merge touching pocket selections

This commit is contained in:
Stewart Allen 2022-10-05 23:38:48 -04:00
commit cfc1837627
4 changed files with 28 additions and 34 deletions

View file

@ -11,6 +11,7 @@
* `B` can't drag slider bar on ipad / ios -- touch pad scrolling dodgy
* `B` prevent or ask for really large models when scaling (crash ui)
* `P` refactor vertex replacement and widget update matrix tracking
* `P` duplicate objects should share same slice data unless rotated or scaled
* `P` allow selection to be decimated on demand (context menu?)
* `P` move all persisted / workspace settings/data to IndexedDB (LS limitations)
@ -106,6 +107,7 @@
* `F` gcode output option as zip for multiple or flip ops or tool change
* `F` maintain several part orientations + op chains in a single profile
* `P` refactor slicing engine to use common core in geo
* `P` port slicing to common core & refactor accordingly
* `P` decrease cutting speed when entire tool is engaged (start of roughing)
* `P` clear void should cut inside-to-out when a part would be freed from stock
@ -129,6 +131,7 @@
# Mesh:Tool
* add undo/redo
* send to Kiri:Moto workspace (or update model vertices in place)
* better z snap using just vertexes from face intersected
* add section view. local clip. raycast skip points above plane