grid-apps-cmms/src/add/three.js

150 lines
3.7 KiB
JavaScript

/** Copyright 2014-2019 Stewart Allen -- All Rights Reserved */
"use strict";
// dep: ext.three
gapp.register("add.three", [], (root, exports) => {
const {
THREE, SVGLoader, BufferGeometryUtils,
LineMaterial, Line2, LineGeometry, LineSegments2, LineSegmentsGeometry
} = ThreeBundle;
root.THREE = THREE;
THREE.BufferGeometryUtils = BufferGeometryUtils;
THREE.SVGLoader = SVGLoader.SVGLoader;
THREE.LineMaterial = LineMaterial;
THREE.Line2 = Line2;
THREE.LineGeometry = LineGeometry;
THREE.LineSegments2 = LineSegments2;
THREE.LineSegmentsGeometry = LineSegmentsGeometry;
let MP = THREE.Mesh.prototype,
XP = THREE.Box3.prototype,
BP = THREE.BufferGeometry.prototype;
THREE.computeFaceNormal = function(vA,vB,vC) {
const ab = new THREE.Vector3();
const cb = new THREE.Vector3();
cb.subVectors( vC, vB );
ab.subVectors( vA, vB );
cb.cross( ab );
cb.normalize();
return cb;
};
// https://www.npmjs.com/package/three-mesh-bvh
THREE.addBVH = function() {
const { computeBoundsTree, disposeBoundsTree, acceleratedRaycast } = MeshBVHLib;
THREE.BufferGeometry.prototype.computeBoundsTree = computeBoundsTree;
THREE.BufferGeometry.prototype.disposeBoundsTree = disposeBoundsTree;
THREE.Mesh.prototype.raycast = acceleratedRaycast;
};
THREE.dispose = function(obj) {
if (!obj) {
return;
}
if (obj.geometry) {
obj.geometry.dispose();
}
if (obj.material && obj.material.map && obj.material.map.dispose) {
obj.material.map.dispose();
}
if (obj.children && obj.children.length) {
for (let c of obj.children) {
THREE.dispose(c);
}
}
};
// add .dim and .mid getters to Box3
Object.defineProperties(XP, {
dim: {
get: function() {
return this.max.clone().sub(this.min);
}
},
mid: {
get: function() {
return this.dim.clone().multiplyScalar(0.5).add(this.min);
}
}
});
MP.getBoundingBox = function(update) {
return this.geometry.getBoundingBox(update);
};
MP.mirrorX = function() {
return this.mirror(0);
};
MP.mirrorY = function() {
return this.mirror(1);
};
MP.mirrorZ = function() {
return this.mirror(2);
};
// fast mirror of vertices given axis array offset
// array elements are repeating [x,y,z,x,y,z,...]
MP.mirror = function(start) {
let i,
geo = this.geometry,
at = geo.attributes,
pa = at.position.array,
nm = at.normal.array;
for (i = start || 0 ; i < pa.length; i += 3) {
pa[i] = -pa[i];
nm[i] = -nm[i];
}
geo.computeVertexNormals();
return this;
};
// return cached or refreshed (when update = true) bounding box
BP.getBoundingBox = function(update) {
if (update || !this.boundingBox) {
this.boundingBox = null;
this.computeBoundingBox();
}
return this.boundingBox;
};
BP.moveMesh = function(x = 0, y = 0, z = 0) {
let gap = this.attributes.position,
pa = gap.array;
for (let i=0; i < pa.length; i += 3) {
pa[i ] += x;
pa[i + 1] += y;
pa[i + 2] += z;
}
gap.needsUpdate = true;
return this;
}
BP.shallowClone = function() {
let geo = new THREE.BufferGeometry();
for (let [k, v] of Object.entries(this.attributes)) {
geo.setAttribute(k, new THREE.BufferAttribute(v.array, v.itemSize));
}
return geo;
};
THREE.Object3D.prototype.newGroup = function() {
let group = new THREE.Group();
this.add(group);
return group;
};
THREE.Object3D.prototype.removeAll = function() {
this.children.slice().forEach(function (c) {
c.parent = undefined;
c.dispatchEvent( { type: 'removed' } );
});
this.children = [];
};
});