minArea should not have been 0 since it leads to low poly offset artifacts

This commit is contained in:
Stewart Allen 2022-02-02 09:50:52 -05:00
commit dacdf83c7a

View file

@ -242,7 +242,7 @@
// inset offset array by 1/2 diameter then by tool overlap %
offset = POLY.offset(nest, [-(toolDiam / 2 + roughLeave), -toolDiam * op.step], {
minArea: 0,
minArea: 0.1,
z: slice.z,
count: 999,
flat: true,