color support + customizable output format * cleanup * disable monaco on iOS * reinstate STL viewer when output is stl * default to stl * fix iOS editor * script to build openscad-wasm from a branch / local repo * update fork link + build instructions * Update build-openscad-wasm.sh * Update initial-state.ts * update openscad3 refs * update wasm build script * Update Dockerfile.wasm * add jszip dep * multimaterial: color conversion + 3MF face painting * ignore ts error about compression apis * Update tsconfig.json * multimaterial support w/ extruder colors input component * fix wasm build script * symlinks for openscad.{js,wasm} under src * fix error line shift for bundled files * remove obsolete build script * set OPENSCADPATH env var * render-colors feature renamed * Customizer + prepare Multi-asset support * hide customizer button if unselected, hide it if no params, * Create build-openscad-wasm.sh * update build script * complete sound * fetchSource util * wider rotation allowance * use CSG-modules.scad as default * Update CustomizerPanel.tsx * Update index.html * capture save, allow Ctrl+Shift+Save to save project * customizer: fieldsets are better than accordion * expand customizer tabs by default * tooltip for reset buttons * pretty c++ exceptions * Delete inline-openscad-worker.ts * shuffle ux * use uzip instead of jszip for 3mf materialization * handle legacy links * update links to fork * use render-modifiers feature from color-assimp2 in preview mode * include NopSCADlib's STL files in archive * bind global f5 / f6 * update homepage back to openscad2 * styling fixes (editor alpha, customizer margins) * Add help link for customizer * fix customizer sliders (also need to show value input) * fix vector customizer component * style fallback editor * shorter logs button * customizer: rm reset button tooltip * customizer: allow dnd on viewer below, tweak background * add lights to modelviewer using an env image (gltf lights hard to plug across assimp for now) * update customizer styles * Update .gitignore * add license for UZIP.js (MIT) * Update skybox-lights.jpg * Update actions.ts * include NopSCADlib's STLs * Update LICENSE.md * include YAPP_Box examples * limit customizer height * Update skybox-lights.jpg * Update skybox-lights.jpg * Update openscad-worker.ts * build-openscad-wasm.sh fix: docker won't mount files outside home directory * Use Google CDN instead of unpkg for modelviewer * tmp updates before merge * Add ccache support to build-openscad-wasm.sh * Fix makefile * Update README.md * Fix ts imports * Delete build-openscad-wasm.sh * Crude off -> glb converter * Remove assimp related code * gltf diffs * Build using head openscad * readme: Update build prerequisites * make: attempt to build wasm binary in parallel first * Remove 3mf extruder color mapping & fix render / export flows (render all 3d to off) * off2glb: triangulate faces + add default color * Add simple e2e puppeteer test * ci: update pinned build to master output artefact * Update Makefile * Update test.yml * Update test.yml * Update test.yml * Update test.yml * ci: use relative node version names * Update test.yml * state: Remove renderFormat, introduce is2D * disable service worker in devel mode * remove dead code * build: fix NODE_ENV define * ci: simplify env vars * cleanups * Update README.md
2024-12-22 22:41:35 +00:00
( cd libs/YAPP_Box ; zip -r ../../public/libraries/YAPP_Box.zip `find . -name '*.scad'` LICENSE )
libs/MCAD:
git clone --recurse https://github.com/openscad/MCAD.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/MCAD.zip: libs/MCAD
mkdir -p public/libraries
( cd libs/MCAD ; zip -r ../../public/libraries/MCAD.zip *.scad bitmap/*.scad LICENSE )
libs/boltsparts:
git clone --recurse https://github.com/boltsparts/boltsparts.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/boltsparts.zip: libs/boltsparts
mkdir -p public/libraries
( cd libs/boltsparts/openscad ; zip -r ../../../public/libraries/boltsparts.zip `find . -name '*.scad' | grep -v tests` ../LICENSE )
libs/OpenSCAD-Snippet:
git clone --recurse https://github.com/AngeloNicoli/OpenSCAD-Snippet.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/OpenSCAD-Snippet.zip: libs/OpenSCAD-Snippet
mkdir -p public/libraries
( cd libs/OpenSCAD-Snippet ; zip -r ../../public/libraries/OpenSCAD-Snippet.zip `find . -name '*.scad'` LICENSE )
libs/Stemfie_OpenSCAD:
git clone --recurse https://github.com/Cantareus/Stemfie_OpenSCAD.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/Stemfie_OpenSCAD.zip: libs/Stemfie_OpenSCAD
mkdir -p public/libraries
( cd libs/Stemfie_OpenSCAD ; zip -r ../../public/libraries/Stemfie_OpenSCAD.zip *.scad LICENSE )
libs/pathbuilder:
git clone --recurse https://github.com/dinther/pathbuilder.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/pathbuilder.zip: libs/pathbuilder
mkdir -p public/libraries
( cd libs/pathbuilder ; zip -r ../../public/libraries/pathbuilder.zip *.scad demo/*.scad LICENSE )
libs/openscad_attachable_text3d:
git clone --recurse https://github.com/jon-gilbert/openscad_attachable_text3d.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/openscad_attachable_text3d.zip: libs/openscad_attachable_text3d
mkdir -p public/libraries
( cd libs/openscad_attachable_text3d ; zip -r ../../public/libraries/openscad_attachable_text3d.zip *.scad LICENSE )
libs/brailleSCAD:
git clone --recurse https://github.com/BelfrySCAD/brailleSCAD.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/brailleSCAD.zip: libs/brailleSCAD
mkdir -p public/libraries
( cd libs/brailleSCAD ; zip -r ../../public/libraries/brailleSCAD.zip *.scad LICENSE )
# libs/threads:
# git clone --recurse https://github.com/rcolyer/threads.git ${SHALLOW} ${SINGLE_BRANCH} $@
# public/libraries/threads.zip: libs/threads
# mkdir -p public/libraries
# ( cd libs/threads ; zip -r ../../public/libraries/threads.zip *.scad LICENSE.txt )
libs/smooth-prim:
git clone --recurse https://github.com/rcolyer/smooth-prim.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/smooth-prim.zip: libs/smooth-prim
mkdir -p public/libraries
( cd libs/smooth-prim ; zip -r ../../public/libraries/smooth-prim.zip *.scad LICENSE.txt )
libs/plot-function:
git clone --recurse https://github.com/rcolyer/plot-function.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/plot-function.zip: libs/plot-function
mkdir -p public/libraries
( cd libs/plot-function ; zip -r ../../public/libraries/plot-function.zip *.scad LICENSE.txt )
libs/closepoints:
git clone --recurse https://github.com/rcolyer/closepoints.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/closepoints.zip: libs/closepoints
mkdir -p public/libraries
( cd libs/closepoints ; zip -r ../../public/libraries/closepoints.zip *.scad LICENSE.txt )
libs/UB.scad:
git clone --recurse https://github.com/UBaer21/UB.scad.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/UB.scad.zip: libs/UB.scad
mkdir -p public/libraries
( cd libs/UB.scad ; zip -r ../../public/libraries/UB.scad.zip libraries/*.scad LICENSE examples/UBexamples )
libs/openscad-tray:
git clone --recurse https://github.com/sofian/openscad-tray.git ${SHALLOW} ${SINGLE_BRANCH_MAIN} $@
public/libraries/openscad-tray.zip: libs/openscad-tray
mkdir -p public/libraries
( cd libs/openscad-tray ; zip -r ../../public/libraries/openscad-tray.zip *.scad LICENSE )
libs/lasercut:
git clone --recurse https://github.com/bmsleight/lasercut.git ${SHALLOW} ${SINGLE_BRANCH} $@
public/libraries/lasercut.zip: libs/lasercut
mkdir -p public/libraries
( cd libs/lasercut ; zip -r ../../public/libraries/lasercut.zip *.scad LICENSE )