fix linear infill density. stub in sliceFillWidth

This commit is contained in:
Stewart Allen 2021-03-15 11:00:05 -04:00
commit ebd31d8dc7
7 changed files with 40 additions and 29 deletions

View file

@ -294,6 +294,7 @@
let isTop = slice.index > slices.length - spro.sliceTopLayers-1;
let isDense = params.sliceFillSparse > 0.98;
let solid = (isBottom || ((isTop || isDense) && !vaseMode)) && !isSynth;
let solidWidth = params.sliceFillWidth || 1;
let spaceMult = first ? spro.firstLayerLineMult || 1 : 1;
let offset = shellOffset * spaceMult;
let fillOff = fillOffset * spaceMult;
@ -305,7 +306,7 @@
danger: ctrl.danger
});
if (solid) {
let fillSpace = fillSpacing * spaceMult;
let fillSpace = fillSpacing * spaceMult * solidWidth;
doSolidLayerFill(slice, fillSpace, sliceFillAngle);
}
sliceFillAngle += 90.0;
@ -381,9 +382,11 @@
projectBridges(slice, solidLayers);
}, "solids");
forSlices(0.35, 0.5, slice => {
let params = getRangeParameters(settings, slice.index);
let first = slice.index === 0;
let spaceMult = first ? spro.firstLayerLineMult || 1 : 1;
let fillSpace = fillSpacing * spaceMult;
let solidWidth = params.sliceFillWidth || 1;
let spaceMult = first ? params.firstLayerLineMult || 1 : 1;
let fillSpace = fillSpacing * spaceMult * solidWidth;
doSolidsFill(slice, fillSpace, sliceFillAngle, minSolid);
sliceFillAngle += 90.0;
}, "solids");
@ -439,7 +442,8 @@
// render if not explicitly disabled
if (render) {
forSlices(0.9, 1.0, slice => {
doRender(slice, isSynth);
let params = getRangeParameters(settings, slice.index);
doRender(slice, isSynth, params);
}, "render");
}
@ -462,9 +466,10 @@
return Math.max(min,Math.min(max,v));
}
function doRender(slice, isSynth) {
function doRender(slice, isSynth, params) {
const output = slice.output();
const height = slice.height / 2;
const solidWidth = params.sliceFillWidth || 1;
slice.tops.forEach(top => {
if (isThin) output
@ -489,7 +494,7 @@
if (top.fill_lines && top.fill_lines.length) output
.setLayer("fill", isSynth ? COLOR.support : COLOR.fill)
.addLines(top.fill_lines, vopt({ offset, height }));
.addLines(top.fill_lines, vopt({ offset: offset * solidWidth, height }));
if (top.fill_sparse) output
.setLayer("infill", COLOR.infill)