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description: Keyboard Shortcuts and Mouse Controls
label: ops
---
import { ImageCarousel } from '@site/docs/src/components/carousel.js'
import { ImageCarousel } from "@site/docs/src/components/carousel.js";
# Operations
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The Outline op generates a toolpath surrounding the edges of a part. It is highly configurable and can select both internal or external edges specifically. The Outline operation is great for:
- Cutting out many objects at once
- Generating a rough/finishing pass on an object
- Cutting out many objects at once
- Generating a rough/finishing pass on an object
- Easily avoiding specific features like pockets or holes
### Level
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The Level op creates a flat-surface clearing toolpath across a selected area. It is designed to remove material to a consistent depth, making it useful for preparing stock, flattening uneven surfaces, or cleaning up residual material. The Level operation is great for:
- Surfacing raw stock before detail cuts
- Creating uniform faces on complex objects
- Surfacing raw stock before detail cuts
- Creating uniform faces on complex objects
- Clearing large areas with consistent depth quickly
### Rough
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The Rough op removes large volumes of material quickly using a stepped-down toolpath. It is typically the first pass in a multi-step workflow, clearing space for finishing tools without concern for fine detail. The Rough operation is great for:
- Rapid bulk material removal
- Preparing many parts for finishing simultaneously
- Clearing voids or flat faces for many objects at once
- Preparing a part for finish machining
- Rapid bulk material removal
- Preparing many parts for finishing simultaneously
- Clearing voids or flat faces for many objects at once
- Preparing a part for finish machining
- Preserving tool life by reducing cutting load in later passes
### Contour
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The Contour op generates detailed toolpaths for complex organic surface geometries.
It can trace along the X or Y axis and has configurable precision. It is useful for:
- Carving 3D shapes with organic or curved profiles
- Finishing complex wall geometries
- Carving 3D shapes with organic or curved profiles
- Finishing complex wall geometries
- Cleaning up a part after [roughing](#rough)
### Register
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It can also drill holes of other diameters and even mark holes instead of drilling.
It is useful for:
- Generating a toolpath for a drill tool
- Selecting specific holes to remove material from
- Generating a toolpath for a drill tool
- Selecting specific holes to remove material from
- Marking holes to be drilled manually
### Trace
@ -115,9 +116,9 @@ When the type parameter is set to "clear," it can even act like a [Pocket](#pock
clearing the area above the shape created by the selected lines or loop.
While the Trace op can do a lot, some specific use cases include:
- Engraving lettering or other text
- Drilling out a hole helically
- Outlining a part with a nonstandard offset
- Engraving lettering or other text
- Drilling out a hole helically
- Outlining a part with a nonstandard offset
- Outlining only one part on the workspace
### Pocket
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The operation has options to expand and smooth the pocket selection, and the contour option even allows
for an approximation of a v-bit carve. Some use cases specific to the Pocket op include:
- Creating one pocket in a part with multiple
- Attempting a v-carve
- Creating one pocket in a part with multiple
- Attempting a v-carve
- Clearing a specific area of a part
### Gcode