parallelize cam slicer

This commit is contained in:
Stewart Allen 2023-01-15 13:05:53 -05:00
commit d60d1e14d9
5 changed files with 205 additions and 587 deletions

View file

@ -641,7 +641,7 @@ class OpOutline extends CamOp {
// project empty up and render
for (let slice of slices) {
if (false) slice.output()
if (true) slice.output()
.setLayer("slice", {line: 0xaaaa00}, false)
.addPolys(slice.topPolys())
slice.output()
@ -1489,10 +1489,7 @@ class OpXRay extends CamOp {
async slice(progress) {
let { widget, addSlices } = this.state;
let slicer = new kiri.cam_slicer(widget.getPoints(), {
zlist: true,
zline: true
});
let slicer = new kiri.cam_slicer(widget);
let xrayind = Object.keys(slicer.zLine)
.map(v => parseFloat(v).round(5))
.sort((a,b) => a-b);

View file

@ -108,10 +108,7 @@ CAM.slice = async function(settings, widget, onupdate, ondone) {
}
let mark = Date.now();
let slicer = new kiri.cam_slicer(widget.getPoints(), {
zlist: true,
zline: true
});
let slicer = new kiri.cam_slicer(widget);
function updateToolDiams(toolDiam) {
minToolDiam = Math.min(minToolDiam, toolDiam);
@ -244,11 +241,8 @@ CAM.slice = async function(settings, widget, onupdate, ondone) {
tracker.rotation = isIndexed ? axisRotation : 0;
// setup new state when indexing the workspace
if (true && op.op.type === "index") {
let points = base.verticesToPoints(widget.getGeoVertices({ unroll: true, translate: true }));
state.slicer = new kiri.cam_slicer(points, {
zlist: true,
zline: true
});
let points = base.verticesToPoints();
state.slicer = new kiri.cam_slicer(widget);
shadows = {};
new CAM.OPS.shadow(state, { type: "shadow", silent: true }).slice(progress => {
// console.log('reshadow', progress.round(3));
@ -336,10 +330,7 @@ CAM.traces = async function(settings, widget, single) {
// do no work if cached
return false;
}
let slicer = new kiri.cam_slicer(widget.getPoints(), {
zlist: true,
zline: true
});
let slicer = new kiri.cam_slicer(widget);
let indices = [...new Set(Object.keys(slicer.zFlat)
.map(kv => parseFloat(kv).round(5))
.appendAll(Object.entries(slicer.zLine).map(ze => {

View file

@ -6,20 +6,23 @@
* Slicing engine used by CAM
*/
// dep: kiri.slice
// dep: moto.broker
gapp.register("kiri-mode.cam.slicer", [], (root, exports) => {
const { base, kiri } = root;
const { config, util, polygons, newOrderedLine } = base;
const { config, util, polygons, newOrderedLine, newPoint } = base;
const { sliceConnect, sliceDedup } = base;
const { newSlice } = kiri;
const POLY = polygons;
class Slicer {
constructor(points, options = {}) {
constructor(widget, options = { zlist: true, zline: true, lines: false }) {
this.options = {};
this.setOptions(options);
if (points) {
this.setPoints(points, options);
if (widget) {
this.setPoints(widget.getGeoVertices());
this.computeFeatures();
}
}
@ -30,8 +33,6 @@ class Slicer {
// notopok = when genso set, allow empty top array
// emptyok = allow empty slices
// openok = allow open tops
// swapX = swap X/Z
// swapY = sawp Y/Z
// zList = generate list of z vertices
// zline = generate list of z vertices with coplanar lines
// trace = find z coplanar trace lines
@ -43,25 +44,12 @@ class Slicer {
return this.options;
}
setPoints(points, options) {
setPoints(points) {
this.bounds = null;
this.points = this.swap(points, options);
this.points = points;
this.zFlat = {}; // accumulated flat area at z height
this.zLine = {}; // count of z coplanar lines
this.zList = {}; // count of z values for auto slicing
this.zSum = 0; // used in bucketing calculations
this
.computeBounds()
.computeFeatures()
.computeBuckets();
return this;
}
computeBounds() {
if (!this.bounds) {
this.bounds = new THREE.Box3();
this.bounds.setFromPoints(this.points);
}
return this;
}
@ -69,9 +57,11 @@ class Slicer {
// these are used for auto-slicing in laser
// and to flats detection in CAM mode
computeFeatures(options) {
console.time('computeFeatures');
const opt = this.setOptions(options);
const bounds = this.bounds = new THREE.Box3();
const points = this.points;
// const bounds = this.bounds;
const zFlat = this.zFlat;
const zLine = this.zLine;
const zList = this.zList;
@ -81,12 +71,18 @@ class Slicer {
zList[z] = (zList[z] || 0) + 1;
}
let p1 = newPoint(0,0,0),
p2 = newPoint(0,0,0),
p3 = newPoint(0,0,0);
for (let i = 0, il = points.length; i < il; ) {
let p1 = points[i++];
let p2 = points[i++];
let p3 = points[i++];
// used in bucket calculations
this.zSum += (Math.abs(p1.z - p2.z) + Math.abs(p2.z - p3.z) + Math.abs(p3.z - p1.z));
p1.set(points[i++], points[i++], points[i++]);
p2.set(points[i++], points[i++], points[i++]);
p3.set(points[i++], points[i++], points[i++]);
// update bounds
bounds.expandByPoint(p1);
bounds.expandByPoint(p2);
bounds.expandByPoint(p3);
// count occurrences of z values for auto slicing
if (opt.zlist) {
countZ(p1.z);
@ -124,93 +120,162 @@ class Slicer {
}
}
return this;
}
// console.log({ bounds, zFlat, zLine, zList });
/**
* bucket polygons into z-bounded groups (inside or crossing)
* to reduce the search space in complex models
*/
computeBuckets() {
let bounds = this.bounds;
let zSum = this.zSum;
let zMax = this.bounds.max.z;
let points = this.points;
let bucketCount = Math.max(1, Math.ceil(zMax / (zSum / points.length)) - 1);
let zScale = this.zScale = 1 / (zMax / bucketCount);
let buckets = this.buckets = [];
if (bucketCount > 1) {
buckets.length = bucketCount;
// create empty buckets
let min = Math.floor(bounds.min.z * zScale);
let max = Math.ceil(bounds.max.z * zScale);
for (let i = min; i <= max; i++) {
buckets[i] = [];
}
// copy triples into all matching z-buckets
for (let i = 0, il = points.length; i < il; ) {
let p1 = points[i++],
p2 = points[i++],
p3 = points[i++],
zm = Math.min(p1.z, p2.z, p3.z),
zM = Math.max(p1.z, p2.z, p3.z),
bm = Math.floor(zm * zScale),
bM = Math.ceil(zM * zScale);
for (let j = bm; j <= bM; j++) {
buckets[j].push(p1);
buckets[j].push(p2);
buckets[j].push(p3);
}
}
}
console.timeEnd('computeFeatures');
return this;
}
// slice through points at given Z and return polygons
async slice(z, options, index, total, mark) {
async slice(zs, options) {
const opt = this.setOptions(options);
// if Z is supplied as an array, iterate and collect
if (Array.isArray(z)) {
const mark = util.time();
const rarr = [];
for (let zi=0; zi<z.length; zi++) {
const data = await this.slice(z[zi], opt, zi, z.length, mark);
if (data) {
rarr.push(data);
if (!Array.isArray(zs)) {
throw "slice zs parameter must be ab array";
}
// sort Z and offset when on a flat
const flatoff = util.numOrDefault(opt.flatoff, 0.01);
zs.sort().map(z => {
if (!opt.flatoff) {
return z;
}
// console.log({ bump_z: z, znomr, flatoff });
const znorm = z.toFixed(5);
return this.zFlat[znorm] ? z + flatoff : z;
});
// compute buckets from z slice list
const { points } = this;
const plen = points.length;
const zlen = zs.length;
const ppz = plen / zlen;
const count = 100;//Math.ceil(ppz / 10000);
const step = Math.ceil(zlen / count);
const buckets = [];
console.log({ plen, zlen, ppz, count, step });
if (count === 1) {
buckets.push({ zs });
} else {
for (let c = 0, b = 0; c < count; c++) {
if (b >= zlen) break;
buckets.push({
zs: zs.slice(b, b + step),
index: []
});
b += step;
}
let p1 = newPoint(0,0,0),
p2 = newPoint(0,0,0),
p3 = newPoint(0,0,0);
console.time("create buckets");
for (let i = 0, il = points.length; i < il; ) {
p1.set(points[i++], points[i++], points[i++]);
p2.set(points[i++], points[i++], points[i++]);
p3.set(points[i++], points[i++], points[i++]);
let zmin = Math.min(p1.z, p2.z, p3.z);
let zmax = Math.max(p1.z, p2.z, p3.z);
for (let bucket of buckets) {
const { zs, index } = bucket;
const min = zs[0];
const max = zs.last();
if (zmin < min && zmax < min) {
continue;
}
if (zmin > max && zmax > max) {
continue;
}
index.push(i);
}
}
return rarr;
console.timeEnd("create buckets");
}
let znorm = z.toFixed(5),
flatoff = util.numOrDefault(opt.flatoff, 0.01),
onflat = this.zFlat[znorm],
// console.log({ zs, zlen, count, step, buckets });
console.time("slicing");
const { minions } = kiri;
const threaded = minions && minions.running;
const sliceFn = (threaded ? this.sliceBucketMinion : this.sliceBucket).bind(this);
const track = { count: 0, total: zs.length };
if (threaded) minions.broadcast("cam_slice_init", { points: this.points });
console.log({ buckets });
const promises = []
for (let bucket of buckets) {
promises.push(sliceFn(bucket, opt));
}
const data = (await Promise.all(promises)).flat();
data.sort((a,b) => a.z - b.z).forEach((rec, i) => {
rec.tops = rec.polys;
rec.slice = newSlice(rec.z).addTops(rec.tops);
if (opt.each) {
opt.each(rec, i, data.length);
}
});
if (threaded) minions.broadcast("cam_slice_cleanup");
console.timeEnd("slicing");
return data;
}
async sliceBucketMinion(bucket, opt) {
const slices = (await new Promise(resolve => {
kiri.minions.queue({
cmd: "cam_slice",
opt: { lines: false },
bucket,
}, resolve);
})).slices;
console.log(bucket, slices);
return kiri.codec.decode(slices);
}
async sliceBucket(bucket, opt) {
const { zs, index } = bucket;
const slices = [];
for (let z of zs) {
const slice = this.sliceZ(z, index, opt);
if (slice) {
slices.push(slice);
}
}
return slices;
}
sliceZ(z, indices, opt) {
let links = opt.links !== false,
dedup = opt.dedup !== false,
edges = opt.edges || false,
over = opt.over || false,
debug = opt.debug,
phash = {},
lines = [],
zScale = this.zScale,
buckets = this.buckets,
bucket = buckets.length ? buckets[Math.floor(z * zScale)] : this.points;
index = 0,
next = 0;
// compensate by moving z by "flatoff" on flats
if (onflat) {
z += flatoff;
}
const { points } = this,
p1 = newPoint(0,0,0),
p2 = newPoint(0,0,0),
p3 = newPoint(0,0,0);
if (!bucket) {
console.log({no_bucket_for_z: z});
return;
}
while (true) {
if (indices) {
index = indices[next++];
}
p1.set(points[index++], points[index++], points[index++]);
p2.set(points[index++], points[index++], points[index++]);
p3.set(points[index++], points[index++], points[index++]);
// iterate over matching buckets for this z offset
for (let i = 0, il = bucket.length; i < il; ) {
let p1 = bucket[i++];
let p2 = bucket[i++];
let p3 = bucket[i++];
let where = {under: [], over: [], on: []};
checkOverUnderOn(p1, z, where);
checkOverUnderOn(p2, z, where);
@ -234,7 +299,7 @@ class Slicer {
// compute two point intersections and construct line
let line = intersectPoints(where.over, where.under, z);
if (line.length < 2 && where.on.length === 1) {
line.push(where.on[0]);
line.push(where.on[0].clone());
}
if (line.length === 2) {
lines.push(makeZLine(phash, line[0], line[1]));
@ -242,120 +307,23 @@ class Slicer {
console.log({msg: "invalid ips", line: line, where: where});
}
}
}
let retn = { z };
if (lines.length) {
const debug = false;
retn.lines = removeDuplicateLines(lines, debug);
let polys = connectLines(retn.lines, opt, debug);
retn.tops = POLY.nest(polys);
if (opt.swapX || opt.swapY) {
this.unswap(opt.swapX, opt.swapY, retn.lines, retn.tops);
if (index >= points.length) {
break;
}
if (opt.genso) {
retn.slice = newSlice(z).addTops(retn.tops);
retn.slice.lines = retn.lines;
retn.slice.groups = retn.tops;
if (indices && next >= indices.length) {
break;
}
}
const haslines = lines.length || opt.emptyok;
const hastops = !opt.genso || opt.notopok || (retn.tops && retn.tops.length) || edges;
if (opt.each && haslines && hastops) {
opt.each(retn, index, total, util.time() - mark);
if (dedup) {
lines = sliceDedup(lines, debug);
}
return haslines && hastops ? retn : null;
}
swap(points, options) {
const opt = this.setOptions(options);
if (!(opt && (opt.swapX || opt.swapY))) {
return points;
}
let btmp = new THREE.Box3(),
pref = {},
cached;
points = points.slice();
btmp.setFromPoints(points);
if (opt.swapX) this.ox = -btmp.max.x;
if (opt.swapY) this.oy = -btmp.max.y;
// array re-uses points so we need
// to be careful not to alter a point
// more than once
for (let p, index=0; index<points.length; index++) {
p = points[index];
cached = pref[p.key];
// skip points already altered
if (cached) {
points[index] = cached;
continue;
}
cached = p.clone();
if (opt.swapX) cached.swapXZ();
if (opt.swapY) cached.swapYZ();
cached.rekey();
pref[p.key] = cached;
points[index] = cached;
}
// update temp bounds from new points
btmp.setFromPoints(points);
for (let p, index=0; index<points.length; index++) {
p = points[index];
if (p.mod === 1) continue;
p.mod = 1;
p.z -= btmp.min.z;
}
// update temp bounds from points with altered Z
btmp.setFromPoints(points);
this.bounds = btmp;
return points;
}
unswap(swapX, swapY, lines, polys) {
let move = {x: this.ox || 0, y: this.oy || 0, z: 0};
// unswap lines
let llen = lines.length,
idx, line;
// shared points causing problems
for (idx=0; idx<llen; idx++) {
line = lines[idx];
line.p1 = line.p1.clone();
line.p2 = line.p2.clone();
}
for (idx=0; idx<llen; idx++) {
line = lines[idx];
if (swapX) {
line.p1.swapXZ();
line.p2.swapXZ();
}
if (swapY) {
line.p1.swapYZ();
line.p2.swapYZ();
}
line.p1.move(move);
line.p2.move(move);
}
polys.forEach(poly => {
poly.swap(swapX, swapY);
poly.move(move);
});
return lines.length ? { z,
lines: opt.lines !== false ? lines : undefined,
polys: links ? POLY.nest(sliceConnect(lines, opt, debug)) : undefined
} : null;
}
interval(step, options) {
@ -404,8 +372,10 @@ class Slicer {
return opt.down ? b-a : a-b;
});
}
// filter duplicate values
array = array.map(v => v.round(5)).filter((e,i,a) => i < 1 || a[i-1] !== a[i]);
// return array.map(v => Math.abs(parseFloat(v.toFixed(5))));
return array.map(v => parseFloat(v.toFixed(5)));
}
@ -475,386 +445,37 @@ function getCachedPoint(phash, p) {
* @returns {Line}
*/
function makeZLine(phash, p1, p2, coplanar, edge) {
p1 = getCachedPoint(phash, p1);
p2 = getCachedPoint(phash, p2);
p1 = getCachedPoint(phash, p1.clone());
p2 = getCachedPoint(phash, p2.clone());
let line = newOrderedLine(p1,p2);
line.coplanar = coplanar || false;
line.edge = edge || false;
return line;
}
/**
* Given an array of input lines (line soup), find the path through
* joining line ends that encompasses the greatest area without self
* interesection. Eliminate used points and repeat. Unjoined lines
* are permitted and handled after all other cases are handled.
*
* @param {Line[]} input
* @param {number} [index]
* @returns {Array}
*/
function connectLines(input, opt = {}, debug) {
// map points to all other points they're connected to
let config = base.config,
pmap = {},
points = [],
output = [],
connect = [],
search = 1,
nextMod = 1,
bridge = config.bridgeLineGapDistance,
minPoly = opt.openok ? 2 : 3,
p1, p2;
function cachedPoint(p) {
let cp = pmap[p.key];
if (cp) return cp;
points.push(p);
pmap[p.key] = p;
p.pos = 0;
p.mod = nextMod++; // unique seq ID for points
p.toString = function() { return this.mod }; // point array concat
return p;
}
function addConnected(p1, p2) {
if (!p1.group) p1.group = [ p2 ];
else p1.group.push(p2);
}
function sliceAtTerm(path, term) {
let idx, len = path.length;
for (idx = 0; idx < len-1; idx++) {
if (path[idx] === term) {
return path.slice(idx);
}
}
return path;
}
/**
* using minimal recursion, follow points through connected lines
* to form candidate output paths.
*/
function findPathsMinRecurse(point, path, paths, from) {
let stack = [ ];
if (paths.length > 100000) {
console.log("excessive path options @ "+paths.length+" #"+input.length);
return;
}
for (;;) {
stack.push(point);
let last = point,
links = point.group;
path.push(point);
// use del to mark traversed path
point.del = true;
// set so point isn't used in another polygon search
point.pos = search++;
// seed path with two points to prevent redundant opposing seeks
if (path.length === 1) {
from = point;
point = links[0];
continue;
}
if (links.length > 2) {
// TODO optimize when > 2 and limit to left-most and right-most branches
// for now, pursue all possible branches
links.forEach(function(nextp) {
// do not backtrack
if (nextp === from) {
return;
}
if (nextp.del) {
paths.push(sliceAtTerm(path,nextp));
} else {
findPathsMinRecurse(nextp, path.slice(), paths, point);
}
});
break;
} else {
point = links[0] === from ? links[1] : links[0];
from = last;
// hit an open end
if (!point) {
path.open = true;
paths.push(path);
break;
}
// hit a point previously in the path (or start)
if (point.del) {
paths.push(sliceAtTerm(path,point));
break;
}
}
}
for (let i=0; i<stack.length; i++) stack[i].del = false;
// stack.forEach(function(p) { p.del = false });
}
// emit a polygon if it can be cleaned and still have 2 or more points
function emit(poly) {
poly = poly.clean();
if (poly.length === 2 && opt.openok) poly.setOpen();
if (poly.length >= minPoly) output.push(poly);
}
// given an array of paths, emit longest to shortest
// eliminating points from the paths as they are emitted
// shorter paths any point eliminated are eliminated as candidates.
function emitLongestAsPolygon(paths) {
let longest = null,
emitted = 0,
closed = 0,
open = 0;
paths.forEach(function(path) {
// use longest perimeter vs longest path?
if (!longest || path.length > longest.length) longest = path;
if (!path.open) closed++; else open++;
});
// it gets more complicated with multiple possible output paths
if (closed > 1 && open === 0) {
// add polygon to path (for area sorting)
paths.forEach(function(path) { path.poly = base.newPolygon().addPoints(path) });
// sort descending by area VS (length below -- better in most cases)
// paths.sort(function(a,b) { return b.poly.area() - a.poly.area() });
// sort descending by length
paths.sort(function(a,b) { return b.poly.length - a.poly.length });
// emit polygons largest to smallest
// omit polygon if it intersects previously emitted (has del points)
paths.forEach(function(path) {
if (path.length < minPoly) return;
let len = path.length, i;
for (i = 0; i < len; i++) if (path[i].del) return;
for (i = 0; i < len; i++) path[i].del = true;
emit(path.poly);
emitted++;
});
} else {
if (longest.open) {
connect.push(longest);
} else {
emit(base.newPolygon().addPoints(longest));
}
}
}
if (debug) console.log('map', input);
// create point map, unique point list and point group arrays
input.forEach(function(line) {
p1 = cachedPoint(line.p1.round(5));
p2 = cachedPoint(line.p2.round(5));
addConnected(p1,p2);
addConnected(p2,p1);
});
// first trace paths starting at dangling endpoinds (bad polygon soup)
points.forEach(function(point) {
// must not have been used and be a dangling end
if (point.pos === 0 && point.group.length === 1) {
let path = [],
paths = [];
findPathsMinRecurse(point, path, paths);
if (debug) console.log('dangle', {point, path, paths});
if (paths.length > 0) emitLongestAsPolygon(paths);
}
});
// for each point, find longest path back to self
points.forEach(function(point) {
// must not have been used or be at a split
if (point.pos === 0 && point.group.length === 2) {
let path = [],
paths = [];
findPathsMinRecurse(point, path, paths);
if (paths.length > 0) emitLongestAsPolygon(paths);
}
});
// return true if points are deemed "close enough" close a polygon
function close(p1,p2) {
return p1.distToSq2D(p2) <= 0.01;
}
// reconnect dangling/open polygons to closest endpoint
for (let i=0; i<connect.length; i++) {
let array = connect[i],
last = array[array.length-1],
tmp, dist, j;
if (!bridge) {
if (opt.openok) {
emit(base.newPolygon().addPoints(array).setOpen());
}
continue;
}
if (array.delete) continue;
loop: for (let merged=0;;) {
let closest = { dist:Infinity };
for (j=i+1; j<connect.length; j++) {
tmp = connect[j];
if (tmp.delete) continue;
dist = last.distToSq2D(tmp[0]);
if (dist < closest.dist && dist <= bridge) {
closest = {
dist: dist,
array: tmp
}
}
dist = last.distToSq2D(tmp[tmp.length-1]);
if (dist < closest.dist && dist <= bridge) {
closest = {
dist: dist,
array: tmp,
reverse: true
}
}
}
if (tmp = closest.array) {
if (closest.reverse) tmp.reverse();
tmp.delete = true;
array.appendAll(tmp);
last = array[array.length-1];
merged++;
// tail meets head (closed)
if (close(array[0], last)) {
emit(base.newPolygon().addPoints(array));
break loop;
}
} else {
// no more closest polys (open set)
if (opt.openok) {
emit(base.newPolygon().addPoints(array).setOpen());
} else {
emit(base.newPolygon().addPoints(array));
}
break loop;
}
}
}
return output;
}
/**
* eliminate duplicate lines and interior-only lines (coplanar)
*
* lines are sorted using lexicographic point keys such that
* they are comparable even if their points are reversed. hinting
* for deletion, co-planar and suspect shared edge is detectable at
* this time.
*
* @param {Line[]} lines
* @returns {Line[]}
*/
function removeDuplicateLines(lines, debug) {
let output = [],
tmplines = [],
points = [],
pmap = {};
function cachePoint(p) {
let cp = pmap[p.key];
if (cp) return cp;
points.push(p);
pmap[p.key] = p;
return p;
}
function addLinesToPoint(point, line) {
cachePoint(point);
if (!point.group) point.group = [ line ];
else point.group.push(line);
}
// mark duplicates for deletion preserving edges
lines.sort(function (l1, l2) {
if (l1.key === l2.key) {
l1.del = !l1.edge;
l2.del = !l2.edge;
if (debug && (l1.del || l2.del)) {
console.log('dup', l1, l2);
}
return 0;
}
return l1.key < l2.key ? -1 : 1;
});
// associate points with their lines, cull deleted
lines.forEach(function(line) {
if (!line.del) {
tmplines.push(line);
addLinesToPoint(line.p1, line);
addLinesToPoint(line.p2, line);
}
});
// merge collinear lines
points.forEach(function(point) {
if (point.group.length != 2) return;
let l1 = point.group[0],
l2 = point.group[1];
if (l1.isCollinear(l2)) {
l1.del = true;
l2.del = true;
// find new endpoints that are not shared point
let p1 = l1.p1 != point ? l1.p1 : l1.p2,
p2 = l2.p1 != point ? l2.p1 : l2.p2,
newline = base.newOrderedLine(p1,p2);
// remove deleted lines from associated points
p1.group.remove(l1);
p1.group.remove(l2);
p2.group.remove(l1);
p2.group.remove(l2);
// associate new line with points
p1.group.push(newline);
p2.group.push(newline);
// add new line to lines array
newline.edge = l1.edge || l2.edge;
tmplines.push(newline);
}
});
// mark duplicates for deletion
// but preserve one if it's an edge
tmplines.sort(function (l1, l2) {
if (l1.key === l2.key) {
l1.del = true;
l2.del = !l2.edge;
return 0;
}
return l1.key < l2.key ? -1 : 1;
});
// create new line array culling deleted
tmplines.forEach(function(line) {
if (!line.del) {
output.push(line);
line.p1.group = null;
line.p2.group = null;
}
});
return output;
}
Slicer.checkOverUnderOn = checkOverUnderOn;
Slicer.intersectPoints = intersectPoints;
kiri.cam_slicer = Slicer;
moto.broker.subscribe("minion.started", msg => {
const { funcs, cache, reply, log } = msg;
funcs.cam_slice_init = data => {
cache.slicer = new Slicer().setPoints(data.points);
};
funcs.cam_slice_cleanup = () => {
delete cache.slicer;
};
funcs.cam_slice = (data, seq) => {
const { bucket, opt } = data;
cache.slicer.sliceBucket(bucket, opt)
.then(data => {
reply({ seq, slices: kiri.codec.encode(data) });
});
};
});
});