implement tab hopping. toolpath goes up and over tab instead of interrupting cut.

fixes #207
This commit is contained in:
Stewart Allen 2025-11-14 18:26:50 -05:00
commit eee5dd85a0
2 changed files with 48 additions and 16 deletions

View file

@ -59,9 +59,7 @@
* `B` rapid moves should be max of terrain zmax and last cut layer height (roughing)
* `B` feed rate for next tool set before tool change (push/pop feed rates?)
* `B` tab cuts cause loss of direction, parenting, depth, and it's hard to fix
* `B` tabs do not properly track widget mirror events
* `B` tabs are not cut to exact height
* `B` contour does not honor clip to stock
* `F` add lathe step down to eliminate the need for roughing

View file

@ -775,14 +775,33 @@ export async function holes(settings, widget, individual, rec, onProgress) {
return drills;
}
function cutTabs(tabs, offset, z, inter) {
tabs = tabs.filter(tab => z < tab.pos.z + tab.dim.z / 2).map(tab => tab.off).flat();
return cutPolys(tabs, offset, z, false);
function cutTabs(tabs, offset) {
let out = [];
for (let tab of tabs) {
tab.top = tab.pos.z + tab.dim.z / 2;
}
for (let poly of offset) {
let polyZ = poly.getZ();
let cut = tabs.filter(tab => tab.top >= polyZ);
let lo = poly.cut(cut.map(tab => tab.off).flat(), false);
let hi = [];
for (let tab of cut) {
hi.appendAll(POLY.setZ(poly.cut(tab.off, true), tab.top));
}
if (hi.length) {
let heal = healPolys([ ...lo, ...hi ], false);
POLY.setWinding(heal, poly.isClockwise());
out.push(...heal);
} else {
out.push(poly);
}
}
return out;
}
function cutPolys(polys, offset, z, inter) {
function cutPolys(polys, offset) {
let noff = [];
offset.forEach(op => noff.appendAll(op.cut(POLY.union(polys, 0, true), inter)));
offset.forEach(op => noff.appendAll(op.cut(POLY.union(polys, 0, true))));
return healPolys(noff);
}
@ -799,7 +818,17 @@ function contourPolys(widget, polys) {
}
}
function healPolys(noff) {
function dedup(arr, same) {
const out = [];
let prev;
for (const x of arr) {
if (!prev || !same(prev, x)) out.push(x);
prev = x;
}
return out;
}
function healPolys(noff, sameZ = true) {
for (let p of noff) {
if (p.appearsClosed()) {
p.points.pop();
@ -818,29 +847,29 @@ function healPolys(noff) {
let s2 = ntmp[j];
if (!s2) continue;
// require polys at same Z to heal
if (Math.abs(s1.getZ() - s2.getZ()) > 0.01) {
if (sameZ && Math.abs(s1.getZ() - s2.getZ()) > 0.01) {
continue;
}
if (!(s1.open && s2.open)) continue;
if (s1.last().isMergable2D(s2.first())) {
s1.addPoints(s2.points.slice(1));
s1.addPoints(s2.points);
ntmp[j] = null;
continue outer;
}
if (s2.last().isMergable2D(s1.first())) {
s2.addPoints(s1.points.slice(1));
s2.addPoints(s1.points);
ntmp[i] = null;
continue outer;
}
if (s1.first().isMergable2D(s2.first())) {
s1.reverse();
s1.addPoints(s2.points.slice(1));
s1.addPoints(s2.points);
ntmp[j] = null;
continue outer;
}
if (s1.last().isMergable2D(s2.last())) {
s2.reverse();
s1.addPoints(s2.points.slice(1));
s1.addPoints(s2.points);
ntmp[j] = null;
continue outer;
}
@ -854,9 +883,14 @@ function healPolys(noff) {
}
// close poly if head meets tail
for (let poly of noff) {
if (poly.open && poly.first().isMergable2D(poly.last())) {
poly.points.pop();
poly.open = false;
poly.points = dedup(poly.points, (a,b) => a.isMergable3D(b));
if (poly.open) {
if (poly.first().isMergable3D(poly.last())) {
poly.points.pop();
poly.open = false;
} else if (poly.first().isMergable2D(poly.last())) {
poly.open = false;
}
}
}
}