complete refactor of thin wall detection

This commit is contained in:
Stewart Allen 2020-11-01 21:11:26 -05:00
commit de46926d4c
8 changed files with 197 additions and 165 deletions

View file

@ -296,28 +296,53 @@
};
/**
* given two arrays of points (lines), eliminate intersections of the second
* to the first, then return a unified array.
* given an array of arrays of points (lines), eliminate intersections
* between groups, then return a unified array of shortest non-intersects.
*
* @param {Point[]} r1
* @param {Point[]} r2
* @returns {Point[]}
*/
function cullIntersections(r1, r2) {
if (!(r1 && r2 && r1.length && r2.length)) return;
let valid = r2.slice();
outer: for (let i=0; i<r1.length; i += 2) {
for (let j=0; j<r2.length; j += 2) {
if (UTIL.intersect(r1[i], r1[i+1], r2[j], r2[j+1], BASE.key.SEGINT)) continue outer;
function cullIntersections() {
function toLines(pts) {
let lns = [];
for (let i=0, il=pts.length; i<il; i += 2) {
lns.push({a: pts[i], b: pts[i+1], l: pts[i].distTo2D(pts[i+1])});
}
valid.push(r1[i]);
valid.push(r1[i+1]);
return lns;
}
// add index to point for fill order storeSettingsToServer
for (let k=0; k<valid.length; k++) {
valid[k].index = Infinity;
let aOa = [...arguments].filter(t => t);
if (aOa.length < 1) return;
let aa = toLines(aOa.shift());
while (aOa.length) {
let bb = toLines(aOa.shift());
loop: for (let i=0, il=aa.length; i<il; i++) {
let al = aa[i];
if (al.del) {
continue;
}
for (let j=0, jl=bb.length; j<jl; j++) {
let bl = bb[j];
if (bl.del) {
continue;
}
if (UTIL.intersect(al.a, al.b, bl.a, bl.b, BASE.key.SEGINT)) {
if (al.l < bl.l) {
bl.del = true;
} else {
al.del = true;
}
continue;
}
}
}
aa = aa.filter(l => !l.del).concat(bb.filter(l => !l.del));
}
return valid.length > 2 ? valid : [];
let good = [];
for (let i=0, il=aa.length; i<il; i++) {
let al = aa[i];
good.push(al.a);
good.push(al.b);
}
return good.length > 2 ? good : [];
}
/**
@ -353,10 +378,6 @@
top.inner = [];
let last = [], z = top.poly.getZ();
if (opt.thin) {
top.thin_fill = [];
}
if (count) {
// permit offset of 0 for laser and drag knife
if (offset1 === 0 && count === 1) {
@ -364,51 +385,29 @@
top.traces = last;
} else {
if (opt.thin) {
// thin wall offset strategy
let on1s2 = offset1 * 2,
on2s2 = offsetN * 2;
POLY.expand2(
top_poly, // reference polygon(s)
-offset1, // first inset distance
-offsetN, // subsequent inset distnace
top.traces, // accumulator array
count, // numberof insets to perform
// on each new offset trace ...
function(polys, countNow) {
last = polys;
// mark each poly with depth (offset #) starting at 0
polys.forEach(function(p) {
p.depth = count - countNow;
if (p.inner) p.inner.forEach(function(pi) {
// use negative offset for inners
pi.depth = -(count - countNow);
});
});
},
// thin wall probe
// p1 = original polys
// p2 = collected polys
// diff = circularity difference
// dist = over-expansion distance
function(p1, p2, diff, dist) {
if (p2) {
// nth offset
let pall = POLY.nest(POLY.flatten([].appendAll(p1).appendAll(p2)).clone()),
pnew1 = POLY.expand(pall, -dist, z, null, 1),
r1 = fillArea(pnew1, 45, offsetN, [], dist / 2, on2s2),
r2 = fillArea(pnew1, 135, offsetN, [], dist / 2, on2s2),
rall = top.thin_fill.appendAll(cullIntersections(r1, r2));
} else {
// first offset
let pall = POLY.nest(POLY.flatten([].appendAll(p1).appendAll(p2)).clone()),
pnew1 = POLY.expand(pall, -dist, z, null, 1),
r1 = fillArea(pnew1, 45, offsetN, [], 0, on1s2),
r2 = fillArea(pnew1, 135, offsetN, [], 0, on1s2),
rall = top.thin_fill.appendAll(cullIntersections(r1, r2));
}
// top.thinner.appendAll(pnew1).appendAll(pnew2);
},
z);
top.thin_fill = [];
let oso = {z, count, gaps: [], outs: [], minArea: 0.05};
POLY.offset(top_poly, [-offset1, -offsetN], oso);
oso.outs.forEach((polys, i) => {
polys.forEach(p => {
p.depth = i;
top.traces.push(p);
});
});
// slice.solids.trimmed = slice.solids.trimmed || [];
oso.gaps.forEach((polys, i) => {
let off = (i == 0 ? offset1 : offsetN);
polys = POLY.offset(polys, -off * 0.8, {z, minArea: 0});
// polys.forEach(p => { slice.solids.trimmed.push(p); });
top.thin_fill.appendAll(cullIntersections(
fillArea(polys, 45, off/2, [], 0.01, off*2),
fillArea(polys, 135, off/2, [], 0.01, off*2),
// fillArea(polys, 90, off, [], 0.05, off*4),
// fillArea(polys, 180, off, [], 0.05, off*4),
));
});
} else {
// standard wall offsetting strategy
POLY.expand(
@ -796,7 +795,7 @@
// create empty filled line array for each top
tops.forEach(function(top) {
top.fill_lines = top.thin_fill || [];
top.fill_lines = [];
let tofill = [],
angfill = [];
trims.forEach(function(solid) {
@ -825,24 +824,6 @@
return true;
};
/**
* fill thin areas, if present
* @return {boolean} true if filled, false if not
*/
PRO.doThinFill = function(spacing, angle) {
this.tops.forEach(function(top) {
if (top.thin_fill && top.thin_fill.length > 0) {
if (top.fill_lines) {
top.fill_lines.appendAll(top.thin_fill)
} else {
top.fill_lines = top.thin_fill;
}
}
});
return true;
};
/**
* calculate external overhangs requiring support
* this is done bottom-up