grid-apps-cmms/src/kiri/mode/cam/anim-3d-fe.js
2025-12-25 01:44:20 -05:00

350 lines
9.6 KiB
JavaScript

/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
// UI FRONT END ANIMATION CODE for 3D (indexed)
import { api } from '../../app/api.js';
import { space } from '../../../moto/space.js';
const { client } = api;
let meshes = {},
button = {},
label = {},
lineTracker,
material,
speedValues = [1, 2, 4, 8, 32],
speedNames = ["1x", "2x", "4x", "8x", "!!"],
speedMax = speedValues.length - 1,
speedIndex = 0,
speed,
origin,
color = 0,
dark = false,
manifold = false,
A2R = Math.PI / 180;
export function animate_clear2(api) {
let { anim } = api.ui;
lineTracker?.clear();
Object.keys(meshes).forEach(id => deleteMesh(id));
api.widgets.setAxisIndex(0);
api.uc.setVisible(anim.laba, true);
api.uc.setVisible(anim.vala, true);
anim.vala.value = "0.0";
client.animate_cleanup2();
}
export function animate2(api, delay) {
let alert = api.alerts.show("building animation");
let settings = api.conf.get();
dark = settings.controller.dark;
manifold = settings.controller.manifold;
client.animate_setup2(settings, data => {
handleUpdate(data);
if (data) {
return;
}
let { anim } = api.ui;
Object.assign(button, {
replay: anim.replay,
play: anim.play,
step: anim.step,
pause: anim.pause,
speed: anim.speed,
trans: anim.trans,
model: anim.model,
shade: anim.shade,
path: anim.path
});
Object.assign(label, {
progress: anim.progress,
speed: anim.labspd,
x: anim.valx,
y: anim.valy,
z: anim.valz,
a: anim.vala
});
if (manifold) {
anim.trans.classList.remove('hide');
// anim.shade.classList.remove('hide');
} else {
anim.trans.classList.add('hide');
// anim.shade.classList.add('hide');
}
updateSpeed(0);
setTimeout(step, delay || 0);
toggleTrans(undefined, false);
origin = settings.origin;
button.replay.onclick = replay;
button.play.onclick = play;
button.step.onclick = step;
button.pause.onclick = pause;
button.speed.onclick = fast;
button.trans.onclick = toggleTrans;
button.model.onclick = toggleModel;
button.shade.onclick = toggleStock;
button.path.onclick = togglePath;
button.play.style.display = '';
button.pause.style.display = 'none';
api.event.emit('animate', 'CAM');
api.alerts.hide(alert);
});
}
Object.assign(client, {
animate2(data, ondone) {
client.send("animate2", data, ondone);
},
animate_setup2(settings, ondone) {
initPathMesh();
color = dark ? 0x888888 : 0;
material = material ?? new THREE.MeshPhongMaterial({
flatShading: true,
transparent: false,
opacity: 0.5,
color: 0x888888,
side: THREE.DoubleSide
});
api.widgets.setColor(0x0055aa);
api.widgets.setOpacity(0.5);
client.send("animate_setup2", { settings }, ondone);
},
animate_cleanup2(data, ondone) {
client.send("animate_cleanup2", data, ondone);
}
});
function initPathMesh() {
if (lineTracker) {
return lineTracker.clear();
}
let count = 0,
max = 10000,
rot = new THREE.Euler(0,0,0),
geo = new THREE.BufferGeometry(),
mat = new THREE.LineBasicMaterial({ color: dark ? 0xffff00 : 0x771100 }),
pos = new Float32Array(max * 6),
lines = new THREE.LineSegments(geo, mat),
vec = new THREE.Vector3(0,0,0),
ang = new THREE.Vector3(1,0,0),
show = (api.local.get('cam.anim.path') ?? 'true') == 'true';
geo.setAttribute('position', new THREE.BufferAttribute(pos, 3));
let track = lineTracker = {
xro(p) {
vec.set(p.x, p.y, p.z);
vec.applyAxisAngle(ang, p.a * A2R);
},
add(p1, p2) {
let ind = count * 6;
track.xro(p1);
pos[ind+0] = vec.x;
pos[ind+1] = vec.y;
pos[ind+2] = vec.z;
track.xro(p2);
pos[ind+3] = vec.x;
pos[ind+4] = vec.y;
pos[ind+5] = vec.z;
count++;
if (count >= max) {
let opos = pos;
max += 10000;
pos = new Float32Array(max * 6),
pos.set(opos);
geo.setAttribute('position', new THREE.BufferAttribute(pos, 3));
}
geo.setDrawRange(0, count * 2);
geo.attributes.position.needsUpdate = true;
track.visible(true);
},
clear() {
count = 0;
geo.setDrawRange(0,0);
track.rotate(0);
track.visible(false);
},
rotate(angle) {
rot.x = angle * A2R;
lines.setRotationFromEuler(rot);
},
visible(bool) {
if (show && bool !== lines.visible) {
lines.visible = bool;
} else if (!show) {
lines.visible = false;
}
},
show(bool) {
show = bool;
lines.visible = bool;
}
}
track.show(show);
space.world.add(lines);
}
function meshAdd(id, ind, pos, ilen, plen) {
const geo = new THREE.BufferGeometry();
const pa = plen ? pos.subarray(0, plen * 3) : pos;
const ia = ilen ? ind.subarray(0, ilen) : ind;
geo.setAttribute('position', new THREE.BufferAttribute(pa, 3));
geo.setIndex(new THREE.BufferAttribute(ia, 1));
const mesh = new THREE.Mesh(geo, material);
mesh.pos = pos;
mesh.ind = ind;
space.world.add(mesh);
meshes[id] = mesh;
}
function meshUpdate(id, ind, pos, ilen, plen) {
const mesh = meshes[id];
if (!mesh) {
return; // animate cancelled
}
const geo = mesh.geometry;
mesh.pos = pos || mesh.pos;
mesh.ind = ind || mesh.ind;
geo.setAttribute('position', new THREE.BufferAttribute(mesh.pos.subarray(0, plen * 3), 3));
geo.setIndex(new THREE.BufferAttribute(mesh.ind.subarray(0, ilen), 1));
geo.attributes.position.needsUpdate = true;
geo.index.needsUpdate = true;
space.update();
}
function deleteMesh(id) {
space.world.remove(meshes[id]);
meshes[id].geometry.dispose();
delete meshes[id];
}
function toggleModel(ev, bool) {
api.local.toggle('cam.anim.model', bool);
api.widgets.all().forEach(w => w.toggleVisibility(bool));
}
function toggleStock(ev, bool, set) {
bool = api.local.toggle('cam.anim.stock', bool);
for (let [ id, mesh ] of Object.entries(meshes)) {
if (id >= 0) mesh.visible = bool;
}
}
function togglePath(ev, bool, set) {
bool = api.local.toggle('cam.anim.path', bool);
lineTracker?.show(bool);
}
function toggleTrans(ev, bool) {
bool = api.local.toggle('cam.anim.trans', bool);
material.transparent = bool;
material.needsUpdate = true;
}
function step() {
updateSpeed();
client.animate2({ speed, steps: 1 }, handleUpdate);
}
function play(opts) {
const { steps } = opts;
updateSpeed();
if (steps !== 1) {
button.play.style.display = 'none';
button.pause.style.display = '';
}
client.animate2({
speed,
steps: steps || Infinity
}, handleUpdate);
}
function fast(opts) {
const { steps } = opts;
updateSpeed(1);
button.play.style.display = 'none';
button.pause.style.display = '';
client.animate2({
speed,
steps: steps || Infinity
}, handleUpdate);
}
function pause() {
button.play.style.display = '';
button.pause.style.display = 'none';
client.animate2({ speed: 0 }, handleUpdate);
}
function handleUpdate(data) {
if (!data) {
return;
}
if (data.mesh_add) {
const { id, ind, pos, ilen, plen } = data.mesh_add;
meshAdd(id, ind, pos, ilen, plen);
space.refresh();
}
if (data.mesh_del) {
deleteMesh(data.mesh_del);
}
if (data.mesh_move) {
const { id, pos } = data.mesh_move;
const mesh = meshes[id];
if (mesh) {
mesh.position.x = pos.x;
mesh.position.y = pos.y;
mesh.position.z = pos.z;
space.refresh();
}
label.x.value = (pos.x - origin.x).toFixed(2);
label.y.value = (pos.y + origin.y).toFixed(2);
label.z.value = (pos.z - origin.z).toFixed(2);
}
if (data.stock_index !== undefined) {
api.widgets.setAxisIndex(data.stock_index);
label.a.value = -data.stock_index.toFixed(1);
lineTracker.rotate(-data.stock_index);
}
if (data.mesh_index) {
const { id, index } = data.mesh_index;
const mesh = meshes[id];
if (mesh) {
mesh.rotation.x = (Math.PI / 180) * index;
space.refresh();
}
}
if (data.mesh_update) {
const { id, ind, pos, ilen, plen } = data.mesh_update;
meshUpdate(id, ind, pos, ilen, plen);
}
if (data.progress) {
label.progress.value = (data.progress * 100).toFixed(1);
}
if (data.line) {
lineTracker.add(...data.line);
}
}
function updateSpeed(inc = 0) {
if (inc === Infinity) {
speedIndex = speedMax;
} else if (inc > 0) {
speedIndex = (speedIndex + inc) % speedValues.length;
}
api.local.set('cam.anim.speed', speedIndex);
speed = speedValues[speedIndex];
label.speed.value = speedNames[speedIndex];
}
function replay() {
animate_clear2(api);
setTimeout(() => {
animate2(api, 50);
}, 250);
}