fix tab cuts and stock clip to in roughing

This commit is contained in:
Stewart Allen 2025-11-16 13:11:39 -05:00
commit ce444c2b33
4 changed files with 45 additions and 35 deletions

View file

@ -19,7 +19,7 @@ class OpRough extends CamOp {
let { updateToolDiams, thruHoles, tabs, cutTabs, cutPolys } = state;
let { ztOff, zMax, shadowAt, isIndexed} = state;
let { workarea } = state;
let { process, stock } = settings;
let { controller, process, stock } = settings;
if (op.down <= 0) {
throw `invalid step down "${op.down}"`;
@ -206,20 +206,6 @@ class OpRough extends CamOp {
}
}
if (tabs) {
tabs.forEach(tab => {
tab.off = POLY.expand([tab.poly], toolDiam / 2).flat();
});
offset = cutTabs(tabs, offset, slice.z);
}
if (!offset) return;
if (process.camStockClipTo && stock.x && stock.y && stock.center) {
let rect = newPolygon().centerRectangle(stock.center, stock.x, stock.y);
offset = cutPolys([rect], offset, slice.z, true);
}
// elimate double inset on inners
offset.forEach(op => {
if (op.inner) {
@ -236,24 +222,42 @@ class OpRough extends CamOp {
}
});
if (process.camStockClipTo && stock.x && stock.y && stock.center) {
let rect = newPolygon().centerRectangle(stock.center, stock.x + 0.001, stock.y + 0.001);
offset = cutPolys([rect], offset, slice.z, true);
}
if (tabs) {
tabs.forEach(tab => {
tab.off = POLY.expand([tab.poly], toolDiam / 2).flat();
});
offset = cutTabs(tabs, offset);
}
if (!offset) return;
slice.camLines = offset;
if (roughLeaveZ) {
// offset roughing in Z as well to minimize
// tool marks on curved surfaces
// offset roughing in Z as well to minimize tool marks on curved surfaces
// const roughLeaveZ = 1 * Math.min(roughDown, roughLeave / 2);
slice.camLines.forEach(p => {
p.setZ(p.getZ() + roughLeaveZ);
});
for (let poly of slice.camLines) {
for (let point of poly.points) point.z += roughLeaveZ;
}
}
if (controller.devel) {
slice.output()
.setLayer("tabs clip", {line: 0xaa00aa}, true)
.addPolys(tabs.map(tab => tab.off).flat());
slice.output()
.setLayer("slice", {line: 0xaaaa00}, true)
.addPolys(slice.topPolys())
// .setLayer("top shadow", {line: 0x0000aa})
// .addPolys(tshadow)
// .setLayer("rough shadow", {line: 0x00aa00})
// .addPolys(shadow)
.setLayer("shadow clip", {line: 0xaa0000})
.addPolys(shell);
}
if (false) slice.output()
.setLayer("slice", {line: 0xaaaa00}, true)
.addPolys(slice.topPolys())
// .setLayer("top shadow", {line: 0x0000aa})
// .addPolys(tshadow)
// .setLayer("rough shadow", {line: 0x00aa00})
// .addPolys(shadow)
.setLayer("rough shell", {line: 0xaa0000})
.addPolys(shell);
progress(0.5 + 0.5 * (index / slices.length));
});