grid-apps-cmms/src.old/kiri/codec.js

466 lines
12 KiB
JavaScript

/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
"use strict";
// dep: main.kiri
// dep: geo.base
// dep: geo.polygon
// dep: kiri.widget
// dep: kiri.slice
// dep: kiri.layers
gapp.register("kiri.codec", [], (root, exports) => {
const { base, kiri } = root;
const decoders = {};
const freeMem = true;
const codec = exports({
undef: undefined,
encode: encode,
decode: decode,
registerDecoder: registerDecoder,
allocFloat32Array: allocFloat32Array,
encodePointArray,
decodePointArray,
encodePointArray2D,
decodePointArray2D,
toCodable
});
const TYPE = {
WIDGET: 100,
SLICE: 200,
TOP: 300,
POLY: 400,
LAYERS: 500,
};
function toCodable(object) {
switch (typeof object) {
case 'function':
return undefined;
// case 'boolean':
case 'string':
case 'number':
return object;
case 'object':
if (Array.isArray(object)) {
return object.map(v => toCodable(v));
}
break;
}
let o = {};
for (let [key, val] of Object.entries(object)) {
switch (typeof val) {
case 'function':
break;
case 'object':
if (Array.isArray(val)) {
val = val.map(v => toCodable(v));
} else {
val = toCodable(val);
}
default:
o[key] = val;
break;
}
}
return o;
}
function allocFloat32Array(arg, zeros) {
if (arg === undefined) {
return undefined;
}
if (arg.length === 0) {
return [];
}
let f32;
if (arg.byteLength) {
// already a float array
f32 = arg;
} else if (Array.isArray(arg)) {
// create float array from array
f32 = new Float32Array(arg);
} else {
// usually a number (size) for array
f32 = new Float32Array(arg);
}
if (zeros && f32.byteLength > 0) {
zeros.push(f32.buffer);
}
return f32;
}
function encode(o, state) {
state = state || {};
if (o === null) return null;
if (o === undefined) return undefined;
if (Array.isArray(o)) {
let arr = new Array(o.length), i=0;
while (i < o.length) arr[i] = encode(o[i++], state);
return arr;
}
switch (typeof(o)) {
case 'boolean':
case 'string':
case 'number':
return o;
case 'object':
if (o.encode) return o.encode(state);
return genericObjectEncode(o, state);
}
return null;
}
function decode(o, state) {
state = state || {};
if (o === null) return null;
if (o === undefined) return undefined;
if (Array.isArray(o)) {
for (let i=0; i < o.length; i++) o[i] = decode(o[i],state);
return o;
}
switch (typeof(o)) {
case 'boolean':
case 'string':
case 'number':
return o;
case 'object':
if (o.type && decoders[o.type]) return decoders[o.type](o,state);
return genODecode(o, state);
}
return null;
}
function registerDecoder(type, handler) {
decoders[type] = handler;
}
function genericObjectEncode(o, state) {
if (o instanceof Float32Array) return o;
let out = {};
for (let k in o) {
if (o.hasOwnProperty(k)) out[k] = encode(o[k], state);
}
return out;
}
function genODecode(o, state) {
if (o instanceof Float32Array) return o;
let out = {};
for (let k in o) {
if (o.hasOwnProperty(k)) out[k] = decode(o[k], state);
}
return out;
}
function encodePointArray(points, state, z) {
if (!points) {
return null;
}
const length = points.length;
if (length === 0) {
return points;
}
const zeros = state ? state.zeros : undefined;
const array = codec.allocFloat32Array(length * 3, zeros);
for (let i=0, pos=0, point; i<length; i++) {
point = points[i];
array[pos++] = point.x;
array[pos++] = point.y;
array[pos++] = z || point.z;
}
return array;
}
function encodePointArray2D(points, state) {
if (!points) {
return null;
}
const length = points.length;
if (length === 0) {
return points;
}
const zeros = state ? state.zeros : undefined;
const array = codec.allocFloat32Array(length * 2, zeros);
for (let i=0, pos=0, point; i<length; i++) {
point = points[i];
array[pos++] = point.x;
array[pos++] = point.y;
}
return array;
}
function decodePointArray(array) {
if (!array) return null;
const length = array.length;
const points = new Array(length / 3);
for (let vid=0, pid=0; vid < length; ) {
points[pid++] = base.newPoint(array[vid++], array[vid++], array[vid++]);
}
return points;
}
function decodePointArray2D(array, z, fn) {
if (!array) return null;
const length = array.length;
const points = new Array(length / 2);
for (let vid=0, pid=0; vid < length; ) {
points[pid++] = fn ?
fn(array[vid++], array[vid++]) :
base.newPoint(array[vid++], array[vid++], z);
}
return points;
}
// ----- Widget Codec -----
kiri.Widget.prototype.encode = function(state) {
const json = state._json_;
const geo = this.getGeoVertices();
const coded = {
type: TYPE.WIDGET,
id: this.id,
ver: 1, // for better future encodings
json: json, // safe for JSON (float32array mess)
group: this.group.id,
track: this.track,
geo: json ? Array.from(geo) : geo
};
return coded;
};
registerDecoder(TYPE.WIDGET, function(v, state) {
const id = v.id,
group = v.group || id,
track = v.track || undefined,
widget = kiri.newWidget(id, kiri.Widget.Groups.forid(group));
widget.loadVertices(v.json ? v.geo.toFloat32() : v.geo);
widget.saved = Date.now();
if (track && track.pos) {
widget.track = track;
widget.move(track.pos.x, track.pos.y, track.pos.z, true);
}
return widget;
});
// ----- Slice Codec -----
kiri.Slice.prototype.encode = function(state) {
const rv = {
type: TYPE.SLICE,
z: this.z,
index: this.index,
layers: encode(this.layers, state)
};
// aggressively free memory
if (freeMem) this.layers = undefined;
return rv;
};
registerDecoder(TYPE.SLICE, function(v, state) {
let slice = kiri.newSlice(v.z, state.mesh ? state.mesh.newGroup() : null);
slice.index = v.index;
slice.layers = decode(v.layers, state)
return slice;
});
// ----- Slice.Top Codec -----
kiri.Top.prototype.encode = function(state) {
let obj = {
type: TYPE.TOP,
poly: encode(this.poly, state)
};
if (state.full) {
// obj.gaps = encode(this.gaps, state);
obj.last = encode(this.last, state);
obj.shells = encode(this.shells, state);
obj.fill_off = encode(this.fill_off, state);
obj.fill_lines = encode(this.fill_lines, state);
}
return obj;
};
registerDecoder(TYPE.TOP, function(v, state) {
let top = kiri.newTop(decode(v.poly, state));
if (state.full) {
// top.gaps = decode(v.gaps, state);
top.last = decode(v.last, state);
top.shells = decode(v.shells, state);
top.fill_off = decode(v.fill_off, state);
top.fill_lines = decode(v.fill_lines, state);
}
return top;
});
// ----- Polygon Codec -----
base.Polygon.prototype.encode = function(state) {
if (!state.poly) state.poly = {};
let cached = state.poly[this.id];
if (cached) {
return { type: TYPE.POLY, ref: this.id };
}
state.poly[this.id] = this;
return {
type: TYPE.POLY,
id: this.id,
array: encodePointArray(this.points, state, this.z),
inner: encode(this.inner, state),
parent: encode(this.parent, state),
depth: this.depth,
color: this.color,
open: this.open
};
};
registerDecoder(TYPE.POLY, function(v, state) {
if (!state.poly) state.poly = {};
// return polygon from cached reference
if (v.ref) {
return state.poly[v.ref];
}
const array = v.array;
const length = array.length;
const poly = base.newPolygon();
for (let vid = 0; vid < length; ) {
poly.push(base.newPoint(array[vid++], array[vid++], array[vid++]));
}
state.poly[v.id] = poly;
poly.id = v.id;
poly.open = v.open;
poly.inner = decode(v.inner, state);
poly.parent = decode(v.parent, state);
poly.depth = v.depth;
poly.color = v.color;
return poly;
});
// ----- Layers Codec -----
function encodeLayerPolys(polys, state) {
return polys.map(poly => {
return {
open: poly.open,
color: poly.color,
points: codec.encodePointArray(poly.points, state.zeros)
}
});
}
kiri.Layers.prototype.encode = function(state) {
let zeros = state.zeros;
let enc = {
type: TYPE.LAYERS,
layers: Object.keys(this.layers),
data: Object.values(this.layers).map(layer => {
const paths = layer.paths;
return {
// defaults
off: layer.off,
color: layer.color,
// 1D lines and polylines
polys: encodeLayerPolys(layer.polys, state),
lines: encodePointArray(layer.lines, state),
// 2D lines and flat areas
faces: codec.allocFloat32Array(layer.faces, zeros),
norms: codec.allocFloat32Array(layer.norms, zeros),
cface: layer.cface || codec.undef,
// 3D lines
paths: paths ? {
z: paths.z,
index: paths.index,
faces: codec.allocFloat32Array(paths.faces, zeros),
norms: codec.allocFloat32Array(paths.norms, zeros)
} : undefined,
cpath: layer.cpath || codec.undef,
rotation: layer.rotation,
position: layer.position
}
})
};
// aggressively free memory
if (freeMem) this.init();
return enc;
};
registerDecoder(TYPE.LAYERS, function(v, state) {
const render = new kiri.Layers();
const { layers } = v;
for (let i=0; i<layers.length; i++) {
const data = v.data[i];
const paths = data.paths;
const d = render.layers[layers[i]] = {
off: data.off,
color: data.color,
polys: data.polys,
lines: data.lines,
faces: codec.allocFloat32Array(data.faces),
norms: codec.allocFloat32Array(data.norms),
cface: data.cface,
paths: paths ? {
z: paths.z,
index: paths.index,
faces: codec.allocFloat32Array(paths.faces),
norms: codec.allocFloat32Array(paths.norms)
} : undefined,
cpath: data.cpath,
rotation: data.rotation,
position: data.position
};
// fixup null -> Infinity in material counts (JSON stringify sucks)
if (d.cface) {
d.cface.forEach(rec => {
if (rec.count === null) {
rec.count = Infinity;
}
});
}
if (d.cpath) {
d.cpath.forEach(rec => {
if (rec.count === null) {
rec.count = Infinity;
}
});
}
}
return render;
});
});