change select behavior. fix material double side. tweak platform color
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356a2634e8
commit
e5be3ae81d
5 changed files with 23 additions and 13 deletions
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@ -25,7 +25,7 @@ let selected = [];
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let selection = {
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// @returns {MeshObject[]}
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list() {
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return selected.slice();
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return selected.length ? selected.slice() : groups.slice();
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},
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groups() {
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@ -22,6 +22,7 @@ let worker = moto.client.fn;
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/** default materials **/
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let materials = mesh.material = {
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unselected: new THREE.MeshPhongMaterial({
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side: THREE.DoubleSide,
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transparent: true,
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shininess: 100,
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specular: 0x181818,
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@ -29,6 +30,7 @@ let materials = mesh.material = {
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opacity: 1
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}),
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selected: new THREE.MeshPhongMaterial({
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side: THREE.DoubleSide,
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transparent: true,
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shininess: 100,
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specular: 0x181818,
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@ -79,7 +81,7 @@ mesh.model = class MeshModel extends mesh.object {
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geo.setAttribute('position', new THREE.BufferAttribute(vertices, 3));
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let meh = new THREE.Mesh(geo, materials.unselected);
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geo.computeVertexNormals();
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meh.material.side = THREE.DoubleSide;
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// geo.computeFaceNormals();
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meh.receiveShadow = true;
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meh.castShadow = true;
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meh.renderOrder = 1;
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@ -100,6 +102,7 @@ mesh.model = class MeshModel extends mesh.object {
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}
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geo.attributes.position.needsUpdate = true;
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geo.computeVertexNormals();
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// geo.computeFaceNormals();
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worker.model_load({id: this.id, name: this.name, vertices, indices});
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}
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