/** Copyright Stewart Allen -- All Rights Reserved */ import { util } from '../../geo/base.js'; import { slicer } from '../../geo/slicer.js'; import { newPolygon } from '../../geo/polygon.js'; import { polygons as POLY } from '../../geo/polygons.js'; import { newSlice, newTop } from '../../kiri/slice.js'; import { doShells, doDiff, projectFlats, projectBridges } from '../fdm/slice.js'; import { PNG } from '../../ext/pngjs.esm.js'; import { SLA } from './driver.js'; const tracker = util.pwait; let fill_cache; /** * DRIVER CONTRACT - runs in worker * @param {Object} settings * @param {Widget} Widget * @param {Function} onupdate (called with % complete and optional message) * @param {Function} ondone (called when complete with an array of Slice objects) */ export function sla_slice(settings, widget, onupdate, ondone) { let { minions } = self.kiri_worker, { process, device, controller } = settings, isConcurrent = controller.threaded && minions.concurrent, work_total, work_remain; if (SLA.legacy && !self.OffscreenCanvas) { return ondone("browser lacks support for OffscreenCanvas",true); } // calculate % complete and call onupdate() function doupdate(work, msg) { onupdate(0.25 + ((work_total - work_remain) / work_total) * 0.75, msg); work_remain -= work; } // for each slice, perform a function and call doupdate() function forSlices(slices, work, fn, msg) { slices.forEach(function(slice,index) { fn(slice,index); doupdate(work / slices.length, msg) }); } let smallDims = { x: 200, y: 125 }; let largeDims = { x: 400, y: 300 }; switch (device.deviceName) { case 'Anycubic.Photon': case 'Anycubic.Photon.S': // defaults above break; case 'Creality.Halot.One': case 'Creality.Halot.Max': case 'Creality.Halot.Sky': smallDims = { x: 116, y: 116 }; largeDims = { x: 290, y: 290 }; break; } let sws = self.kiri_worker.current.snap.url; let b64 = atob(sws.substring(sws.indexOf(',') + 1)); let bin = Uint8Array.from(b64, c => c.charCodeAt(0)); let img = new PNG(); img.parse(bin, (err, data) => { SLA.preview = img; SLA.previewSmall = samplePNG(img, smallDims.x, smallDims.y); SLA.previewLarge = samplePNG(img, largeDims.x, largeDims.y); }); let height = process.slaSlice || 0.05; async function onSliceDone(slices) { // remove empty slices slices = widget.slices = slices.filter(slice => slice.tops.length); if (!process.slaOpenTop && !process.xray) { // re-add last empty slice for closed top let cap = newSlice(bounds.max.z + height); cap.index = slices.last().index + 1; slices.push(cap); } // prepend raft layers to slices array if (process.slaSupportEnable && process.slaSupportLayers) { let layers = process.slaSupportLayers, zoff = height / 2, snew = [], polys = [], gap = process.slaSupportGap, // gap layers above raft grow = height, // union per layer expand off = 1 - (layers * grow); // starting union offset from part let outer = slices.forEach(slice => { // poly.clone prevents inner voids from forming polys.appendAll(slice.tops.map(t => t.poly.clone())); }); // p.clone prevents inner voids from forming let union = POLY.union(polys, undefined, true).map(p => p.clone()); let expand = POLY.expand(union, off, zoff, [], 1); let lastraft; for (let s=0; s { slice.tops.push(newTop(u.clone(true).setZ(zoff))); }); expand = POLY.expand(expand, grow, zoff, [], 1); lastraft = slice; } snew.push(slice); zoff += height; } // compensate for midline start zoff -= height / 2; // replace slices with new appended array slices = widget.slices = snew.concat(slices.map(s => { s.tops.forEach(t => t.poly.setZ(s.z + zoff)); s.index += snew.length; s.z += zoff; return s; })); // annotate widget for support generation widget.union = union; widget.lastraft = lastraft; } // re-connect slices into linked list for island/bridge projections for (let i=1; i { return t+v }); work_remain = work_total; forSlices(slices, 5, (slice,index) => { if (process.slaShell) { doShells(slice, 2, 0, process.slaShell); } else { doShells(slice, 1, 0); } }, "shells"); forSlices(slices, 10, (slice) => { if (slice.synth) return; doDiff(slice, 0.000001, { sla: true, fakedown: !process.slaOpenBase }); }, "delta"); if (solidLayers) { forSlices(slices, 10, (slice) => { if (slice.synth) return; projectFlats(slice, solidLayers); projectBridges(slice, solidLayers); }, "project"); async function doUnionSolid(slice) { if (slice.synth) return; let traces = POLY.nest(POLY.flatten(slice.topShells())); if (slice.solids) { let trims = slice.solids || []; traces.appendAll(trims); // slice.unioned = POLY.setZ(POLY.union(traces, undefined, true), slice.z); slice.unioned = POLY.setZ(await minions.union(traces), slice.z); } else { slice.unioned = traces; } } let promises = slices.map(slice => doUnionSolid(slice)); await tracker(promises, (i, t) => { doupdate(10 / promises.length, "solid"); }); } else { forSlices(slices, 10, (slice) => { if (slice.synth) return; slice.unioned = slice.topPolys(); }, "solid"); } if (process.slaFillDensity && process.slaShell) { fill_cache = []; forSlices(slices, 60, (slice) => { if (slice.synth) return; fillPolys(slice, settings); }, "infill"); } if (process.slaSupportEnable && process.slaSupportLayers && process.slaSupportDensity) { computeSupports(widget, process, progress => { doupdate(100 * progress, "support"); }); } doRender(widget); } let bounds = widget.getBoundingBox(); let points = widget.getPoints(); slicer.slice(points, { indices: process.indices || process.xray, union: controller.healMesh, debug: process.xray, xray: process.xray, zMin: bounds.min.z + height / 2, zMax: bounds.max.z, zInc: height, // slicer function (worker local or minion distributed) slicer(z, points, opts) { return (isConcurrent ? minions.sliceZ : slicer.sliceZ)(z, points, opts); }, onupdate(v) { return onupdate(0.0 + v * 0.25); } }).then(output => { let slices = widget.slices = output.slices.map(data => { let { z, lines, groups } = data; let tops = POLY.nest(groups); return newSlice(z).addTops(tops); }); onSliceDone(slices).then(ondone); }); }; function doRender(widget) { widget.slices.forEach(slice => { const render = slice.output(), lopacity = 0.6, line = 0x010101; if (slice.unioned) { slice.unioned.forEach(poly => { poly = poly.clone(true);//.move(widget.track.pos); render .setLayer("layers", { line, face: 0x0099cc, lopacity }) .addAreas([poly], { outline: true }); }); } else if (slice.tops) { slice.tops.forEach(top => { let poly = top.poly;//.clone(true).move(widget.track.pos); render .setLayer("layers", { line, face: 0xfcba03, lopacity }) .addAreas([poly], { outline: true }); }); } if (slice.supports) { slice.supports.forEach(poly => { render .setLayer("support", { line, face: 0xfcba03, lopacity }) .addAreas([poly], { outline: true }); }); } }); } function computeSupports(widget, process, progress) { let area = widget.union.reduce((t,p) => { return t + p.areaDeep() }, 0), perim = widget.union.reduce((t,p) => { return t + p.perimeter() }, 0), slices = widget.slices, length = slices.length, tot_mass = 0, // total widget "mass" tot_bear = 0; // total "mass-bearing" area let ops = slices.filter(slice => !slice.synth); // compute total "mass" by slice ops.forEach(slice => { slice.mass = slice.unioned.reduce((t,p) => { return t + p.areaDeep() }, 0); if (slice.up && slice.up.bridges) { slice.bear = slice.up.bridges.reduce((t,p) => { return t + p.areaDeep() }, 0); slice.bear_up = slice.up.bridges; tot_bear += slice.bear; } else { slice.bear = 0; } tot_mass += slice.mass; }); let mass_per_bear = (tot_mass / tot_bear) * (1 / process.slaSupportDensity); // console.log({tot_mass, tot_bear, ratio: tot_mass / tot_bear, mass_per_bear}); let first; ops.slice().map((s,i) => { if (!first && s.bear) { s.ord_first = first = true; } // 30x lowest to 1x highest s.ord_weight = Math.pow(30,((ops.length - i) / ops.length)); return s; }).sort((a,b) => { if (a.ord_first) return -1; if (b.ord_first) return 1; return (b.bear * b.ord_weight) - (a.bear * a.ord_weight); }).forEach((slice, index) => { slice.ord_bear = index; }) let rem_mass = tot_mass, rem_bear = tot_bear; // compute remaining mass, bearing surface, for each slice let run, runLast, runCount = 0, runList = []; ops.forEach(slice => { slice.rem_mass = rem_mass; slice.rem_bear = rem_bear; // slice.can_bear = slice.mass * mass_per_bear; slice.can_bear = slice.bear * mass_per_bear; rem_mass -= slice.mass; rem_bear -= slice.bear; }); let ord = ops.sort((a,b) => { return a.ord_bear - b.ord_bear; }); rem_mass = tot_mass; rem_bear = tot_bear; // in order of load bearing capability, select layer // and recompute the requirements on the slices below for (let i=0; iops[0].index; j--) { slices[j].rem_mass -= bearing; } // remove total mass left to bear rem_mass -= bearing; slice.can_emit = true; if (rem_mass <= 0) { // console.log({break: i, of: ord.length}); break; } } let seq = 0, seqLast = 0, spacing = (1 - process.slaSupportDensity) * 10, size = Math.bound(process.slaSupportSize / 2, 0.25, 1); // compute and project support pillars slices.forEach((slice,index) => { if (slice.can_emit) { if (seq === 0 || slice.index - seqLast > 5) { slice.bear_up.map(p => { return p.clone(true).setZ(slice.z); }).forEach(p => { projectSupport(process, slice, p, size, spacing); }); seq++; } else if (seq > 5) { seq = 0; } else { seq++; } seqLast = slice.index; } progress(1 / slices.length); }); // union support pillars slices.forEach(slice => { if (slice.supports) { slice.supports = POLY.union(slice.supports, 0, true); } }); } function projectSupport(process, slice, poly, size, spacing) { let flat = poly.circularityDeep() > 0.1, arr = [ poly ]; // insetting polys produces arrays. consume til gone while (arr.length) { poly = arr.shift(); let out = [], seg = [], per = poly.perimeter(), crit = 0, polys = poly.clone(true).flattenTo([]); polys.forEach(p => p.forEachSegment((p1, p2) => { let rec = {dist: p1.distTo2D(p2), p1, p2}; if (rec.dist >= spacing || slice.ord_first) crit++; seg.push(rec); })); seg.sort((a,b) => { return b.dist - a.dist; }); // emit all critical (long) segments. min 3 while (seg.length && (crit > 0 || out.length < 3)) { let {dist, p1, p2} = seg.shift(); if (dist >= spacing) { // spaced along line let num = Math.ceil(dist / spacing) + 1, step = dist / num, pt = p1; while (num-- >= 0) { out.push(pt); pt = pt.offsetPointTo(p2, step); } crit--; } else { // line midpoint out.push(p1.offsetPointTo(p2, dist / 2)); } } // drop points too close to other pillars if (!slice.ord_first) drop: for (let i=0; i { if (out[i] && out[i].distTo2D(rec.point) <= size) { out[i] = null; } }); } // mark support pillar for each point out.filter(p => p !== null) .forEach(p => { let track = projectPillar(process, slice, p, size, []); // find stunted pillars terminating on a face (not raft or merged) if (track.length && !(track.max || track.synth || track.merged)) { // remove stunted pillar track.forEach(rec => { let sp = rec.slice.supports; let rp = sp.indexOf(rec.pillar); if (rp >= 0) sp.splice(rp,1); }); } }); // inset polygon for flat area support if (flat) poly.offset(Math.max(0.2, 1 - process.slaSupportDensity), arr); } } function projectPillar(process, slice, point, size, track) { if (!slice.supports) slice.supports = []; if (!slice.pillars) slice.pillars = []; let points = process.slaSupportPoints, pillar = newPolygon() .centerCircle(point, size/2, points, true) .setZ(slice.z), max = process.slaSupportSize, inc = process.slaSlice/2, end = false, // center intersects over = [], // overlapping points safe = [], // non-overlapping points low = slice.index < process.slaSupportGap + process.slaSupportLayers; track.min = track.min ? Math.min(track.min, size) : size; track.max = (track.max ? true : false) || size >= max; track.synth = track.synth || slice.synth; slice.tops.forEach(t => { if (track.length > 3 && point.isInPolygon(t.poly)) { end = true; } pillar.points.forEach(p => { let isin = p.isInPolygon(t.poly);// || p.nearPolygon(t.poly, 0.001); if (isin) { over.push(p); } else { safe.push(p); } }); }); if (end) { // backtrack shrinking pillars to point if // not landing on the base and size is max'd if (!slice.synth && track.max) { let nusize = track.min; while (track.length) { let prec = track.pop(), npil = newPolygon() .centerCircle(prec.point, nusize/2, points, true) .setZ(prec.slice.z), spos = prec.slice.supports.indexOf(prec.pillar); // if we find our old pillar, replace if (spos >= 0) { prec.slice.supports[spos] = npil; nusize += inc; } if (nusize > prec.size) { break; } } } return track; } let nextpoint = point; if (over.length) { // move toward average of safe (non-overlapping) points if (safe.length) { let x = 0, y = 0; safe.forEach(p => { x += p.x; y += p.y }); x /= safe.length; y /= safe.length; nextpoint = point.offsetPointTo({x, y, z:slice.z}, inc); } // once max'ed out, can only shrink in size if (track.max) { size -= inc; } } else if (!track.max || low) { size += inc; if (low) max += (process.slaSupportGap * process.slaSlice * 2); } if (size < track.min) { return track; } // let close = []; // for (let i=0; i { // newp.x += p.x; // newp.y += p.y; // }); // newp.x /= (close.length + 1); // newp.y /= (close.length + 1); // nextpoint = point.offsetPointTo(newp, inc); // } slice.supports.push(pillar); slice.pillars.push({point, pillar, size}); track.push({slice, point, pillar, size}); if (slice.down) { projectPillar(process, slice.down, nextpoint, Math.min(size, max), track); } return track; } function fillPolys(slice, settings) { let process = settings.process, device = settings.device, polys = slice.unioned, bounds = settings.bounds, width = bounds.max.x - bounds.min.x, depth = bounds.max.y - bounds.min.y, max = Math.max(width,depth), seq = Math.round(process.slaFillLine / process.slaSlice), linew = process.slaFillLine, units_w = (width / linew) * process.slaFillDensity, units_d = (depth / linew) * process.slaFillDensity, step_x = width / units_w, step_y = depth / units_d, start_x = -(width / 2), start_y = -(depth / 2), end_x = width / 2, end_y = depth / 2, fill = []; let seq_i = Math.floor(slice.index / seq), seq_c = seq_i % 4, cached = fill_cache[seq_c]; if (!cached && seq_c !== 1) for (let x=start_x; x p.clone(true).setZ(slice.z)); } fill = POLY.trimTo(fill, slice.tops.map(t => t.poly)); fill = POLY.union(slice.unioned.appendAll(fill), 0, true); slice.unioned = fill; } function pixAt(png,x,y) { let idx = (x + png.width * y) * 4; let dat = png.data; return [ dat[idx++], dat[idx++], dat[idx++], dat[idx++] ]; } function averageBlock(png,x1,y1,x2,y2) { let val = [0, 0, 0, 0], count = 0, x, y, z, v2; for (x=x1; x= aspect) { div = png.height / tw; xoff = Math.round((png.width - (th * div)) / 2); yoff = 0; } else { div = png.width / th; xoff = 0; yoff = Math.round((png.height - (tw * div)) / 2); } for (let y=0; y png.height) continue; ey = Math.round((y+1) * div + yoff); for (let x=0; x png.width) continue; ex = Math.round((x+1) * div + xoff); bidx = (y * th + x) * 4; pixval = averageBlock(png,dx,dy,ex,ey); buf[bidx+0] = pixval[0]; buf[bidx+1] = pixval[1]; buf[bidx+2] = pixval[2]; buf[bidx+3] = pixval[3]; } } return {width, height, data:buf, png}; }