265 lines
7.6 KiB
JavaScript
265 lines
7.6 KiB
JavaScript
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
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"use strict";
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(function() {
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if (self.kiri.codec) return;
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const BASE = self.base, KIRI = self.kiri, handlers = {};
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const codec = KIRI.codec = {
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encode: encode,
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decode: decode,
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registerDecoder: registerDecoder,
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allocFloat32Array: allocFloat32Array
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};
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function allocFloat32Array(len) {
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if (Array.isArray(len)) {
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return new Float32Array(len);
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}
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return new Float32Array(len);
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}
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function encode(o, state) {
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state = state || {};
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if (o === null) return null;
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if (o === undefined) return undefined;
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if (Array.isArray(o)) {
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let arr = new Array(o.length), i=0;
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while (i < o.length) arr[i] = encode(o[i++], state);
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return arr;
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}
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switch (typeof(o)) {
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case 'string':
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case 'number':
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return o;
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case 'object':
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if (o.encode) return o.encode(state);
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return genOEncode(o, state);
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}
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return null;
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}
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function decode(o, state) {
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state = state || {};
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if (o === null) return null;
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if (o === undefined) return undefined;
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if (Array.isArray(o)) {
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for (let i=0; i < o.length; i++) o[i] = decode(o[i],state);
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return o;
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}
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switch (typeof(o)) {
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case 'string':
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case 'number':
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return o;
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case 'object':
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if (o.type && handlers[o.type]) return handlers[o.type](o,state);
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return genODecode(o, state);
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}
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return null;
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}
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function registerDecoder(type, handler) {
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handlers[type] = handler;
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}
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function genOEncode(o, state) {
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if (o instanceof Float32Array) return o;
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let out = {};
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for (let k in o) {
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if (o.hasOwnProperty(k)) out[k] = encode(o[k], state);
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}
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return out;
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}
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function genODecode(o, state) {
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if (o instanceof Float32Array) return o;
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let out = {};
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for (let k in o) {
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if (o.hasOwnProperty(k)) out[k] = decode(o[k], state);
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}
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return out;
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}
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/** ******************************************************************
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* Object CODEC Functions
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******************************************************************* */
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KIRI.Slice.prototype.encode = function(state) {
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return {
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type: 'slice',
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z: this.z,
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index: this.index,
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render: encode(this.render, state)
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};
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};
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registerDecoder('slice', function(v, state) {
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let slice = KIRI.newSlice(v.z, state.mesh ? state.mesh.newGroup() : null);
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slice.index = v.index;
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slice.render = decode(v.render, state)
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return slice;
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});
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KIRI.Render.prototype.encode = function(state) {
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let enc = {
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type: 'render',
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layers: Object.keys(this.layers),
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data: Object.values(this.layers).map(layer => { return {
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polys: encode(layer.polys, state),
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lines: encodePointArray(layer.lines, state),
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faces: codec.allocFloat32Array(layer.faces),
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color: layer.color,
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paths: layer.paths,
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cpath: layer.cpath,
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off: layer.off
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} })
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};
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return enc;
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};
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registerDecoder('render', function(v, state) {
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let render = new KIRI.Render();
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for (let i=0; i<v.layers.length; i++) {
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render.layers[v.layers[i]] = {
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polys: decode(v.data[i].polys, state),
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lines: decodePointArray(v.data[i].lines),
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faces: v.data[i].faces,
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color: v.data[i].color,
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paths: v.data[i].paths,
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cpath: v.data[i].cpath,
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off: v.data[i].off
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};
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}
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return render;
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});
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KIRI.Top.prototype.encode = function(state) {
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return {
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type: 'top',
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poly: encode(this.poly, state),
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// traces: encode(this.traces, state),
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// inner: encode(this.inner, state),
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// // thinner: encode(this.thinner, state),
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// solids: encode(this.solids, state),
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// thin_fill: encodePointArray(this.thin_fill, state),
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// fill_lines: encodePointArray(this.fill_lines, state),
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// fill_sparse: encode(this.fill_sparse, state),
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// polish: encode(this.polish, state)
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};
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};
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registerDecoder('top', function(v, state) {
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let top = KIRI.newTop(decode(v.poly, state));
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// top.traces = decode(v.traces, state);
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// top.inner = decode(v.inner, state);
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// // top.thinner = decode(v.thinner, state);
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// top.solids = decode(v.solids, state);
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// top.thin_fill = decodePointArray(v.thin_fill, state);
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// top.fill_lines = decodePointArray(v.fill_lines, state);
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// top.fill_sparse = decode(v.fill_sparse, state);
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// top.polish = decode(v.polish, state);
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return top;
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});
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function encodePointArray(points, state) {
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if (!points) return null;
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let array = codec.allocFloat32Array(points.length * 3),
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pos = 0;
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points.forEach(function(point) {
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if (state.rotate) {
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if (state.centerz) {
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point.z -= state.centerz;
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}
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let v = new THREE.Vector3(point.x, point.y, point.z);
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v.applyMatrix4(state.rotate);
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point = {x: v.x, y: v.y, z: v.z};
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if (state.centerz) {
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point.z += state.centerz;
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}
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if (state.movez) {
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point.z -= state.movez;
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}
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}
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array[pos++] = point.x;
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array[pos++] = point.y;
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array[pos++] = point.z;
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});
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return array;
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}
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function decodePointArray(array) {
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if (!array) return null;
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let vid = 0,
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pid = 0,
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points = new Array(array.length/3);
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while (vid < array.length) {
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points[pid++] = BASE.newPoint(array[vid++], array[vid++], array[vid++]);
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}
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return points;
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}
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BASE.Polygon.prototype.encode = function(state) {
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if (!state.poly) state.poly = {};
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let cached = state.poly[this.id];
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if (cached) {
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return {
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type: 'poly',
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ref: this.id
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};
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}
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state.poly[this.id] = this;
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return {
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type: 'poly',
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id: this.id,
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array: encodePointArray(this.points, state),
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open: this.isOpen(),
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inner: encode(this.inner, state),
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parent: encode(this.parent, state),
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fills: encodePointArray(this.fills, state),
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depth: this.depth
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};
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};
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registerDecoder('poly', function(v, state) {
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if (!state.poly) state.poly = {};
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if (v.ref) return state.poly[v.ref];
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let poly = BASE.newPolygon(),
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vid = 0;
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while (vid < v.array.length) {
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poly.push(BASE.newPoint(v.array[vid++], v.array[vid++], v.array[vid++]));
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}
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poly.id = v.id;
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poly.open = v.open;
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// if (v.open) poly.setOpen(); else poly.setClosed();
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state.poly[v.id] = poly;
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poly.inner = decode(v.inner, state);
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poly.parent = decode(v.parent, state);
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poly.fills = decodePointArray(v.fills);
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poly.depth = v.depth;
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return poly;
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});
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})();
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