CAM routing refactor, area operation, and taper ball tool implementation

Major routing improvements:
- Refactor depth-first routing algorithm for better path optimization
- Reimplemented outline, roughing, pocket, and trace as area operation wrappers
- Add pocket shadow travel routing with optimized descent using travel bounds
- Improve contour routing with arc detection and polyEmit arc strategy
- Add area smoothing and ease-down options
- Fix outline handling with thru holes and surface reversal on tip2tip
- Move widget shadow methods into widget class for faster hole detection
- Better camInnerFirst support and proper feed/plunge defaults

Tool system improvements:
- Implement taper ball tool type with full support
- Add renderTool2() for profile-based visualization
- Convert tool menu to init code with bound vars
- Fix auto tool and auto spindle for prep operations
- Update tool profile generation for taperball geometry
- Add calcTaperBallExtent() for proper ball tangency calculations

Code cleanup:
- Remove duplicated slicer code from specialized slicers
- Asyncify shadowAt operations
- Deprecate pocket engrave operation
- Simplify upNover implementation
- Fix animation with new tool+settings requirements
This commit is contained in:
Stewart Allen 2025-12-06 00:09:17 -05:00
commit e0b1c4e31f
44 changed files with 1607 additions and 2894 deletions

View file

@ -54,22 +54,13 @@ class OpLathe extends CamOp {
}
prepare(ops, progress) {
let { op, state, slices, topo } = this;
let { settings } = state;
let { op, slices, topo } = this;
let { camOut, newLayer, zSafe } = ops;
let { setTool, setSpindle } = ops;
let { camOut, newLayer, printPoint } = ops;
let { zmax } = ops;
let toolDiam = new Tool(settings, op.tool).fluteDiameter();
let stepover = toolDiam * op.step * 2;
let rez = topo.resolution;
setTool(op.tool, op.rate, op.plunge);
setSpindle(op.spindle);
// start top center, X = 0, Y = 0 closest to 4th axis chuck
printPoint = newPoint(0, 0, zmax);
camOut(newPoint(0, 0, zSafe), 0);
for (let slice of slices) {
// ignore debug slices
@ -90,14 +81,14 @@ class OpLathe extends CamOp {
return;
}
if (latent) {
camOut(latent, true, stepover);
camOut(latent, 1);
latent = undefined;
}
}
camOut(last = point.clone(), pidx > 0, stepover);
camOut(last = point.clone(), pidx > 0 ? 1 : 0);
}, false);
if (latent) {
camOut(latent, true, stepover);
camOut(latent, 1);
}
}
@ -110,7 +101,7 @@ class OpLathe extends CamOp {
// camOut(last = last.clone().setZ(zmax), 0);
// camOut(last = last.clone().setA(amax), 0);
newLayer();
ops.addGCode([`G0 Z${zmax.round(2)}`, `G0 A${amax}`, "G92 A0"]);
ops.addGCode([`G0 Z${zSafe.round(2)}`, `G0 A${amax}`, "G92 A0"]);
}
}