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@ -14,11 +14,11 @@ You can access it from the top-right menu:
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## Workspace Dimensions
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These values define your machine’s cutting envelope. Use your *actual usable* dimensions here, not the marketing ones.
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These values define your machine’s cutting envelope. Use your _actual usable_ dimensions here, not the marketing ones.
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- **X (width)** — Maximum horizontal travel (left to right)
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- **Y (depth)** — Maximum front-to-back travel
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- **Z (height)** — Maximum vertical travel (top to bottom)
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- **X (width)** — Maximum horizontal travel (left to right)
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- **Y (depth)** — Maximum front-to-back travel
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- **Z (height)** — Maximum vertical travel (top to bottom)
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The units of these values are based on the units set in your global preferences (defaults to mm).
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@ -34,9 +34,9 @@ The units of these values are based on the units set in your global preferences
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Customize how your G-code is formatted for your controller or post-processor:
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- **Strip Comments** — Removes all G-code comments for cleaner, smaller files
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- **Token Spacer** — Inserts a space between G-code tokens (e.g., `G1 X1 Y1` vs `G1X1Y1`)
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- **Enable Laser** — Enables [Laser](ops#Laser-Mode-Only) operations (typically uses `M3/M5`; adjusts movement strategy)
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- **Strip Comments** — Removes all G-code comments for cleaner, smaller files
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- **Token Spacer** — Inserts a space between G-code tokens (e.g., `G1 X1 Y1` vs `G1X1Y1`)
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- **Enable Laser** — Enables [Laser](ops#Laser-Mode-Only) operations (typically uses `M3/M5`; adjusts movement strategy)
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- **File Extension** — Optional override for exported file type (e.g., `.nc`, `.ngc`, `.cnc`, `.cam`, `.gcode`, `.txt`)
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---
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@ -45,10 +45,10 @@ Customize how your G-code is formatted for your controller or post-processor:
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Macros insert custom G-code at key stages of toolpath generation. Each tab corresponds to a different context. In these boxes, you have access to [G-code macros](../gcode-macros). Not all macros are available in all contexts, so be careful!
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- **Header** — Runs once at the beginning of the job (e.g., mode override, move to safe Z)
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- **Footer** — Runs at the end of the job (e.g., spindle stop, move to safe Z)
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- **Tool** — Called when changing tools. Automatic tool changes and tool measurement can be put here.
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- **Dwell** — Code for pausing movement/spindle at specified positions
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- **Header** — Runs once at the beginning of the job (e.g., mode override, move to safe Z)
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- **Footer** — Runs at the end of the job (e.g., spindle stop, move to safe Z)
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- **Tool** — Called when changing tools. Automatic tool changes and tool measurement can be put here.
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- **Dwell** — Code for pausing movement/spindle at specified positions
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- **Spindle** — Code to set spindle RPM
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---
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@ -2,7 +2,8 @@
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description: Keyboard Shortcuts and Mouse Controls
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label: ops
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---
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import { ImageCarousel } from '@site/docs/src/components/carousel.js'
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import { ImageCarousel } from "@site/docs/src/components/carousel.js";
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# Operations
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@ -43,8 +44,8 @@ Operations that apply to all objects in the workspace.
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The Outline op generates a toolpath surrounding the edges of a part. It is highly configurable and can select both internal or external edges specifically. The Outline operation is great for:
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- Cutting out many objects at once
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- Generating a rough/finishing pass on an object
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- Cutting out many objects at once
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- Generating a rough/finishing pass on an object
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- Easily avoiding specific features like pockets or holes
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### Level
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@ -53,8 +54,8 @@ The Outline op generates a toolpath surrounding the edges of a part. It is highl
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The Level op creates a flat-surface clearing toolpath across a selected area. It is designed to remove material to a consistent depth, making it useful for preparing stock, flattening uneven surfaces, or cleaning up residual material. The Level operation is great for:
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- Surfacing raw stock before detail cuts
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- Creating uniform faces on complex objects
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- Surfacing raw stock before detail cuts
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- Creating uniform faces on complex objects
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- Clearing large areas with consistent depth quickly
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### Rough
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@ -63,10 +64,10 @@ The Level op creates a flat-surface clearing toolpath across a selected area. It
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The Rough op removes large volumes of material quickly using a stepped-down toolpath. It is typically the first pass in a multi-step workflow, clearing space for finishing tools without concern for fine detail. The Rough operation is great for:
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- Rapid bulk material removal
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- Preparing many parts for finishing simultaneously
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- Clearing voids or flat faces for many objects at once
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- Preparing a part for finish machining
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- Rapid bulk material removal
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- Preparing many parts for finishing simultaneously
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- Clearing voids or flat faces for many objects at once
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- Preparing a part for finish machining
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- Preserving tool life by reducing cutting load in later passes
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### Contour
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@ -76,8 +77,8 @@ The Rough op removes large volumes of material quickly using a stepped-down tool
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The Contour op generates detailed toolpaths for complex organic surface geometries.
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It can trace along the X or Y axis and has configurable precision. It is useful for:
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- Carving 3D shapes with organic or curved profiles
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- Finishing complex wall geometries
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- Carving 3D shapes with organic or curved profiles
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- Finishing complex wall geometries
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- Cleaning up a part after [roughing](#rough)
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### Register
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@ -101,8 +102,8 @@ The Drill op creates pecking toolpaths for a drill tool to follow.
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It can also drill holes of other diameters and even mark holes instead of drilling.
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It is useful for:
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- Generating a toolpath for a drill tool
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- Selecting specific holes to remove material from
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- Generating a toolpath for a drill tool
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- Selecting specific holes to remove material from
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- Marking holes to be drilled manually
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### Trace
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@ -115,9 +116,9 @@ When the type parameter is set to "clear," it can even act like a [Pocket](#pock
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clearing the area above the shape created by the selected lines or loop.
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While the Trace op can do a lot, some specific use cases include:
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- Engraving lettering or other text
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- Drilling out a hole helically
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- Outlining a part with a nonstandard offset
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- Engraving lettering or other text
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- Drilling out a hole helically
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- Outlining a part with a nonstandard offset
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- Outlining only one part on the workspace
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### Pocket
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@ -128,8 +129,8 @@ The Pocket operation takes a selection of polygon faces and generates a pocket t
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The operation has options to expand and smooth the pocket selection, and the contour option even allows
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for an approximation of a v-bit carve. Some use cases specific to the Pocket op include:
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- Creating one pocket in a part with multiple
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- Attempting a v-carve
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- Creating one pocket in a part with multiple
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- Attempting a v-carve
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- Clearing a specific area of a part
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### Gcode
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@ -1,7 +1,8 @@
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---
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description: Process options for the CAM mode
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---
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import { ImageCarousel } from '@site/docs/src/components/carousel.js'
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import { ImageCarousel } from "@site/docs/src/components/carousel.js";
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# Process Options
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@ -13,8 +13,9 @@ Additionally, tools can be imported and exported as `.km` files. The file format
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Kiri:Moto currently supports four types of tools:
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- End Mills
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- Ball Mills
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- Taper Mills
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Kiri:Moto currently supports four types of tools:
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- End Mills
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- Ball Mills
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- Taper Mills
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- Drills
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