reset wireframe when material changes
This commit is contained in:
parent
5541e680ce
commit
e525d12552
1 changed files with 3 additions and 0 deletions
|
|
@ -171,6 +171,9 @@ mesh.model = class MeshModel extends mesh.object {
|
||||||
|
|
||||||
material(mat) {
|
material(mat) {
|
||||||
this.mesh.material = mat.clone === true ? this.mesh.material.clone() : mat;
|
this.mesh.material = mat.clone === true ? this.mesh.material.clone() : mat;
|
||||||
|
if (this._wire) {
|
||||||
|
this.wireframe(false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
remove() {
|
remove() {
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue