670 lines
20 KiB
JavaScript
670 lines
20 KiB
JavaScript
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
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"use strict";
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// dep: geo.csg
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// dep: kiri-mode.cam.driver
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gapp.register("kiri-mode.cam.animate2", [], (root) => {
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const { kiri } = root;
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const { driver } = kiri;
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const { CAM } = driver;
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// ---( CLIENT FUNCTIONS )---
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kiri.load(() => {
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if (!kiri.client) {
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return;
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}
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let meshes = {},
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button = {},
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label = {},
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material,
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speedPauses = [ 0, 0, 0, 0, 0 ],
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speedValues = [ 1, 2, 4, 8, 32 ],
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speedNames = [ "1x", "2x", "4x", "8x", "!!" ],
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speedMax = speedValues.length - 1,
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speedIndex = 0,
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speed,
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origin,
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color = 0;
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const { moto } = root;
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const { space } = moto;
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const { api } = kiri;
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function animate_clear2(api) {
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let { anim } = api.ui;
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kiri.client.animate_cleanup2();
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Object.keys(meshes).forEach(id => deleteMesh(id));
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api.widgets.setAxisIndex(0);
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api.uc.setVisible(anim.laba, true);
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api.uc.setVisible(anim.vala, true);
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anim.vala.value = "0.0";
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}
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function animate2(api, delay) {
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let alert = api.alerts.show("building animation");
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let settings = api.conf.get();
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kiri.client.animate_setup2(settings, data => {
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handleUpdate(data);
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if (data) {
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return;
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}
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let { anim } = api.ui;
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Object.assign(button, {
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replay: anim.replay,
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play: anim.play,
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step: anim.step,
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pause: anim.pause,
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speed: anim.speed,
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trans: anim.trans,
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model: anim.model,
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shade: anim.shade
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});
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Object.assign(label, {
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progress: anim.progress,
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speed: anim.labspd,
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x: anim.valx,
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y: anim.valy,
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z: anim.valz,
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a: anim.vala
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});
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updateSpeed(0);
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setTimeout(step, delay || 0);
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toggleTrans(undefined, false);
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origin = settings.origin;
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button.replay.onclick = replay;
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button.play.onclick = play;
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button.step.onclick = step;
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button.pause.onclick = pause;
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button.speed.onclick = fast;
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button.trans.onclick = toggleTrans;
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button.model.onclick = toggleModel;
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button.shade.onclick = toggleStock;
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button.play.style.display = '';
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button.pause.style.display = 'none';
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api.event.emit('animate', 'CAM');
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api.alerts.hide(alert);
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});
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}
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gapp.overlay(kiri.client, {
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animate2(data, ondone) {
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kiri.client.send("animate2", data, ondone);
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},
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animate_setup2(settings, ondone) {
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color = settings.controller.dark ? 0x888888 : 0;
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material = new THREE.MeshMatcapMaterial({
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flatShading: true,
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transparent: false,
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opacity: 0.9,
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color: 0x888888,
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side: THREE.DoubleSide
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});
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kiri.client.send("animate_setup2", {settings}, ondone);
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},
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animate_cleanup2(data, ondone) {
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kiri.client.send("animate_cleanup2", data, ondone);
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}
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});
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gapp.overlay(CAM, {
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animate2,
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animate_clear2
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});
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function meshAdd(id, ind, pos, ilen, plen) {
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const geo = new THREE.BufferGeometry();
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const pa = plen ? pos.subarray(0, plen * 3) : pos;
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const ia = ilen ? ind.subarray(0, ilen) : ind;
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geo.setAttribute('position', new THREE.BufferAttribute(pa, 3));
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geo.setIndex(new THREE.BufferAttribute(ia, 1));
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const mesh = new THREE.Mesh(geo, material);
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mesh.pos = pos;
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mesh.ind = ind;
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space.world.add(mesh);
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meshes[id] = mesh;
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}
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function meshUpdate(id, ind, pos, ilen, plen) {
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const mesh = meshes[id];
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if (!mesh) {
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return; // animate cancelled
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}
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const geo = mesh.geometry;
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mesh.pos = pos || mesh.pos;
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mesh.ind = ind || mesh.ind;
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geo.setAttribute('position', new THREE.BufferAttribute(mesh.pos.subarray(0, plen * 3), 3));
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geo.setIndex(new THREE.BufferAttribute(mesh.ind.subarray(0, ilen), 1));
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geo.attributes.position.needsUpdate = true;
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geo.index.needsUpdate = true;
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space.update();
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}
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function deleteMesh(id) {
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space.world.remove(meshes[id]);
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delete meshes[id];
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}
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function toggleModel(ev,bool) {
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api.local.toggle('cam.anim.model', bool);
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api.widgets.all().forEach(w => w.toggleVisibility(bool));
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}
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function toggleStock(ev,bool,set) {
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set !== false && api.local.toggle('cam.anim.stock', bool);
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return api.event.emit('cam.stock.toggle', bool ?? undefined);
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}
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function toggleTrans(ev,bool) {
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bool = api.local.toggle('cam.anim.trans', bool);
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material.transparent = bool;
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material.needsUpdate = true;
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}
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function step() {
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updateSpeed();
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kiri.client.animate2({speed, steps: 1}, handleUpdate);
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}
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function play(opts) {
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const { steps } = opts;
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updateSpeed();
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if (steps !== 1) {
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button.play.style.display = 'none';
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button.pause.style.display = '';
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}
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kiri.client.animate2({
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speed,
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steps: steps || Infinity,
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pause: speedPauses[speedIndex]
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}, handleUpdate);
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}
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function fast(opts) {
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const { steps } = opts;
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updateSpeed(1);
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button.play.style.display = 'none';
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button.pause.style.display = '';
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kiri.client.animate2({
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speed,
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steps: steps || Infinity,
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pause: speedPauses[speedIndex]
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}, handleUpdate);
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}
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function pause() {
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button.play.style.display = '';
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button.pause.style.display = 'none';
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kiri.client.animate2({speed: 0}, handleUpdate);
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}
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function handleUpdate(data) {
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if (!data) {
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return;
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}
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if (data.mesh_add) {
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const { id, ind, pos, ilen, plen } = data.mesh_add;
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meshAdd(id, ind, pos, ilen, plen);
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space.refresh();
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}
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if (data.mesh_del) {
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deleteMesh(data.mesh_del);
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}
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if (data.mesh_move) {
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const { id, pos } = data.mesh_move;
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const mesh = meshes[id];
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if (mesh) {
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mesh.position.x = pos.x;
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mesh.position.y = pos.y;
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mesh.position.z = pos.z;
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space.refresh();
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}
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label.x.value = (pos.x - origin.x).toFixed(2);
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label.y.value = (pos.y + origin.y).toFixed(2);
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label.z.value = (pos.z - origin.z).toFixed(2);
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}
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if (data.stock_index !== undefined) {
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api.widgets.setAxisIndex(data.stock_index);
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label.a.value = -data.stock_index.toFixed(1);
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}
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if (data.mesh_index) {
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const { id, index } = data.mesh_index;
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const mesh = meshes[id];
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if (mesh) {
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mesh.rotation.x = (Math.PI / 180) * index;
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space.refresh();
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}
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}
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if (data.mesh_update) {
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const { id, ind, pos, ilen, plen } = data.mesh_update;
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meshUpdate(id, ind, pos, ilen, plen);
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}
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if (data && data.progress) {
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label.progress.value = (data.progress * 100).toFixed(1);
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}
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}
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function updateSpeed(inc = 0) {
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if (inc === Infinity) {
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speedIndex = speedMax;
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} else if (inc > 0) {
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speedIndex = (speedIndex + inc) % speedValues.length;
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}
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api.local.set('cam.anim.speed', speedIndex);
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speed = speedValues[speedIndex];
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label.speed.value = speedNames[speedIndex];
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}
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function replay() {
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animate_clear2(api);
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setTimeout(() => {
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animate2(api, 50);
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}, 250);
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}
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});
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// ---( WORKER FUNCTIONS )---
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const { CSG } = root.base;
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let nextMeshID = 1;
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class Stock {
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constructor(x, y, z) {
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this.id = nextMeshID++;
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this.vbuf = undefined;
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this.ibuf = undefined;
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this.ilen = 0;
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this.sends = 0;
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this.newbuf = true;
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this.subtracts = 0;
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this.mesh = CSG.Instance().Manifold.cube([x, y, z], true);
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}
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send(send) {
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const newbuf = this.newbuf;
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const action = this.sends++ === 0 ? 'mesh_add' : 'mesh_update';
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send.data({ [action]: {
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id: this.id,
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ind: newbuf ? this.ibuf : undefined,
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pos: newbuf ? this.vbuf : undefined,
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ilen: this.ilen,
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plen: this.plen
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} });
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this.newbuf = false;
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this.sends++;
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// console.log({ send: this.id, newbuf, action });
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}
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translate(x, y, z) {
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// console.log({ translate: this.id, x, y, z });
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const oldmesh = this.mesh;
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this.mesh = this.mesh.translate(x, y, z);
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this.bounds = CSG.toBox3(this.mesh);
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oldmesh.delete();
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return this;
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}
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updateMesh(updates) {
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if (this.sends > 0 && this.subtracts === 0) {
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return;
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}
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const subs = this.subtracts;
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this.subtracts = 0;
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let start = Date.now();
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let mesh = this.mesh.getMesh();
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this.sharedVertexBuffer(mesh.numVert * 3);
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this.sharedIndexBuffer(mesh.numTri * 3);
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this.vbuf.set(mesh.vertProperties);
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this.ibuf.set(mesh.triVerts);
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let sub = Date.now();
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updates.push(this);
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if (false) console.log({
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update: this.id,
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time: sub - start,
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subs,
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mssub: ((sub - start) / subs).round(3)
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});
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}
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subtractTool(toolMesh) {
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const oldmesh = this.mesh;
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this.mesh = this.mesh.subtract(toolMesh.mesh);
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oldmesh.delete();
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this.subtracts++;
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}
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sharedVertexBuffer(size) {
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const old = this.vbuf;
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this.plen = size;
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if (old && old.length >= size) {
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// console.log({svb: this.id, reuse: size, old: old.length});
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return old;
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}
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// let buf = new Float32Array(new SharedArrayBuffer(size * 4));
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let buf = new Float32Array(new SharedArrayBuffer(size * 4 + 1024 * 1024));
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// console.log({new_svb: this.id, size, buf});
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this.newbuf = true;
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return this.vbuf = buf;
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}
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sharedIndexBuffer(size) {
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const old = this.ibuf;
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this.ilen = size;
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if (old && old.length >= size) {
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// console.log({sib: this.id, reuse: size, old: old.length});
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return old;
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}
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// let buf = new Uint32Array(new SharedArrayBuffer(size * 4));
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let buf = new Uint32Array(new SharedArrayBuffer(size * 4 + 1024 * 1024));
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// console.log({new_sib: this.id, size, buf});
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this.newbuf = true;
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return this.ibuf = buf;
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}
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}
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kiri.load(() => {
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if (!kiri.worker) {
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return;
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}
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let stock, center, rez;
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let path, pathIndex, tool, tools, last;
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let stockZ;
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let stockIndexMsg = false;
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let stockSlices;
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let stockIndex;
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let startTime;
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let toolID = -1;
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let toolMesh;
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let toolRadius;
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let toolUpdateMsg;
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let animateClear = false;
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let animating = false;
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let moveDist = 0;
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let renderDist = 0;
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let renderDone = false;
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let renderPause = 10;
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let renderSteps = 0;
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let renderSpeed = 0;
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let indexCount = 0;
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let updates = 0;
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kiri.worker.animate_setup2 = function(data, send) {
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const { settings } = data;
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const { process } = settings;
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const print = worker.print;
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const density = parseInt(settings.controller.animesh) * 1000;
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const isIndexed = process.camStockIndexed;
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pathIndex = 0;
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path = print.output.flat();
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tools = settings.tools;
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stock = settings.stock;
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rez = 1/Math.sqrt(density/(stock.x * stock.y));
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tool = null;
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last = null;
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animating = false;
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animateClear = false;
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stockIndex = 0;
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indexCount = 0;
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startTime = 0;
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updates = 0;
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stockZ = isIndexed ? 0 : stock.z;
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stockSlices = [];
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const { x, y, z } = stock;
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const sliceCount = parseInt(settings.controller.animesh || 2000) / 100;
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const sliceWidth = stock.x / sliceCount;
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for (let i=0; i<sliceCount; i++) {
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let xmin = -(x/2) + (i * sliceWidth) + sliceWidth / 2;
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let slice = new Stock(sliceWidth, y, z).translate(xmin, 0, 0);
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stockSlices.push(slice);
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slice.updateMesh([]);
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slice.send(send);
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// send({ mesh_move: { id: slice.id, pos: { x:0, y:0, z: stock.z/2} } });
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}
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send.done();
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};
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kiri.worker.animate2 = function(data, send) {
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renderPause = data.pause || renderPause;
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renderSpeed = data.speed || 0;
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if (animating) {
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return send.done();
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}
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renderSteps = data.steps || 1;
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renderDone = false;
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animating = renderSpeed > 0;
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startTime = startTime || Date.now();
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renderPath(send);
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};
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kiri.worker.animate_cleanup2 = function(data, send) {
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if (animating) {
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animateClear = true;
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}
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};
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function renderPath(send) {
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if (renderDone) {
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return;
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}
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if (renderSteps-- === 0) {
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animating = false;
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renderPath(send);
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return;
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}
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if (animating === false || animateClear || renderSpeed === 0) {
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renderUpdate(send);
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renderDone = true;
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animating = false;
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animateClear = false;
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send.done();
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return;
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}
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let next = path[pathIndex];
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while (next && next.type === 'laser') {
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last = next;
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next = path[++pathIndex];
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}
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if (!next) {
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console.log('animation completed in ', ((Date.now() - startTime)/1000).round(2));
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animating = false;
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renderPath(send);
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return;
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}
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pathIndex++;
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// console.log(next.point.z);
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if (next.tool && (!tool || tool.getID() !== next.tool.getID())) {
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// on real tool change, go to safe Z first
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if (tool && last.point) {
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let pos = last.point = {
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x: last.point.x,
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y: last.point.y,
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z: stock.z
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};
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toolMove(pos);
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send.data(toolUpdateMsg);
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}
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toolUpdate(next.tool.getID(), send);
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}
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const id = toolID;
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const rezstep = rez * 2;
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if (last) {
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const lp = last.point, np = next.point;
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last = next;
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// dwell ops have no point
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if (!np || !lp) {
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return renderPath(send);
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}
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let dx = np.x - lp.x,
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dy = np.y - lp.y,
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dz = np.z - lp.z,
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da = Math.abs((np.a || 0) - (lp.a || 0)),
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dr = (da / 360) * (2 * Math.PI * Math.max(np.z, lp.z)),
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dist = Math.sqrt(dx*dx + dy*dy + dz*dz + dr*dr);
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moveDist += dist;
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// skip moves that are less than grid resolution
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if (moveDist < rezstep) {
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// console.log('skip', moveDist, rezstep, next);
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renderPath(send);
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return;
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}
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const md = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz), dr);
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const st = Math.ceil(md / rezstep);
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const mx = dx / st, my = dy / st, mz = dz / st;
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// const sd = Math.sqrt(mx*mx + my*my + mz*mz + dr*dr);
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const sd = Math.sqrt(mx*mx + my*my + Math.min(1,mz*mz) + dr*dr);
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const moves = [];
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for (let i=0, x=lp.x, y=lp.y, z=lp.z; i<st; i++) {
|
|
moves.push({ x, y, z, a:lp.a, md:sd, dx, dy, dz });
|
|
x += mx;
|
|
y += my;
|
|
z += mz;
|
|
}
|
|
moveDist = 0;
|
|
moves.push({...next.point, md:sd});
|
|
renderMoves(id, moves, send);
|
|
} else {
|
|
last = next;
|
|
if (tool) {
|
|
toolMove(next.point);
|
|
}
|
|
renderPath(send);
|
|
}
|
|
}
|
|
|
|
function renderMoves(id, moves, send, seed = 0) {
|
|
for (let index = seed; index<moves.length; index++) {
|
|
const pos = moves[index];
|
|
if (!pos) {
|
|
throw `no pos @ ${index} of ${moves.length}`;
|
|
}
|
|
const { dx, dy, dz } = pos;
|
|
toolMove(pos);
|
|
// console.log('renderMoves', {id, moves, seed});
|
|
let subs = 0;
|
|
if (dx || dy || dz < 0)
|
|
for (let slice of stockSlices) {
|
|
if (slice.bounds.intersectsBox(toolMesh.bounds)) {
|
|
slice.subtractTool(toolMesh);
|
|
subs++;
|
|
}
|
|
}
|
|
// console.log({ index, subs });
|
|
renderDist += pos.md;
|
|
// pause renderer at specified offsets
|
|
if (renderSpeed && renderDist >= renderSpeed) {
|
|
renderDist = 0;
|
|
renderUpdate(send);
|
|
setTimeout(() => {
|
|
renderMoves(id, moves, send, index + 1);
|
|
}, renderPause);
|
|
return;
|
|
}
|
|
}
|
|
renderPath(send);
|
|
}
|
|
|
|
// send latest tool position and progress bar
|
|
function renderUpdate(send) {
|
|
const updated = []
|
|
for (let slice of stockSlices) {
|
|
slice.updateMesh(updated);
|
|
}
|
|
for (let slice of updated) {
|
|
slice.send(send);
|
|
}
|
|
if (toolUpdateMsg) {
|
|
send.data(toolUpdateMsg);
|
|
}
|
|
if (stockIndexMsg) {
|
|
send.data({ stock_index: stockIndex });
|
|
for (let slice of stockSlices) {
|
|
send.data({ mesh_index: { id: slice.id, index: -stockIndex } });
|
|
}
|
|
stockIndexMsg = false;
|
|
}
|
|
send.data({ progress: pathIndex / path.length });
|
|
updates++;
|
|
}
|
|
|
|
// move tool mesh animation space, update client
|
|
function toolMove(pos) {
|
|
toolUpdateMsg = { mesh_move: { id: toolID, pos: { x: pos.x, y: pos.y, z: pos.z } } };
|
|
if (toolMesh.mesh) {
|
|
toolMesh.mesh.delete();
|
|
}
|
|
toolMesh.mesh = toolMesh.root.translate(pos.x, pos.y, pos.z);
|
|
if (pos.a !== undefined) {
|
|
let tmp = toolMesh.mesh.rotate([ pos.a, 0, 0 ]);
|
|
toolMesh.mesh.delete();
|
|
toolMesh.mesh = tmp;
|
|
if (pos.a !== stockIndex) {
|
|
stockIndexMsg = true;
|
|
stockIndex = pos.a;
|
|
}
|
|
}
|
|
toolMesh.bounds = CSG.toBox3(toolMesh.mesh);
|
|
}
|
|
|
|
// delete old tool mesh, generate tool mesh, send to client
|
|
function toolUpdate(toolid, send) {
|
|
if (tool) {
|
|
send.data({ mesh_del: toolID });
|
|
}
|
|
tool = new CAM.Tool({ tools }, toolid);
|
|
const Instance = CSG.Instance();
|
|
const slen = tool.shaftLength() || 15;
|
|
const srad = tool.shaftDiameter() / 2;
|
|
const flen = tool.fluteLength() || 15;
|
|
const frad = toolRadius = tool.fluteDiameter() / 2;
|
|
const tlen = slen + flen; // total tool length
|
|
let { cylinder, sphere } = Instance.Manifold;
|
|
let mesh;
|
|
if (tool.isBallMill()) {
|
|
mesh = cylinder(tlen - frad * 2, frad, frad, 20, true)
|
|
.add(sphere(frad, 20).translate(0, 0, -(tlen - frad * 2)/2))
|
|
.add(cylinder(slen, srad, srad, 20, true).translate(0, 0, flen/2));
|
|
} else if (tool.isTaperMill()) {
|
|
const trad = Math.max(tool.tipDiameter() / 2, 0.001);
|
|
mesh = cylinder(slen, srad, srad, 20, true).translate(0, 0, slen/2)
|
|
.add(cylinder(flen, trad, frad, 20, true).translate(0, 0, -flen/2));
|
|
} else {
|
|
mesh = cylinder(tlen, frad, frad, 20, true)
|
|
.add(cylinder(slen, srad, srad, 20, true).translate(0, 0, flen/2));
|
|
}
|
|
mesh = mesh.translate(0, 0, (tlen - stockZ) / 2);
|
|
const raw = mesh.getMesh();
|
|
const vertex = raw.vertProperties;
|
|
const index = raw.triVerts;
|
|
toolMesh = { root: mesh, index, vertex, bounds: CSG.toBox3(mesh) };
|
|
send.data({ mesh_add: { id:--toolID, ind: index, pos: vertex }});
|
|
}
|
|
|
|
});
|
|
|
|
});
|