/** Copyright 2014-2019 Stewart Allen -- All Rights Reserved */ "use strict"; (function() { if (self.base.Bounds) return; /** * * @constructor */ function Bounds() { this.minx = 10e7; this.miny = 10e7; this.maxx = -10e7; this.maxy = -10e7; this.leftMost = null; } const BASE = self.base, UTIL = BASE.util, CONF = BASE.config, PRO = Bounds.prototype; BASE.Bounds = Bounds; BASE.newBounds = newBounds; /** ****************************************************************** * Bounds Prototype Functions ******************************************************************* */ /** * @returns {Bounds} */ PRO.clone = function() { let b = new Bounds(); b.minx = this.minx; b.miny = this.miny; b.maxx = this.maxx; b.maxy = this.maxy; return b; }; PRO.equals = function(bounds, margin) { if (!margin) margin = BASE.config.precision_offset; return UTIL.isCloseTo(this.minx, bounds.minx, margin) && UTIL.isCloseTo(this.miny, bounds.miny, margin) && UTIL.isCloseTo(this.maxx, bounds.maxx, margin) && UTIL.isCloseTo(this.maxy, bounds.maxy, margin); }; /** * @param {Bounds} b */ PRO.merge = function(b) { this.minx = Math.min(this.minx, b.minx); this.maxx = Math.max(this.maxx, b.maxx); this.miny = Math.min(this.miny, b.miny); this.maxy = Math.max(this.maxy, b.maxy); }; /** * @param {Point} p */ PRO.update = function(p) { this.minx = Math.min(this.minx, p.x); this.maxx = Math.max(this.maxx, p.x); this.miny = Math.min(this.miny, p.y); this.maxy = Math.max(this.maxy, p.y); if (this.minx === p.x) this.leftMost = p; }; PRO.contains = function(bounds) { return bounds.isNested(this); }; PRO.containsXY = function(x,y) { return x >= this.minx && x <= this.maxx && y >= this.miny && y <= this.maxy; }; PRO.containsOffsetXY = function(x,y,offset) { return x >= this.minx-offset && x <= this.maxx+offset && y >= this.miny-offset && y <= this.maxy+offset; }; /** * @param {Bounds} parent * @returns {boolean} true if fully inside parent bounds */ PRO.isNested = function(parent) { return ( this.minx >= parent.minx - CONF.precision_bounds && // min-x this.maxx <= parent.maxx + CONF.precision_bounds && // max-x this.miny >= parent.miny - CONF.precision_bounds && // min-y this.maxy <= parent.maxy + CONF.precision_bounds // max-y ); }; /** * @param {Bounds} b * @param {number} precision * @returns {boolean} */ PRO.overlaps = function(b, precision) { return ( Math.abs(this.centerx() - b.centerx()) * 2 - precision < this.width() + b.width() && Math.abs(this.centery() - b.centery()) * 2 - precision < this.height() + b.height() ); }; PRO.width = function() { return this.maxx - this.minx; }; PRO.height = function() { return this.maxy - this.miny; }; PRO.center = function(z) { return BASE.newPoint(this.centerx(), this.centery(), z); }; PRO.centerx = function() { return this.minx + this.width() / 2; }; PRO.centery = function() { return this.miny + this.height() / 2; }; /** ****************************************************************** * Connect to base and Helpers ******************************************************************* */ function newBounds() { return new Bounds(); } })();