grid-apps-cmms/src/mode/fdm/slice.js
2021-02-19 12:09:39 -05:00

1331 lines
49 KiB
JavaScript

/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
"use strict";
(function() {
const KIRI = self.kiri,
BASE = self.base,
DBUG = BASE.debug,
POLY = BASE.polygons,
UTIL = BASE.util,
CONF = BASE.config,
FDM = KIRI.driver.FDM,
SLICER = KIRI.slicer,
fillArea = POLY.fillArea,
newPoint = BASE.newPoint,
newSlice = KIRI.newSlice,
FILL = KIRI.fill,
FILLFIXED = KIRI.fill_fixed,
COLOR = {
shell: { check: 0x0077bb, face: 0x0077bb, line: 0x0077bb, opacity: 1 },
fill: { check: 0x00bb77, face: 0x00bb77, line: 0x00bb77, opacity: 1 },
infill: { check: 0x3322bb, face: 0x3322bb, line: 0x3322bb, opacity: 1 },
support: { check: 0xaa5533, face: 0xaa5533, line: 0xaa5533, opacity: 1 }
},
PROTO = Object.clone(COLOR),
bwcomp = (1 / Math.cos(Math.PI/4)),
getRangeParameters = FDM.getRangeParameters;
let isThin = false; // force line rendering
let isFlat = false; // force flat rendering
let offset = 0; // poly line generation offsets
function vopt(opt) {
if (opt) {
if (isFlat) {
opt.flat = true;
opt.outline = true;
return opt
}
if (isThin) return null;
}
return opt;
}
/**
* DRIVER SLICE CONTRACT
*
* Given a widget and settings object, call functions necessary to produce
* slices and then the computations using those slices. This function is
* designed to run client or server-side and provides all output via
* callback functions.
*
* @param {Object} settings
* @param {Widget} Widget
* @param {Function} onupdate (called with % complete and optional message)
* @param {Function} ondone (called when complete with an array of Slice objects)
*/
FDM.slice = function(settings, widget, onupdate, ondone) {
FDM.fixExtruders(settings);
let render = settings.render !== false,
spro = settings.process,
sdev = settings.device,
isBelt = sdev.bedBelt,
isSynth = widget.track.synth,
update_start = Date.now(),
minSolid = spro.sliceSolidMinArea,
solidLayers = spro.sliceSolidLayers,
vaseMode = spro.sliceFillType === 'vase' && !isSynth,
doSolidLayers = solidLayers && !vaseMode && !isSynth,
metadata = settings.widget[widget.id] || {},
extruder = metadata.extruder || 0,
sliceHeight = spro.sliceHeight,
firstSliceHeight = isBelt ? sliceHeight : spro.firstSliceHeight,
nozzleSize = sdev.extruders[extruder].extNozzle,
lineWidth = nozzleSize,
fillOffsetMult = 1.0 - bound(spro.sliceFillOverlap, 0, 0.8),
firstWidthMult = spro.firstLayerShellMult || 1,
shellOffset = lineWidth,
fillSpacing = lineWidth,
fillOffset = lineWidth * fillOffsetMult,
sliceFillAngle = spro.sliceFillAngle,
supportDensity = spro.sliceSupportDensity,
view = widget.mesh && widget.mesh.newGroup ? widget.mesh.newGroup() : null,
beltfact = Math.cos(Math.PI/4),
invbfact = 1 / beltfact;
isFlat = settings.controller.lineType === "flat";
isThin = !isFlat && settings.controller.lineType === "line";
offset = lineWidth / 2;
if (isFlat) {
Object.values(COLOR).forEach(color => {
color.flat = true;
color.line = 1
color.opacity = 0.5;
});
} else {
Object.keys(COLOR).forEach(key => {
const color = COLOR[key];
const proto = PROTO[key]
color.flat = proto.flat;
color.line = proto.line;
color.opacity = proto.opacity;
});
}
if (!(sliceHeight > 0 && sliceHeight < 100)) {
return ondone("invalid slice height");
}
if (!(nozzleSize >= 0.01 && nozzleSize < 100)) {
return ondone("invalid nozzle size");
}
if (firstSliceHeight === 0) {
firstSliceHeight = sliceHeight;
}
const sliceMinHeight = spro.sliceAdaptive && spro.sliceMinHeight > 0 ?
Math.min(spro.sliceMinHeight, sliceHeight) : 0;
if (firstSliceHeight < sliceHeight) {
DBUG.log("invalid first layer height < slice height");
DBUG.log("reverting to min valid slice height");
firstSliceHeight = sliceMinHeight || sliceHeight;
}
// const slicer = new KIRI.slicer2(widget.getPoints(), { });
// const levels = slicer.interval(sliceHeight, {
// zlist: true,
// zline: true,
// boff: spro.firstSliceHeight || spro.sliceHeight
// });
// const slices = [];
// let last;
// slicer.slice(levels, { genso: true, each: (data, idx, tot, time) => {
// const slice = data.slice;
// if (last) {
// slice.down = last;
// last.up = slice;
// }
// last = slice;
// slice.index = idx;
// slice.height = spro.firstSliceHeight || spro.sliceHeight;
// slices.push(slice);
// onupdate((idx / tot) * 0.5);
// } });
// onSliceDone(slices);
SLICER.sliceWidget(widget, {
height: sliceHeight,
minHeight: sliceMinHeight,
firstHeight: firstSliceHeight,
union: settings.controller.healMesh,
// debug: true,
// xray: 3,
// view: view
}, onSliceDone, onSliceUpdate);
function onSliceUpdate(update) {
return onupdate(0.0 + update * 0.5);
}
function onSliceDone(slices) {
// remove all empty slices above part but leave below
// for multi-part (multi-extruder) setups where the void is ok
// also reverse because slicing occurs bottom-up
let found = false;
slices = slices.reverse().filter(slice => {
if (slice.tops.length) {
return found = true;
} else {
return found;
}
}).reverse();
widget.slices = slices;
if (!slices) {
return;
}
// for synth support widgets, merge tops
if (isSynth) {
for (let slice of slices) {
// union top support polys
let tops = slice.topPolys();
let union = POLY.union(tops, null, true);
if (union.length < tops.length) {
slice.tops = [];
for (let u of union) {
slice.addTop(u);
}
}
let gap = sliceHeight * (isBelt ? 0 : spro.sliceSupportGap);
// clip tops to other widgets in group
tops = slice.topPolys();
for (let peer of widget.group) {
// skip self
if (peer === widget) {
continue;
}
for (let pslice of peer.slices) {
if (Math.abs(Math.abs(pslice.z - slice.z) - gap) > 0.1) {
continue;
}
// offset pslice tops by spro.sliceSupportOffset
if (!pslice.synth_off) {
pslice.synth_off = POLY.offset(pslice.topPolys(), spro.sliceSupportOffset);
}
let ptops = pslice.synth_off;
let ntops = [];
POLY.subtract(tops, ptops, ntops, null, slice.z, 0);
tops = ntops;
}
// trim to group's shadow if not in belt mode
if (!isBelt) {
let group = widget.group[0];
if (!group.shadow) {
let gs = [];
for (let w of group) {
if (w.shadow) {
gs = POLY.union([w.shadow,...gs],null,0.1);
}
}
group.shadow = gs;
}
tops = POLY.setZ(POLY.trimTo(tops, group.shadow), slice.z);
}
}
slice.tops = [];
for (let t of tops) {
slice.addTop(t);
}
}
}
// calculate % complete and call onupdate()
function doupdate(index, from, to, msg) {
onupdate(0.5 + (from + ((index/slices.length) * (to-from))) * 0.5, msg);
}
// for each slice, performe a function and call doupdate()
function forSlices(from, to, fn, msg) {
slices.forEach(slice => {
fn(slice);
doupdate(slice.index, from, to, msg)
});
}
// do not hint polygin fill longer than a max span length
CONF.hint_len_max = UTIL.sqr(spro.sliceBridgeMax);
// reset for solids, support projections
// and other annotations
slices.forEach(slice => {
slice.widget = widget;
slice.extruder = extruder;
slice.solids = [];
});
// create shadow for clipping supports
let shadow = null;
if (true || spro.sliceSupportEnable) {
let alltops = slices.map(slice => slice.topPolys()).flat();
shadow = POLY.union(alltops,null,0.1);
if (spro.sliceSupportExtra) {
shadow = POLY.offset(shadow, spro.sliceSupportExtra);
}
widget.shadow = shadow;
// slices[0].output()
// .setLayer('shadow', { line: 0xff0000, check: 0xff0000 })
// .addPolys(shadow);
}
// create shells and diff inner fillable areas
forSlices(0.0, 0.2, slice => {
let params = getRangeParameters(settings, slice.index);
let first = slice.index === 0;
let solid = (
slice.index < spro.sliceBottomLayers ||
slice.index > slices.length - spro.sliceTopLayers-1 ||
params.sliceFillSparse > 0.95
) && !vaseMode && !isSynth;
let spaceMult = first ? spro.firstLayerLineMult || 1 : 1;
let offset = shellOffset * spaceMult;
let fillOff = fillOffset * spaceMult;
let count = isSynth ? 1 : params.sliceShells;
doShells(slice, count, offset, fillOff, {
vase: vaseMode,
thin: spro.detectThinWalls && !isSynth,
widget: widget
});
if (solid) {
let fillSpace = fillSpacing * spaceMult;
doSolidLayerFill(slice, fillSpace, sliceFillAngle);
}
sliceFillAngle += 90.0;
}, "offsets");
// add lead in when specified in belt mode
if (!isSynth && isBelt) {
let wb = widget.bounds;
// find adjusted zero point from slices
let smin = Infinity;
for (let slice of slices) {
let miny = Infinity;
for (let poly of slice.topPolys()) {
let y = poly.bounds.maxy;
let z = slice.z;
let by = -y + z;
if (by < miny) miny = by;
if (by < smin) smin = by;
}
slice.belt = { miny, touch: false };
}
// mark slices with tops touching belt
// also find max width of first 5 layers
let start;
let minx = Infinity, maxx = -Infinity;
for (let slice of slices) {
if (slice.index < 5) {
for (let poly of slice.topPolys()) {
minx = Math.min(minx, poly.bounds.minx);
maxx = Math.max(maxx, poly.bounds.maxx);
}
}
if (Math.abs(slice.belt.miny - smin) < 0.001) {
slice.belt.touch = true;
if (!start) start = slice;
}
}
// console.log({smin: smin.round(4)});
let offset = spro.firstLayerBeltLead * beltfact;
// ensure we start against a layer with shells
while (start.up && start.topShells().length === 0) {
start = start.up;
}
while (offset && start && offset >= sliceHeight) {
let addto = start.down;
if (!addto) {
addto = newSlice(start.z - sliceHeight);
addto.belt = { };
addto.height = start.height;
addto.up = start;
start.down = addto;
slices.splice(0,0,addto);
}
addto.belt.anchor = true;
let z = addto.z;
let y = z - smin - (nozzleSize / 2);
// let splat = BASE.newPolygon().add(wb.min.x, y, z).add(wb.max.x, y, z).setOpen();
let splat = BASE.newPolygon().add(minx, y, z).add(maxx, y, z).setOpen();
addto.addTop(splat).fill_sparse = [ splat ];
start = addto;
offset -= sliceHeight;
}
}
// calculations only relevant when solid layers are used
if (doSolidLayers) {
forSlices(0.2, 0.34, slice => {
if (slice.index > 0) doDiff(slice, minSolid);
}, "diff");
forSlices(0.34, 0.35, slice => {
projectFlats(slice, solidLayers);
projectBridges(slice, solidLayers);
}, "solids");
forSlices(0.35, 0.5, slice => {
let first = slice.index === 0;
let spaceMult = first ? spro.firstLayerLineMult || 1 : 1;
let fillSpace = fillSpacing * spaceMult;
doSolidsFill(slice, fillSpace, sliceFillAngle, minSolid);
sliceFillAngle += 90.0;
}, "solids");
}
// sparse layers only present when non-vase mose and sparse % > 0
if (!isSynth) {
let lastType;
forSlices(0.5, 0.7, slice => {
let params = getRangeParameters(settings, slice.index);
if (vaseMode || !params.sliceFillSparse) {
return;
}
let newType = params.sliceFillType;
doSparseLayerFill(slice, {
settings: settings,
process: spro,
device: sdev,
lineWidth: lineWidth,
spacing: fillOffset,
density: params.sliceFillSparse,
bounds: widget.getBoundingBox(),
height: sliceHeight,
type: newType,
cache: params._range !== true && lastType === newType
});
lastType = newType;
}, "infill");
} else if (isSynth) {
forSlices(0.5, 0.7, slice => {
let params = getRangeParameters(settings, slice.index);
let density = params.sliceSupportDensity;
if (density)
for (let top of slice.tops) {
let offset = [];
POLY.expand(top.shells, -nozzleSize/4, slice.z, offset);
fillSupportPolys(offset, lineWidth, density, slice.z);
top.fill_lines = offset.map(o => o.fill).flat().filter(v => v);
}
}, "infill");
}
// auto support generation
if (!isBelt && !isSynth && supportDensity && spro.sliceSupportEnable) {
forSlices(0.7, 0.8, slice => {
doSupport(slice, spro, shadow);
}, "support");
forSlices(0.8, 0.9, slice => {
doSupportFill(slice, lineWidth, supportDensity, spro.sliceSupportArea);
}, "support");
}
// render if not explicitly disabled
if (render) {
forSlices(0.9, 1.0, slice => {
doRender(slice, isSynth);
}, "render");
}
if (isBelt) {
let bounds = BASE.newBounds();
for (let top of slices[0].tops) {
bounds.merge(top.poly.bounds);
}
widget.belt.miny = -bounds.miny;
widget.belt.midy = (bounds.miny + bounds.maxy) / 2;
}
// report slicing complete
ondone();
}
}
function bound(v,min,max) {
return Math.max(min,Math.min(max,v));
}
function doRender(slice, isSynth) {
const output = slice.output();
const height = slice.height / 2;
slice.tops.forEach(top => {
if (isThin) output
.setLayer('slice', { line: 0x000066, check: 0x000066 })
.addPolys(top.poly);
if (top.shells) output
.setLayer("shells", isSynth ? COLOR.support : COLOR.shell)
.addPolys(top.shells, vopt({ offset, height }));
// if (isThin && debug) {
// slice.output()
// .setLayer('offset', { face: 0, line: 0x888888 })
// .addPolys(top.fill_off)
// .setLayer('last', { face: 0, line: 0x008888 })
// .addPolys(top.last);
// }
if (top.fill_lines && top.fill_lines.length) output
.setLayer("fill", isSynth ? COLOR.support : COLOR.fill)
.addLines(top.fill_lines, vopt({ offset, height }));
if (top.fill_sparse) output
.setLayer("infill", COLOR.infill)
.addPolys(top.fill_sparse, vopt({ offset, height, outline: true }))
if (top.thin_fill) output
.setLayer("fill", COLOR.fill)
.addLines(top.thin_fill, vopt({ offset, height }));
// emit solid areas
// if (isThin && debug) {
// output
// .setLayer("solids", { face: 0x00dd00 })
// .addAreas(slice.solids);
// }
});
if (slice.supports) output
.setLayer("support", COLOR.support)
.addPolys(slice.supports, vopt({ offset, height }));
if (slice.supports) slice.supports.forEach(poly => {
if (poly.fill) output
.setLayer("support", COLOR.support)
.addLines(poly.fill, vopt({ offset, height }));
});
// if (isThin && debug) {
// output
// .setLayer("bridges", { face: 0x00aaaa, line: 0x00aaaa })
// .addAreas(top.bridges);
//
// output
// .setLayer("flats", { face: 0xaa00aa, line: 0xaa00aa })
// .addAreas(top.flats);
// }
// console.log(slice.index, slice.render.stats);
}
// shared with SLA driver
FDM.share = {
doShells,
doDiff,
projectFlats,
projectBridges,
doSolidsFill
};
/**
* Compute offset shell polygons. For FDM, the first offset is usually half
* of the nozzle width. Each subsequent offset is a full nozzle width. User
* parameters control tweaks to these numbers to allow for better shell bonding.
* The last shell generated is a "fillOffset" shell. Fill lines are clipped to
* this polygon. Adjusting fillOffset controls bonding of infill to the shells.
*
* @param {number} count
* @param {number} offsetN
* @param {number} fillOffset
* @param {Obejct} options
*/
function doShells(slice, count, offsetN, fillOffset, opt = {}) {
let offset1 = offsetN / 2;
let shellout = 0;
slice.tops.forEach(function(top) {
let top_poly = [ top.poly ];
if (slice.index === 0) {
// console.log({slice_top_0: top_poly, count});
// segment polygon
}
if (opt.vase) {
// remove top poly inners in vase mode
top.poly = top.poly.clone(false);
}
top.shells = [];
top.fill_off = [];
top.fill_lines = [];
let last = [],
gaps = [],
z = top.poly.getZ();
if (count) {
// permit offset of 0 for laser and drag knife
if (offset1 === 0 && count === 1) {
last = top_poly.clone(true);
top.shells = last;
} else {
// heal top open polygons if the ends are close (benchy tilt test)
top_poly.forEach(p => { if (p.open) {
let dist = p.first().distTo2D(p.last());
if (dist < 1) p.open = false;
} });
if (opt.thin) {
top.thin_fill = [];
let oso = {z, count, gaps: [], outs: [], minArea: 0.05};
POLY.offset(top_poly, [-offset1, -offsetN], oso);
oso.outs.forEach((polys, i) => {
polys.forEach(p => {
p.depth = i;
if (p.fill_off) {
p.fill_off.forEach(pi => pi.depth = i);
}
top.shells.push(p);
});
last = polys;
});
// slice.solids.trimmed = slice.solids.trimmed || [];
oso.gaps.forEach((polys, i) => {
let off = (i == 0 ? offset1 : offsetN);
polys = POLY.offset(polys, -off * 0.8, {z, minArea: 0});
// polys.forEach(p => { slice.solids.trimmed.push(p); });
top.thin_fill.appendAll(cullIntersections(
fillArea(polys, 45, off/2, [], 0.01, off*2),
fillArea(polys, 135, off/2, [], 0.01, off*2),
// fillArea(polys, 90, off, [], 0.05, off*4),
// fillArea(polys, 180, off, [], 0.05, off*4),
));
gaps = polys;
});
} else {
// standard wall offsetting strategy
POLY.expand(
top_poly, // reference polygon(s)
-offset1, // first inset distance
z, // set new polys to this z
top.shells, // accumulator array
count, // number of insets to perform
-offsetN, // subsequent inset distance
// on each new offset trace ...
function(polys, countNow) {
last = polys;
// mark each poly with depth (offset #) starting at 0
polys.forEach(function(p) {
p.depth = count - countNow;
if (p.fill_off) p.fill_off.forEach(function(pi) {
// use negative offset for inners
pi.depth = -(count - countNow);
});
});
});
}
}
} else {
// no shells, just infill, is permitted
last = [top.poly];
}
// generate fill offset poly set from last offset to top.fill_off
if (fillOffset && last.length > 0) {
// if gaps present, remove that area from fill inset
if (gaps.length) {
let nulast = [];
POLY.subtract(last, gaps, nulast, null, slice.z);
last = nulast;
}
last.forEach(function(inner) {
POLY.offset([inner], -fillOffset, {outs: top.fill_off, flat: true, z: slice.z});
});
}
// for diffing
top.last = last;
shellout += top.shells.length;
});
};
/**
* Create an entirely solid layer by filling all top polygons
* with an alternating pattern.
*
* @param {number} linewidth
* @param {number} angle
* @param {number} density
*/
function doSolidLayerFill(slice, spacing, angle) {
if (slice.tops.length === 0 || typeof(angle) != 'number') {
slice.isSolidLayer = false;
return;
}
slice.tops.forEach(function(top) {
let lines = fillArea(top.fill_off, angle, spacing, null);
top.fill_lines.appendAll(lines);
});
slice.isSolidLayer = true;
};
/**
* Take output from pluggable sparse infill algorithm and clip to
* the bounds of the top polygons and their inner solid areas.
*/
function doSparseLayerFill(slice, options) {
let process = options.process,
spacing = options.spacing, // spacing space between fill lines
density = options.density, // density of infill 0.0 - 1.0
bounds = options.bounds, // bounding box of widget
height = options.height, // z layer height
cache = !(options.cache === false),
type = options.type || 'hex';
if (slice.tops.length === 0 || density === 0.0 || slice.isSolidLayer) {
slice.isSparseFill = false;
return;
}
let tops = slice.tops,
down = slice.down,
clib = self.ClipperLib,
ctyp = clib.ClipType,
ptyp = clib.PolyType,
cfil = clib.PolyFillType,
clip = new clib.Clipper(),
ctre = new clib.PolyTree(),
poly,
polys = [],
lines = [],
line = [],
solids = [],
// callback passed to pluggable infill algorithm
target = {
// slice and slice property access
slice: function() { return slice },
zIndex: function() { return slice.index },
zValue: function() { return slice.z },
// various option map access
options: function() { return options },
lineWidth: function() { return options.lineWidth },
bounds: function() { return bounds },
zHeight: function() { return height },
offset: function() { return spacing },
density: function() { return density },
// output functions
emit: function(x,y) {
if (isNaN(x)) {
solids.push(x);
} else {
line.push(newPoint(x,y,slice.z));
slice.isSparseFill = true;
}
},
newline: function() {
if (line.length > 0) {
lines.push(line);
line = [];
}
}
};
// use specified fill type
if (type && FILL[type]) {
FILL[type](target);
} else {
console.log({missing_infill: type});
return;
}
// force emit of last line
target.newline();
// prepare top infill structure
tops.forEach(function(top) {
top.fill_sparse = top.fill_sparse || [];
polys.appendAll(top.fill_off);
polys.appendAll(top.solids);
});
// update fill fingerprint for this slice
slice._fill_finger = POLY.fingerprint(polys);
let skippable = cache && FILLFIXED[type] ? true : false;
let miss = false;
// if the layer below has the same fingerprint,
// we may be able to clone the infill instead of regenerating it
if (skippable && slice.fingerprintSame(down)) {
// the fill fingerprint can slightly different because of solid projections
if (down._fill_finger && POLY.fingerprintCompare(slice._fill_finger, down._fill_finger)) {
for (let i=0; i<tops.length; i++) {
// the layer below may not have infill computed if it's solid
if (down.tops[i].fill_sparse) {
tops[i].fill_sparse = down.tops[i].fill_sparse.map(poly => {
return poly.clone().setZ(slice.z);
});
} else {
miss = true;
}
}
// if any of the fills as missing from below, re-compute
if (!miss) {
return;
}
}
}
let sparse_clip = slice.isSparseFill;
// solid fill areas
if (solids.length) {
tops.forEach(top => {
if (!top.fill_off) return;
let masks = top.fill_off.slice();
if (top.solids) {
masks = POLY.subtract(masks, top.solids, [], null, slice.z);
}
let angl = process.sliceFillAngle * ((slice.index % 2) + 1);
solids.forEach(solid => {
let inter = [],
fillable = [];
masks.forEach(mask => {
let p = solid.mask(mask);
if (p && p.length) inter.appendAll(p);
});
// offset fill area to accommodate trace
if (inter.length) {
POLY.expand(inter, -options.lineWidth/2, slice.z, fillable);
}
// fill intersected areas
if (inter.length) {
slice.isSparseFill = true;
inter.forEach(p => {
p.forEachSegment((p1, p2) => {
top.fill_lines.push(p1, p2);
});
});
}
if (fillable.length) {
let lines = POLY.fillArea(fillable, angl, options.lineWidth);
top.fill_lines.appendAll(lines);
}
});
});
}
// if only solids were added and no lines to clip
if (!sparse_clip) {
return;
}
clip.AddPaths(lines, ptyp.ptSubject, false);
clip.AddPaths(POLY.toClipper(polys), ptyp.ptClip, true);
if (clip.Execute(ctyp.ctIntersection, ctre, cfil.pftNonZero, cfil.pftEvenOdd)) {
ctre.m_AllPolys.forEach(function(node) {
poly = POLY.fromClipperNode(node, slice.z);
tops.forEach(function(top) {
// use only polygons inside this top
if (poly.isInside(top.poly)) {
top.fill_sparse.push(poly);
}
});
});
}
};
/**
* Find difference between fill inset poly on two adjacent layers.
* Used to calculate bridges, flats and then solid projections.
* 'expand' is used for top offsets in SLA mode
*/
function doDiff(slice, minArea, sla, fakedown) {
if (slice.index === 0 && !fakedown) {
return;
}
const top = slice,
down = slice.down || (fakedown ? newSlice(-1) : null),
topInner = sla ? top.topPolys() : top.topInners(),
downInner = sla ? down.topPolys() : down.topInners(),
bridges = top.bridges = [],
flats = down.flats = [];
// skip diffing layers that are identical
if (slice.fingerprintSame(down)) {
top.bridges = bridges;
down.flats = flats;
return;
}
POLY.subtract(topInner, downInner, bridges, flats, slice.z, minArea);
};
/**
*
*
* @param {Polygon[]} polys
*/
function addSolidFills(slice, polys) {
if (slice.solids) {
slice.solids.appendAll(polys);
} else if (polys && polys.length) {
console.log({no_solids_in: slice, for: polys})
}
};
/**
* project bottom flats down
*/
function projectFlats(slice, count) {
if (slice.isSolidLayer || !slice.down || !slice.flats) return;
projectSolid(slice, slice.flats, count, false, true);
};
/**
* project top bridges up
*/
function projectBridges(slice, count) {
if (slice.isSolidLayer || !slice.up || !slice.bridges) return;
projectSolid(slice, slice.bridges, count, true, true);
};
/**
* fill projected areas and store line data
* @return {boolean} true if filled, false if not
*/
function doSolidsFill(slice, spacing, angle, minArea) {
const render = slice.output();
let minarea = minArea || 1,
tops = slice.tops,
solids = slice.solids;
if (!(tops && solids)) {
return;
}
let unioned = POLY.union(solids, undefined, true).flat(), // TODO verify
isSLA = (spacing === undefined && angle === undefined);
if (solids.length === 0) return false;
if (unioned.length === 0) return false;
let masks,
trims = [],
inner = isSLA ? slice.topPolys() : slice.topFillOff();
// trim each solid to the inner bounds
unioned.forEach(function(p) {
p.setZ(slice.z);
inner.forEach(function(i) {
if (p.del) return;
masks = p.mask(i);
if (masks && masks.length > 0) {
p.del = true;
trims.appendAll(masks);
}
});
});
// clear old solids and make array for new
tops.forEach(top => { top.solids = [] });
// replace solids with merged and trimmed solids
slice.solids = solids = trims;
// parent each solid polygon inside the smallest bounding top
solids.forEach(function(solid) {
tops.forEach(function(top) {
if (top.poly.overlaps(solid)) {
if (!solid.parent || solid.parent.area() > top.poly.area()) {
if (solid.areaDeep() < minarea) {
// console.log({i:slice.index,cull_solid:solid,area:solid.areaDeep()});
return;
}
solid.parent = top.poly;
top.solids.push(solid);
}
}
});
});
// for SLA to bypass line infill
if (isSLA) {
return true;
}
// create empty filled line array for each top
tops.forEach(function(top) {
// synth belt anchor tops don't want fill
if (!top.fill_lines) {
return;
}
const tofill = [];
const angfill = [];
const newfill = [];
// determine fill orientation from top
solids.forEach(function(solid) {
if (solid.parent === top.poly) {
if (solid.fillang) {
angfill.push(solid);
} else {
tofill.push(solid);
}
}
});
if (tofill.length > 0) {
fillArea(tofill, angle, spacing, newfill);
top.fill_lines_norm = {angle:angle,spacing:spacing};
}
if (angfill.length > 0) {
top.fill_lines_ang = {spacing:spacing,list:[],poly:[]};
angfill.forEach(function(af) {
fillArea([af], af.fillang.angle + 45, spacing, newfill);
top.fill_lines_ang.list.push(af.fillang.angle + 45);
top.fill_lines_ang.poly.push(af.clone());
});
}
top.fill_lines.appendAll(newfill);
});
return true;
};
/**
* calculate external overhangs requiring support
*/
function doSupport(slice, proc, shadow) {
let maxBridge = proc.sliceSupportSpan || 5,
minArea = proc.supportMinArea,
pillarSize = proc.sliceSupportSize,
offset = proc.sliceSupportOffset,
gap = proc.sliceSupportGap,
min = minArea || 0.01,
size = (pillarSize || 1),
mergeDist = size * 3, // pillar merge dist
tops = slice.topPolys(),
trimTo = tops;
// create inner clip offset from tops
POLY.expand(tops, offset, slice.z, slice.offsets = []);
let traces = POLY.flatten(slice.topShells().clone(true)),
fill = slice.topFill(),
points = [],
down = slice.down,
down_tops = down ? down.topPolys() : null,
down_traces = down ? POLY.flatten(down.topShells().clone(true)) : null;
// check if point is supported by layer below
function checkPointSupport(point) {
// skip points close to other support points
for (let i=0; i<points.length; i++) {
if (point.distTo2D(points[i]) < size/4) return;
}
let supported = point.isInPolygonOnly(down_tops);
if (!supported) down_traces.forEach(function(trace) {
trace.forEachSegment(function(p1, p2) {
if (point.distToLine(p1, p2) <= offset) {
return supported = true;
}
});
return supported;
});
if (!supported) points.push(point);
}
// todo support entire line if both endpoints unsupported
// segment line and check if midpoints are supported
function checkLineSupport(p1, p2, poly) {
let dist, i = 1;
if ((dist = p1.distTo2D(p2)) >= maxBridge) {
let slope = p1.slopeTo(p2).factor(1/dist),
segs = Math.floor(dist / maxBridge) + 1,
seglen = dist / segs;
while (i < segs) {
checkPointSupport(p1.projectOnSlope(slope, i++ * seglen));
}
}
if (poly) checkPointSupport(p2);
}
let supports = [];
// generate support polys from unsupported points
if (slice.down) (function() {
// check trace line support needs
traces.forEach(function(trace) {
trace.forEachSegment(function(p1, p2) { checkLineSupport(p1, p2, true) });
});
// add offset solids to supports (or fill depending)
fill.forEachPair(function(p1,p2) { checkLineSupport(p1, p2, false) });
// skip the rest if no points or supports
if (!(points.length || supports.length)) return;
let pillars = [];
// for each point, create a bounding rectangle
points.forEach(function(point) {
pillars.push(BASE.newPolygon().centerRectangle(point, size/2, size/2));
});
// merge pillars and replace with convex hull of outer points (aka smoothing)
pillars = POLY.union(pillars, null, true).forEach(function(pillar) {
supports.push(BASE.newPolygon().createConvexHull(pillar.points));
});
})();
if (supports.length === 0) {
return;
}
// then union supports
supports = POLY.union(supports, null, true);
// clip to top polys
supports = POLY.trimTo(supports, shadow);
let depth = 0;
while (down && supports.length > 0) {
down.supports = down.supports || [];
let trimmed = [], culled = [];
// clip supports to shell offsets
POLY.subtract(supports, down.topPolys(), trimmed, null, slice.z, min);
// set depth hint on support polys for infill density
trimmed.forEach(function(trim) {
// if (trim.area() < 0.1) return;
culled.push(trim.setZ(down.z));
});
// exit when no more support polys exist
if (culled.length === 0) break;
// new bridge polys for next pass (skip first layer below)
if (depth >= gap) {
down.supports.appendAll(culled);
}
supports = culled;
down = down.down;
depth++;
}
}
/**
* @param {number} linewidth
* @param {number} angle
* @param {number} density
* @param {number} offset
*/
function doSupportFill(slice, linewidth, density, minArea) {
let supports = slice.supports,
nsB = [],
nsC = [],
min = minArea || 0.1;
if (!supports) return;
// union supports
supports = POLY.union(supports, undefined, true);
// trim to clip offsets
if (slice.offsets) {
POLY.subtract(supports, slice.offsets, nsB, null, slice.z, min);
}
supports = nsB;
// also trim to lower offsets, if they exist
if (slice.down && slice.down.offsets) {
POLY.subtract(nsB, slice.down.offsets, nsC, null, slice.z, min);
supports = nsC;
}
if (supports) {
fillSupportPolys(supports, linewidth, density, slice.z);
}
// re-assign new supports back to slice
slice.supports = supports;
};
function fillSupportPolys(polys, linewidth, density, z) {
// calculate fill density
let spacing = linewidth * (1 / density);
polys.forEach(function (poly) {
// angle based on width/height ratio
let angle = (poly.bounds.width() / poly.bounds.height() > 1) ? 90 : 0;
// inset support poly for fill lines 33% of nozzle width
let inset = POLY.offset([poly], -linewidth/3, {flat: true, z});
// do the fill
if (inset && inset.length > 0) {
fillArea(inset, angle, spacing, poly.fill = []);
}
return true;
});
}
/**
*
* @param {Slice} slice
* @param {Polygon[]} polys
* @param {number} count
* @param {boolean} up
* @param {boolean} first
* @returns {*}
*/
function projectSolid(slice, polys, count, up, first) {
if (!slice || slice.isSolidLayer || count <= 0) {
return;
}
let clones = polys.clone(true);
if (first) {
clones.forEach(function(p) {
p.hintFillAngle();
});
}
addSolidFills(slice, clones);
if (count > 0) {
if (up) projectSolid(slice.up, polys, count-1, true, false);
else projectSolid(slice.down, polys, count-1, false, false);
}
}
/**
* given an array of arrays of points (lines), eliminate intersections
* between groups, then return a unified array of shortest non-intersects.
*
* @returns {Point[]}
*/
function cullIntersections() {
function toLines(pts) {
let lns = [];
for (let i=0, il=pts.length; i<il; i += 2) {
lns.push({a: pts[i], b: pts[i+1], l: pts[i].distTo2D(pts[i+1])});
}
return lns;
}
let aOa = [...arguments].filter(t => t);
if (aOa.length < 1) return;
let aa = toLines(aOa.shift());
while (aOa.length) {
let bb = toLines(aOa.shift());
loop: for (let i=0, il=aa.length; i<il; i++) {
let al = aa[i];
if (al.del) {
continue;
}
for (let j=0, jl=bb.length; j<jl; j++) {
let bl = bb[j];
if (bl.del) {
continue;
}
if (UTIL.intersect(al.a, al.b, bl.a, bl.b, BASE.key.SEGINT)) {
if (al.l < bl.l) {
bl.del = true;
} else {
al.del = true;
}
continue;
}
}
}
aa = aa.filter(l => !l.del).concat(bb.filter(l => !l.del));
}
let good = [];
for (let i=0, il=aa.length; i<il; i++) {
let al = aa[i];
good.push(al.a);
good.push(al.b);
}
return good.length > 2 ? good : [];
}
FDM.supports = function(settings, widget) {
let isBelt = settings.device.bedBelt;
let process = settings.process;
let size = process.sliceSupportSize;
let min = process.sliceSupportArea || 1;
let buf = new THREE.BufferGeometry();
buf.setAttribute('position', new THREE.BufferAttribute(widget.vertices, 3));
let mat = new THREE.MeshBasicMaterial();
let geo = new THREE.Geometry().fromBufferGeometry(buf);
let rad = (Math.PI / 180);
let deg = (180 / Math.PI);
let angle = rad * settings.process.sliceSupportAngle;
let thresh = -Math.sin(angle);
let dir = new THREE.Vector3(0,0,-1)
let add = [];
let mesh = new THREE.Mesh(geo, mat);
let platform = new THREE.Mesh(
new THREE.PlaneGeometry(1000,1000,1), mat
);
function tl(p1, p2) {
let dist = p1.distanceTo(p2);
let mp = new THREE.Vector3().add(p1).add(p2).divideScalar(2);
if (dist >= size * 3) {
tp(p1);
tp(p2);
let itr = Math.floor(dist / size);
let seg = p2.clone().sub(p1).divideScalar(itr);
let pnt = p1.clone();
while (itr-- > 0) {
pnt.add(seg);
tp(pnt.clone());
}
} else if (dist >= size * 2) {
tp(p1);
tp(p2);
tp(mp);
} else if (dist >= size) {
tp(p1);
tp(p2);
}
}
function tp(point) {
if (point.added) {
return;
}
for (let added of add) {
let p2 = new THREE.Vector2(point.x, point.y);
let pm = new THREE.Vector2(added.mid.x, added.mid.y);
if (p2.distanceTo(pm) < 1) {
return;
}
}
let ray = new THREE.Raycaster(point, dir);
let int = ray.intersectObjects([ mesh, platform ], false);
if (int && int.length && int[0].distance > 0.01) {
let mid = new THREE.Vector3().add(point).add(int[0].point).divideScalar(2);
add.push({from: point, to: int[0].point, mid});
point.added = true;
}
}
let filter = isBelt ? (f) => {
return f.normal.z < thresh && f.normal.y < -0.001;
} : (f) => {
return f.normal.z < thresh;
};
geo.faces.filter(filter).forEach(face => {
let a = geo.vertices[face.a];
let b = geo.vertices[face.b];
let c = geo.vertices[face.c];
// skip tiny faces
if (BASE.newPolygon().addPoints([a,b,c]).area() < min) {
return;
}
tp(new THREE.Vector3().add(a).add(b).add(c).divideScalar(3));
tl(a,b);
tl(b,c);
tl(a,c);
});
widget.supports = add;
return add.length > 0;
};
})();