add non-manifold mesh healing preference
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commit
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5 changed files with 11 additions and 1 deletions
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@ -655,7 +655,8 @@
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exportPreview: false,
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exportPreview: false,
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decimate: true,
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decimate: true,
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detail: "good",
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detail: "good",
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animesh: "200"
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animesh: "200",
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healMesh: false
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},
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},
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// label state preferences
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// label state preferences
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labels: {
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labels: {
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@ -152,6 +152,7 @@
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control.exportLocal = UI.exportLocal.checked;
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control.exportLocal = UI.exportLocal.checked;
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control.exportPreview = UI.exportPreview.checked;
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control.exportPreview = UI.exportPreview.checked;
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control.decimate = UI.decimate.checked;
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control.decimate = UI.decimate.checked;
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control.healMesh = UI.healMesh.checked;
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SPACE.view.setZoom(control.reverseZoom, control.zoomSpeed);
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SPACE.view.setZoom(control.reverseZoom, control.zoomSpeed);
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// platform.layout();
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// platform.layout();
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API.conf.save();
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API.conf.save();
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@ -1645,6 +1646,7 @@
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parts: UC.newGroup(LANG.pt_menu, $('prefs-prt'), {inline: true}),
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parts: UC.newGroup(LANG.pt_menu, $('prefs-prt'), {inline: true}),
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detail: UC.newSelect(LANG.pt_qual_s, {title: LANG.pt_qual_l, action: detailSave}, "detail"),
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detail: UC.newSelect(LANG.pt_qual_s, {title: LANG.pt_qual_l, action: detailSave}, "detail"),
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decimate: UC.newBoolean(LANG.pt_deci_s, booleanSave, {title: LANG.pt_deci_l}),
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decimate: UC.newBoolean(LANG.pt_deci_s, booleanSave, {title: LANG.pt_deci_l}),
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healMesh: UC.newBoolean(LANG.pt_heal_s, booleanSave, {title: LANG.pt_heal_l}),
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prefadd: UC.checkpoint($('prefs-add')),
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prefadd: UC.checkpoint($('prefs-add')),
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@ -2373,6 +2375,7 @@
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UI.reverseZoom.checked = control.reverseZoom;
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UI.reverseZoom.checked = control.reverseZoom;
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UI.autoSave.checked = control.autoSave;
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UI.autoSave.checked = control.autoSave;
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UI.decimate.checked = control.decimate;
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UI.decimate.checked = control.decimate;
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UI.healMesh.checked = control.healMesh;
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lineTypeSave();
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lineTypeSave();
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detailSave();
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detailSave();
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updateFPS();
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updateFPS();
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@ -530,6 +530,9 @@
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// for topo slices, we just need the raw lines
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// for topo slices, we just need the raw lines
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if (!topoMode && !simpleMode) {
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if (!topoMode && !simpleMode) {
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slice.groups = connectLines(slice.lines, slice.z);
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slice.groups = connectLines(slice.lines, slice.z);
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if (options.union) {
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slice.groups = POLY.flatten(POLY.union(POLY.nest(slice.groups), null, true), null, true);
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}
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if ((debug && slice.lines.excessive) || xray) {
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if ((debug && slice.lines.excessive) || xray) {
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const dash = xray || 3;
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const dash = xray || 3;
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slice.lines.forEach((line, i) => {
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slice.lines.forEach((line, i) => {
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@ -151,6 +151,7 @@
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height: sliceHeight,
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height: sliceHeight,
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minHeight: sliceMinHeight,
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minHeight: sliceMinHeight,
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firstHeight: firstSliceHeight,
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firstHeight: firstSliceHeight,
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union: settings.controller.healMesh,
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// debug: true,
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// debug: true,
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// xray: 3,
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// xray: 3,
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// view: view
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// view: view
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@ -164,6 +164,8 @@ kiri.lang['en-us'] = {
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pt_deci_l: "enable or disable point decimation\nduring port import. for faster slicing\nand lower memory usage",
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pt_deci_l: "enable or disable point decimation\nduring port import. for faster slicing\nand lower memory usage",
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pt_qual_s: "quality",
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pt_qual_s: "quality",
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pt_qual_l: "level of detail to retain\nduring slicing operations\nlower is faster",
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pt_qual_l: "level of detail to retain\nduring slicing operations\nlower is faster",
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pt_heal_s: "heal mesh",
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pt_heal_l: "attempt to heal\nnon-manifild meshes",
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xp_menu: "exports",
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xp_menu: "exports",
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