document vertex/line/face selection algorithm

This commit is contained in:
Stewart Allen 2022-01-12 23:19:24 -05:00
commit fdb337df28
2 changed files with 13 additions and 5 deletions

View file

@ -259,10 +259,11 @@ mesh.model = class MeshModel extends mesh.object {
let material = new MeshPhongMaterial( { color: 0x777777, transparent: true, opacity: 0.25 } );
let sphere = new Mesh( geometry, material );
let { x, y, z } = point;
let { a, b, c } = face;
sphere.position.set(x,y,z);
space.scene.add(sphere);
worker.model_locate({
id: this.id, x, y:-z, z:y, matrix: this.matrix
worker.model_select({
id: this.id, x, y:-z, z:y, a, b, c, matrix: this.matrix
}).then(data => {
console.log('located', data);
});

View file

@ -101,11 +101,13 @@ let model = {
},
// given model and point, locate matching vertices, lines, and faces
locate(data) {
let { id, x, y, z, matrix } = data;
select(data) {
let { id, x, y, z, a, b, c, matrix } = data;
let arr = translate_encode(id, matrix);
let eps = 2;
for (let i=0, l=arr.length; i<l; ) {
// matches here are within radius of a vertex
// select all faces that share a matched vertex
let face = (i/9) | 0;
let ax = arr[i++];
let ay = arr[i++];
@ -114,9 +116,14 @@ let model = {
let dy = Math.abs(ay - y);
let dz = Math.abs(az - z);
if (dz < eps && dy < eps && dz < eps) {
console.log(`match @ ${face}`, ax, ay, az);
console.log(`match @ ${i-3} = ${face}`, ax, ay, az);
}
}
// no matches and we look at the line segments from the provided face
// to see if x,y,z point was on or near that line. then select the
// two faces shared by that line
// ---
// if no lines match, select the provided face only
return {};
}
};