pushing poiint lights way out seems to be better overall

This commit is contained in:
Stewart Allen 2022-01-19 22:06:55 -05:00
commit e682881374
4 changed files with 14 additions and 16 deletions

View file

@ -451,8 +451,8 @@ console.log/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
geometry,
new THREE.MeshPhongMaterial({
color: 0xffff00,
specular: 0x181818,
shininess: 100,
specular: 0x202020,
shininess: 125,
transparent: true,
opacity: solid_opacity
})