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description: Keyboard Shortcuts and Mouse Controls
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label: ops
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---
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import { ImageCarousel } from '@site/docs/src/components/carousel.js'
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import { ImageCarousel } from "@site/docs/src/components/carousel.js";
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# Operations
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@ -43,8 +44,8 @@ Operations that apply to all objects in the workspace.
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The Outline op generates a toolpath surrounding the edges of a part. It is highly configurable and can select both internal or external edges specifically. The Outline operation is great for:
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- Cutting out many objects at once
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- Generating a rough/finishing pass on an object
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- Cutting out many objects at once
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- Generating a rough/finishing pass on an object
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- Easily avoiding specific features like pockets or holes
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### Level
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@ -53,8 +54,8 @@ The Outline op generates a toolpath surrounding the edges of a part. It is highl
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The Level op creates a flat-surface clearing toolpath across a selected area. It is designed to remove material to a consistent depth, making it useful for preparing stock, flattening uneven surfaces, or cleaning up residual material. The Level operation is great for:
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- Surfacing raw stock before detail cuts
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- Creating uniform faces on complex objects
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- Surfacing raw stock before detail cuts
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- Creating uniform faces on complex objects
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- Clearing large areas with consistent depth quickly
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### Rough
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@ -63,10 +64,10 @@ The Level op creates a flat-surface clearing toolpath across a selected area. It
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The Rough op removes large volumes of material quickly using a stepped-down toolpath. It is typically the first pass in a multi-step workflow, clearing space for finishing tools without concern for fine detail. The Rough operation is great for:
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- Rapid bulk material removal
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- Preparing many parts for finishing simultaneously
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- Clearing voids or flat faces for many objects at once
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- Preparing a part for finish machining
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- Rapid bulk material removal
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- Preparing many parts for finishing simultaneously
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- Clearing voids or flat faces for many objects at once
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- Preparing a part for finish machining
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- Preserving tool life by reducing cutting load in later passes
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### Contour
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@ -76,8 +77,8 @@ The Rough op removes large volumes of material quickly using a stepped-down tool
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The Contour op generates detailed toolpaths for complex organic surface geometries.
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It can trace along the X or Y axis and has configurable precision. It is useful for:
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- Carving 3D shapes with organic or curved profiles
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- Finishing complex wall geometries
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- Carving 3D shapes with organic or curved profiles
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- Finishing complex wall geometries
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- Cleaning up a part after [roughing](#rough)
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### Register
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@ -101,8 +102,8 @@ The Drill op creates pecking toolpaths for a drill tool to follow.
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It can also drill holes of other diameters and even mark holes instead of drilling.
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It is useful for:
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- Generating a toolpath for a drill tool
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- Selecting specific holes to remove material from
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- Generating a toolpath for a drill tool
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- Selecting specific holes to remove material from
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- Marking holes to be drilled manually
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### Trace
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@ -115,9 +116,9 @@ When the type parameter is set to "clear," it can even act like a [Pocket](#pock
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clearing the area above the shape created by the selected lines or loop.
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While the Trace op can do a lot, some specific use cases include:
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- Engraving lettering or other text
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- Drilling out a hole helically
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- Outlining a part with a nonstandard offset
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- Engraving lettering or other text
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- Drilling out a hole helically
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- Outlining a part with a nonstandard offset
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- Outlining only one part on the workspace
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### Pocket
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@ -128,8 +129,8 @@ The Pocket operation takes a selection of polygon faces and generates a pocket t
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The operation has options to expand and smooth the pocket selection, and the contour option even allows
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for an approximation of a v-bit carve. Some use cases specific to the Pocket op include:
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- Creating one pocket in a part with multiple
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- Attempting a v-carve
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- Creating one pocket in a part with multiple
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- Attempting a v-carve
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- Clearing a specific area of a part
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### Gcode
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